// dependency: https://github.com/revarbat/BOSL use use use include module frame() { tr=top_rim; tc=tr*1.5; fbd=front_body_depth; bbr=back_bumpers_radius; module back_bumpers() { module bumper() { back_half() circle(r=bbr); } back(depth) { right(bbr) bumper(); right(width-bbr) bumper(); } } module bolt() { metric_bolt(size=back_bumpers_bolt_size, headtype=bolt_headtype, l=height, pitch=0); } module nut() { metric_nut(size=back_bumpers_bolt_size, pitch=0); } module back_bolts() { back(depth) { right(bbr) { up(height) bolt(); nut(); } right(width-bbr) { up(height) bolt(); nut(); } } } module front_bolts() { bolt_offset=front_body_bolt_offset; back(front_body_depth/2) { right(bolt_offset) { up(height) bolt(); nut(); } right(width-bolt_offset) { up(height) bolt(); nut(); } } } module top_cover() { up(height-plate) linear_extrude(height=plate) { back_bumpers(); polygon(points=[ // frame [0, 0], [0, depth], [width, depth], [width, 0], // window [tr, tr+fbd], [tr, depth-tr-tc], [tr+tc, depth-tr], [width-tr-tc, depth-tr], [width-tr, depth-tr-tc], [width-tr, tr+fbd] ], paths=[ [0,1,2,3], [4,5,6,7,8,9] ]); } } module walls() { walls_height=height-plate*2; up(plate) linear_extrude(height=walls_height) { //back_bumpers(); shell2d(thickness=-wall) { square([width, depth]); } } } module bottom_cover() { linear_extrude(height=plate) { back_bumpers(); square([width, depth]); } } color("SaddleBrown") top_cover(); color("grey") walls(); color("SaddleBrown") bottom_cover(); color("silver") back_bolts(); color("silver") front_bolts(); } module mechanism() { module spool(r_in, r_out, in_rim, out_rim) { module spindle(d, h) { color("Sienna") cylinder(h=h, d=d); } module spool_plate() { difference() { cylinder(h=spool_plate_height, r=r_out); if (!$preview && r_out - r_in > out_rim) { angle=spool_plate_hole_angle; difference() { for (i = [1:spool_plate_holes]) { zrot(360/spool_plate_holes * i) { angle_pie_mask(r=r_out - out_rim, l=spool_plate_height, ang=angle, center=false); } } cylinder(h=spool_plate_height, r=r_in + in_rim); } } } } spindle_h=height-plate; difference() { color("Azure") { spool_plate(); up(spool_plate_height) cylinder(h=spool_inner_height, r=r_in); up(spool_plate_height + spool_inner_height) spool_plate(); } up(spool_plate_height + spool_inner_height/2) cube([r_in*2, spool_slit_depth, spool_inner_height], center=true); // TODO: spindle height spindle(d=spindle_diam+spindle_diam_tolerance, h=spindle_h); } spindle(d=spindle_diam, h=spindle_h); } module main_spool() { spool(r_in=spool_inner_radius, r_out=spool_outer_radius, in_rim=spool_plate_hole_inner_rim, out_rim=spool_plate_hole_outer_rim); } module aux_spool() { spool(r_in=middle_spool_in_r, r_out=middle_spool_out_r, in_rim=aux_spool_plate_hole_inner_rim, out_rim=aux_spool_plate_hole_outer_rim); } module spools() { up(plate) { right(main_spools_x) { back(spool1_depth) main_spool(); back(spool2_depth) main_spool(); } right(aux_spools_right_x) { back(spool3_depth) aux_spool(); back(spool4_depth) aux_spool(); } right(aux_spools_left_x) { back(spool4_depth) aux_spool(); } } } module tapes() { spool1_tape_r = spool_outer_radius * 0.8; spool2_tape_r = spool_outer_radius * 0.5; up(plate + spool_plate_height) { // main spools right(main_spools_x) { back(spool1_depth) tape_spool(r_in=spool_inner_radius, r_out=spool1_tape_r); back(spool2_depth) tape_spool(r_in=spool_inner_radius, r_out=spool2_tape_r); } // TODO: convert to path // main 1 --> middle tape([main_spools_x + spool1_tape_r, spool1_depth, 0], [aux_spools_right_x + middle_spool_in_r, spool3_depth, 0]); // --> right corner right(aux_spools_right_x + middle_spool_in_r) tape([0, spool3_depth, 0], [0, spool4_depth, 0]); // --> left corner tape([aux_spools_left_x, spool4_depth - middle_spool_in_r, 0], [aux_spools_right_x, spool4_depth - middle_spool_in_r, 0]); // --> main 2 tape([aux_spools_left_x - middle_spool_in_r, spool4_depth, 0], [main_spools_x - spool2_tape_r, spool2_depth, 0]); } } spools(); tapes(); } module holodisk() { #frame(); mechanism(); } holodisk();