Holodisk model from the Fallout and Fallout 2 games.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 

314 lines
10 KiB

  1. // dependency: https://github.com/revarbat/BOSL
  2. use <BOSL/transforms.scad>
  3. //use <BOSL/metric_screws.scad>
  4. use <BOSL/masks.scad>
  5. use <holodisk_spec.scad>
  6. use <tape_spool.scad>
  7. use <anim.scad>
  8. module holodisk_frame() {
  9. size = get_holodisk_size();
  10. disk_size = get_holodisk_size();
  11. holodisk_size = get_holodisk_size();
  12. width=size.x;
  13. depth=size.y;
  14. height=size.z;
  15. wall=3;
  16. plate=3;
  17. top_rim=2;
  18. bolt_headtype="hex";
  19. front_body_depth=12;
  20. front_body_bolt_offset=8;
  21. back_bumpers_radius=5;
  22. back_bumpers_bolt_size=3;
  23. tape_height=5;
  24. tape_thickness=0.2;
  25. spool_tape_tolerance=1;
  26. spool_inner_height=tape_height+spool_tape_tolerance;
  27. spool_inner_radius=4;
  28. spool_outer_radius=18;
  29. spool_plate_height=2;
  30. spool_plate_holes=3;
  31. spool_plate_hole_angle=360/spool_plate_holes * 0.5;
  32. spool_plate_hole_inner_rim=1;
  33. spool_plate_hole_outer_rim=4;
  34. spool_slit_depth=0.8;
  35. spool1_depth=disk_size.y*0.77;
  36. spool2_depth=disk_size.y*0.40;
  37. spool3_depth=(spool1_depth+spool2_depth)/2;
  38. spool4_depth=disk_size.y*0.16;
  39. main_spools_x=disk_size.x*0.45;
  40. aux_spools_right_x=main_spools_x + spool_outer_radius + 1;
  41. aux_spools_left_x=main_spools_x - 13;
  42. middle_spool_in_r=2;
  43. middle_spool_out_r=7;
  44. aux_spool_plate_hole_inner_rim=2;
  45. aux_spool_plate_hole_outer_rim=2;
  46. spindle_diam=2;
  47. spindle_diam_tolerance=0.2;
  48. tape_z=plate+spool_plate_height;
  49. tr=top_rim;
  50. tc=tr*1.5;
  51. fbd=front_body_depth;
  52. bbr=back_bumpers_radius;
  53. walls_height=height-plate*2;
  54. module back_bumpers() {
  55. module bumper() { back_half() circle(r=bbr); }
  56. back(depth) {
  57. right(bbr) bumper();
  58. right(width-bbr) bumper();
  59. }
  60. }
  61. module bolt() { metric_bolt(size=back_bumpers_bolt_size, headtype=bolt_headtype, l=height, pitch=0); }
  62. module nut() { metric_nut(size=back_bumpers_bolt_size, pitch=0); }
  63. module back_bolts() {
  64. back(depth) {
  65. right(bbr) {
  66. up(height) bolt();
  67. nut();
  68. }
  69. right(width-bbr) {
  70. up(height) bolt();
  71. nut();
  72. }
  73. }
  74. }
  75. module front_bolts() {
  76. bolt_offset=front_body_bolt_offset;
  77. back(front_body_depth/2) {
  78. right(bolt_offset) {
  79. up(height) bolt();
  80. nut();
  81. }
  82. right(width-bolt_offset) {
  83. up(height) bolt();
  84. nut();
  85. }
  86. }
  87. }
  88. module top_cover() {
  89. up(height-plate) linear_extrude(height=plate) {
  90. back_bumpers();
  91. polygon(points=[
  92. // frame
  93. [0, 0], [0, depth],
  94. [width, depth], [width, 0],
  95. // window
  96. [tr, tr+fbd], [tr, depth-tr-tc], [tr+tc, depth-tr],
  97. [width-tr-tc, depth-tr], [width-tr, depth-tr-tc], [width-tr, tr+fbd]
  98. ],
  99. paths=[
  100. [0,1,2,3], [4,5,6,7,8,9]
  101. ]);
  102. }
  103. }
  104. module walls() {
  105. difference() {
  106. up(plate) linear_extrude(height=walls_height) {
  107. //back_bumpers();
  108. shell2d(thickness=-wall) {
  109. square([width, depth]);
  110. }
  111. }
  112. translate(get_holodisk_laserwindow_pos_center()) cube(get_holodisk_laserwindow_size(), center=true);
  113. }
  114. }
  115. module front_plates() {
  116. th = get_holodisk_front_plate_thickness();
  117. slide_pos = get_holodisk_slide_pos();
  118. offset=4.5;
  119. plate_len_side=slide_pos.y - offset/2;
  120. plate_len_left=plate_len_side/2;
  121. plate_len_right=plate_len_side + 5;
  122. // front
  123. fwd(th) left(th) up(offset) {
  124. cube([plate_len_left + th*2, th, height - offset*2]);
  125. }
  126. fwd(th) right(width-plate_len_right-th) up(offset) {
  127. cube([plate_len_right + th*2, th, height - offset*2]);
  128. }
  129. // left
  130. fwd(th) left(th) up(offset) {
  131. cube([th, plate_len_side, height - offset*2]);
  132. }
  133. // right
  134. fwd(th) right(width) up(offset) {
  135. cube([th, plate_len_side, height - offset*2]);
  136. }
  137. }
  138. module slides() {
  139. slide_size = get_holodisk_slide_size();
  140. slide_pos = get_holodisk_slide_pos();
  141. slide_plate_size = [0.1, slide_size.y, slide_size.z];
  142. sliding_size = get_holodisk_slide_sliding_size();
  143. sliding_pos = get_holodisk_slide_sliding_pos();
  144. module slide() {
  145. hull() {
  146. translate(sliding_pos) cube(sliding_size);
  147. translate(slide_pos) cube(slide_plate_size);
  148. }
  149. }
  150. module slider() {
  151. slider_size = get_holodisk_slide_slider_size();
  152. slider_pos = get_holodisk_slide_slider_pos();
  153. slider_plate_size = [0.1, slider_size.y, slider_size.z];
  154. slider_top_size = [slider_size.x, slider_size.y, sliding_size.z];
  155. hull() {
  156. up((slider_size.z-sliding_size.z)/2) translate(slider_pos) cube(slider_top_size);
  157. translate(slider_pos) cube(slider_plate_size);
  158. }
  159. }
  160. module slider_anim() {
  161. back(anim(ANIM_OPENING(),ANIM_OPENING()+1)*get_holodisk_slide_slider_travel()) // anim insert
  162. fwd(anim(ANIM_CLOSING(),ANIM_CLOSING()+1)*get_holodisk_slide_slider_travel()) // anim remove
  163. slider();
  164. }
  165. right(get_holodisk_size().x) {
  166. slide();
  167. slider_anim();
  168. }
  169. scale([-1,1,1]) {
  170. slide();
  171. slider_anim();
  172. }
  173. right(get_holodisk_laserwindow_pos_center().x) zrot(-90) {
  174. scale([1, 0.7, 1]) {
  175. slider();
  176. }
  177. }
  178. }
  179. module sliding_cover() {
  180. thickness=1;
  181. overlap=2;
  182. cover_size=[
  183. get_holodisk_size().x+thickness*2,
  184. get_holodisk_laser_cutout_size().y+overlap*2,
  185. thickness
  186. ];
  187. cover_posc=[
  188. get_holodisk_laser_cutout_pos_center().x,
  189. get_holodisk_laser_cutout_pos_center().y,
  190. cover_size.z/2
  191. ];
  192. cover_side_size=[thickness, cover_size.y, get_holodisk_slide_slider_pos().z];
  193. cover_side_left_posd=[-cover_size.x/2+thickness/2, 0, cover_side_size.z/2];
  194. cover_side_right_posd=[cover_size.x/2-thickness/2, 0, cover_side_size.z/2];
  195. translate(cover_posc) {
  196. cube(cover_size, center=true);
  197. translate(cover_side_left_posd) cube(cover_side_size, center=true);
  198. translate(cover_side_right_posd) cube(cover_side_size, center=true);
  199. }
  200. }
  201. module sliding_cover_anim() {
  202. back(anim(ANIM_OPENING(),ANIM_OPENING()+1)*get_holodisk_slide_slider_travel()) // anim insert
  203. fwd(anim(ANIM_CLOSING(),ANIM_CLOSING()+1)*get_holodisk_slide_slider_travel()) // anim remove
  204. sliding_cover();
  205. }
  206. module laserwindow_door() {
  207. door_size = [
  208. get_holodisk_laserwindow_size().x,
  209. 1,
  210. get_holodisk_laserwindow_size().z
  211. ];
  212. door_pos = [
  213. get_holodisk_laserwindow_pos_center().x,
  214. get_holodisk_laserwindow_pos_center().y + door_size.y/2,
  215. get_holodisk_laserwindow_pos_center().z
  216. ];
  217. translate(door_pos) scale(0.98) down(door_size.z/2) xrot(anim(ANIM_OPENING(),ANIM_OPENING()+1)*-90) xrot(anim(ANIM_CLOSING(),ANIM_CLOSING()+1)*90) up(door_size.z/2) cube(door_size, center=true);
  218. }
  219. module bottom_cover() {
  220. difference() {
  221. linear_extrude(height=plate) {
  222. back_bumpers();
  223. square([width, depth]);
  224. }
  225. // laser cutout
  226. down(0.1) translate(get_holodisk_laser_cutout_pos()) cube(get_holodisk_laser_cutout_size());
  227. // sliding cover
  228. sliding_cover();
  229. back(get_holodisk_slide_slider_travel()*0.5) sliding_cover();
  230. back(get_holodisk_slide_slider_travel()) sliding_cover();
  231. // spool spindles
  232. translate(get_holodisk_spool1_socket_pos_center()) spindle(h=height, d=get_holodisk_spools_spindle_diam());
  233. translate(get_holodisk_spool2_socket_pos_center()) spindle(h=height, d=get_holodisk_spools_spindle_diam());
  234. }
  235. }
  236. {
  237. overlap=1;
  238. rails_size = [
  239. get_holodisk_laserwindow_size().x * 2 + overlap*2,
  240. 1,
  241. walls_height
  242. ];
  243. rail_size = [rails_size.x, rails_size.y, 2];
  244. rails_pos = [get_holodisk_laserwindow_pos().x - rails_size.x/2,
  245. -rails_size.y, plate];
  246. rail1_pos = [rails_pos.x, rails_pos.y, rails_pos.z];
  247. rail2_pos = [rails_pos.x, rails_pos.y, rails_pos.z + rails_size.z - rail_size.z];
  248. module laserwindow_slider_rails() {
  249. translate(rail1_pos) cube(rail_size);
  250. translate(rail2_pos) cube(rail_size);
  251. }
  252. module laserwindow_slider_cover() {
  253. cover_size=[
  254. get_holodisk_laserwindow_size().x,
  255. get_holodisk_slide_slider_size().x,
  256. get_holodisk_slide_slider_size().z
  257. ];
  258. cover_plate=[cover_size.x, rail_size.y, cover_size.z];
  259. cover_top=[cover_size.x - overlap, cover_size.y, cover_size.z - overlap];
  260. /*cover_pos=[rails_pos.x+overlap, rails_pos.y + rails_size.y, rails_pos.z];*/
  261. cover_pos=[get_holodisk_laserwindow_pos().x, rails_pos.y + rails_size.y, rails_pos.z];
  262. left(anim(ANIM_RESTING(),ANIM_RESTING()+1)*get_holodisk_laserwindow_size().x)
  263. right(anim(ANIM_REMOVING(), ANIM_REMOVING()+1)*get_holodisk_laserwindow_size().x)
  264. translate(cover_pos)
  265. hull() {
  266. fwd(cover_plate.y) cube(cover_plate);
  267. right(overlap/2) fwd(cover_top.y) up((cover_plate.z-cover_top.z)/2) cube(cover_top);
  268. }
  269. }
  270. color("red") laserwindow_slider_rails();
  271. color("red") laserwindow_slider_cover();
  272. }
  273. color("SaddleBrown") top_cover();
  274. color("grey") walls();
  275. color("gold") laserwindow_door();
  276. color("Silver") slides();
  277. color("Silver") sliding_cover_anim();
  278. color("SaddleBrown") bottom_cover();
  279. color("SaddleBrown") front_plates();
  280. //color("silver") back_bolts();
  281. //color("silver") front_bolts();
  282. }
  283. // test
  284. holodisk_frame();