Playing notes over I2S
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09a2d83c49
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160
AudioThread.cpp
160
AudioThread.cpp
@ -1,133 +1,67 @@
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#include "AudioThread.h"
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#include "AudioThread.h"
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#include "SharedState.h"
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#include "SharedState.h"
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#include <I2S.h>
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#include <math.h>
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// --- MIDI ---
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// I2S Pin definitions
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// Create a MIDI object listening on Serial1 (GP0/GP1)
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// You may need to change these to match your hardware setup (e.g., for a specific DAC).
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MIDI_CREATE_INSTANCE(HardwareSerial, Serial1, MIDI);
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const int I2S_BCLK_PIN = 9; // Bit Clock (GP9)
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const int I2S_LRC_PIN = 10; // Left-Right Clock (GP10)
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const int I2S_DOUT_PIN = 11; // Data Out (GP11)
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// --- Forward Declarations ---
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// Audio parameters
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void fill_audio_buffer(int16_t* buffer, size_t buffer_size);
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const int SAMPLE_RATE = 44100;
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void handleNoteOn(byte channel, byte note, byte velocity);
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const int16_t AMPLITUDE = 16383; // Use a lower amplitude to avoid clipping (max is 32767 for 16-bit)
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void handleNoteOff(byte channel, byte note, byte velocity);
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#ifdef TEST_OUT
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// Create an I2S output object
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// C Natural Minor Scale notes (C3 to C5) for testing
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I2S i2s(OUTPUT);
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const byte c_minor_scale_notes[] = {
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48, 50, 51, 53, 55, 56, 58, // C3 octave
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// --- Synthesizer State ---
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60, 62, 63, 65, 67, 68, 70, // C4 octave
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// Frequencies for a C-Major scale to pick from
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72 // C5
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const float NOTE_FREQUENCIES[] = {
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261.63, 293.66, 329.63, 349.23, 392.00, 440.00, 493.88, 523.25
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};
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};
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#endif
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const int NUM_NOTES = sizeof(NOTE_FREQUENCIES) / sizeof(NOTE_FREQUENCIES[0]);
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float currentFrequency = 440.0f;
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double phase = 0.0;
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unsigned long lastNoteChangeTime = 0;
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// ---
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void setupAudio() {
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void setupAudio() {
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#ifndef TEST_OUT
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// Configure I2S pins
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// --- Initialize MIDI ---
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// The optocoupler circuit inverts the signal, so we must enable inverse logic.
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Serial1.setRX(MIDI_RX_PIN);
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Serial1.setTX(0); // Not using TX
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Serial1.begin(31250);
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Serial1.setRXInverse(true);
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MIDI.setHandleNoteOn(handleNoteOn);
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MIDI.setHandleNoteOff(handleNoteOff);
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MIDI.begin(MIDI_CHANNEL_OMNI);
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Serial.println("MIDI Initialized.");
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#else
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Serial.println("TEST_OUT mode enabled. Playing random C minor notes.");
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// Seed random from noise on the volume pot ADC pin
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randomSeed(analogRead(VOL_POT_PIN));
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#endif
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// --- Initialize I2S Audio ---
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i2s.setBCLK(I2S_BCLK_PIN);
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i2s.setBCLK(I2S_BCLK_PIN);
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i2s.setLRCK(I2S_LRCK_PIN);
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i2s.setDATA(I2S_DOUT_PIN);
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i2s.setDATA(I2S_DATA_PIN);
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// Set the audio callback function
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// Set the sample rate and start I2S communication
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i2s.setBufferCallback(fill_audio_buffer);
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i2s.setFrequency(SAMPLE_RATE);
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if (!i2s.begin()) {
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if (!i2s.begin(I2S_STEREO, SAMPLE_RATE, BITS_PER_SAMPLE)) {
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Serial.println("Failed to initialize I2S!");
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Serial.println("Failed to initialize I2S!");
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while (1); // Stop forever
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while (1); // Halt on error
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}
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}
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Serial.println("I2S Initialized.");
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// Seed the random number generator from an unconnected analog pin
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randomSeed(analogRead(A0));
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}
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}
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void loopAudio() {
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void loopAudio() {
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#ifdef TEST_OUT
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unsigned long now = millis();
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static uint32_t last_note_event = 0;
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static bool is_playing_test_note = false;
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const uint16_t note_duration = 250; // ms
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const uint16_t note_gap = 50; // ms
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// Check if it's time to turn off the current note
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// Every 500ms, pick a new random note to play
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if (is_playing_test_note && (millis() - last_note_event > note_duration)) {
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if (now - lastNoteChangeTime > 500) {
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handleNoteOff(1, 0, 0); // Turn note off
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lastNoteChangeTime = now;
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is_playing_test_note = false;
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int noteIndex = random(0, NUM_NOTES);
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last_note_event = millis(); // Reset timer for the gap
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currentFrequency = NOTE_FREQUENCIES[noteIndex];
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Serial.println("Playing note: " + String(currentFrequency) + " Hz");
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}
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}
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// Check if it's time to play a new note
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// Generate the sine wave sample
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if (!is_playing_test_note && (millis() - last_note_event > note_gap)) {
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double phaseIncrement = 2.0 * M_PI * currentFrequency / SAMPLE_RATE;
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// Pick a random note from the scale
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phase = fmod(phase + phaseIncrement, 2.0 * M_PI);
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int note_index = random(sizeof(c_minor_scale_notes) / sizeof(c_minor_scale_notes[0]));
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int16_t sample = static_cast<int16_t>(AMPLITUDE * sin(phase));
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byte midi_note = c_minor_scale_notes[note_index];
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// Call NoteOn to set frequency and state
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// Write the same sample to both left and right channels (mono audio).
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handleNoteOn(1, midi_note, 127); // Channel and velocity don't matter here
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// This call is blocking and will wait until there is space in the DMA buffer.
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is_playing_test_note = true;
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i2s.write(sample);
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last_note_event = millis(); // Reset timer for the duration
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i2s.write(sample);
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}
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#else
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// Listen for incoming MIDI messages
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MIDI.read();
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#endif
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}
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// --- Audio Generation Callback ---
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// This function is called by the I2S library on the second core (by default)
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// to fill the audio buffer. It must be fast and should not do any allocations.
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void fill_audio_buffer(int16_t* buffer, size_t buffer_size) {
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if (!g_note_on || g_note_frequency <= 0.0) {
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// If no note is playing, fill the buffer with silence.
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memset(buffer, 0, buffer_size * sizeof(int16_t));
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return;
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}
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// Calculate how much to increment the phase for each sample to get the desired frequency.
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float phase_increment = (2.0 * PI * g_note_frequency) / SAMPLE_RATE;
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// The maximum amplitude for a 16-bit signed integer.
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const int16_t max_amplitude = 32767;
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for (size_t i = 0; i < buffer_size; i += 2) { // Process in stereo pairs
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// Generate a sawtooth wave sample (-1.0 to 1.0)
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float sample = (g_phase / PI) - 1.0;
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// Increment and wrap the phase
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g_phase += phase_increment;
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if (g_phase >= 2.0 * PI) {
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g_phase -= 2.0 * PI;
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}
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// Apply volume and scale to 16-bit integer range
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int16_t final_sample = static_cast<int16_t>(sample * max_amplitude * g_volume);
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// Write the same sample to both left and right channels
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buffer[i] = final_sample; // Left channel
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buffer[i + 1] = final_sample; // Right channel
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}
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}
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// --- MIDI Callback Functions ---
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void handleNoteOn(byte channel, byte note, byte velocity) {
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// Convert MIDI note number to frequency
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g_note_frequency = 440.0 * pow(2.0, (note - 69.0) / 12.0);
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g_note_on = true;
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g_phase = 0.0; // Reset phase for a clean attack
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}
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void handleNoteOff(byte channel, byte note, byte velocity) {
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g_note_on = false;
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g_note_frequency = 0.0;
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}
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}
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@ -1,7 +1,7 @@
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#ifndef AUDIO_THREAD_H
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#ifndef AUDIOTHREAD_H
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#define AUDIO_THREAD_H
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#define AUDIOTHREAD_H
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void setupAudio();
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void setupAudio();
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void loopAudio();
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void loopAudio();
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#endif
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#endif // AUDIOTHREAD_H
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@ -1,19 +1,5 @@
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#include "SharedState.h"
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#include "SharedState.h"
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// --- Global Objects ---
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I2S i2s;
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Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
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// --- Watchdog ---
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volatile unsigned long lastLoop0Time = 0;
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volatile unsigned long lastLoop0Time = 0;
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volatile unsigned long lastLoop1Time = 0;
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volatile unsigned long lastLoop1Time = 0;
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volatile bool watchdogActive = false;
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volatile bool watchdogActive = false;
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// --- Synthesizer State ---
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volatile float g_note_frequency = 0.0;
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volatile bool g_note_on = false;
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volatile float g_volume = 0.5;
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float g_phase = 0.0;
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// --- Control State ---
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int g_encoder_value = 0;
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@ -1,59 +1,10 @@
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#ifndef SHARED_STATE_H
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#ifndef SHAREDSTATE_H
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#define SHARED_STATE_H
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#define SHAREDSTATE_H
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#include <Arduino.h>
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#include <Arduino.h>
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#include <I2S.h>
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#include <Adafruit_GFX.h>
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#include <Adafruit_SSD1306.h>
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#include <MIDI.h>
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// --- Pin Definitions ---
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// I2S Audio
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#define I2S_BCLK_PIN 9
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#define I2S_LRCK_PIN 10
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#define I2S_DATA_PIN 11
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// I2C OLED Display
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#define OLED_SDA_PIN 4
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#define OLED_SCL_PIN 5
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// Controls
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#define ENCODER_CLK_PIN 12
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#define ENCODER_DT_PIN 13
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#define ENCODER_SW_PIN 14
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#define VOL_POT_PIN 26 // ADC0
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// MIDI Input
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#define MIDI_RX_PIN 1 // UART0 RX
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// --- Constants ---
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#define SCREEN_WIDTH 128
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#define SCREEN_HEIGHT 64
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#define OLED_RESET -1
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#define SAMPLE_RATE 44100
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#define BITS_PER_SAMPLE 16
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// --- Global Objects ---
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extern I2S i2s;
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extern Adafruit_SSD1306 display;
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extern midi::MidiInterface<HardwareSerial> MIDI;
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// --- Watchdog ---
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extern volatile unsigned long lastLoop0Time;
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extern volatile unsigned long lastLoop0Time;
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extern volatile unsigned long lastLoop1Time;
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extern volatile unsigned long lastLoop1Time;
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extern volatile bool watchdogActive;
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extern volatile bool watchdogActive;
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// --- Synthesizer State ---
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#endif // SHAREDSTATE_H
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extern volatile float g_note_frequency;
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extern volatile bool g_note_on;
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extern volatile float g_volume;
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extern float g_phase;
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// --- Control State ---
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extern int g_encoder_value;
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// --- Test Mode ---
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// #define TEST_OUT
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#endif
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86
UIThread.cpp
86
UIThread.cpp
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#include "UIThread.h"
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#include "UIThread.h"
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#include "SharedState.h"
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#include "SharedState.h"
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#include <Wire.h>
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#include <Arduino.h>
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// --- Local State ---
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static int g_last_clk_state;
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// --- Forward Declarations ---
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static void readEncoder();
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static void updateDisplay();
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void setupUI() {
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void setupUI() {
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// --- Initialize I2C and Display ---
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// This is the UI thread, running on core 0. For this example, we do nothing here.
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Wire.setSDA(OLED_SDA_PIN);
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Wire.setSCL(OLED_SCL_PIN);
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Wire.begin();
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if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { // Address 0x3C for 128x64
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Serial.println(F("SSD1306 allocation failed"));
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for (;;); // Don't proceed, loop forever
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}
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display.clearDisplay();
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display.setTextColor(SSD1306_WHITE);
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display.setTextSize(1);
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display.println("NoiceSynth Booting...");
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display.display();
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delay(1000);
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// --- Initialize Controls ---
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pinMode(ENCODER_CLK_PIN, INPUT_PULLUP);
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pinMode(ENCODER_DT_PIN, INPUT_PULLUP);
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pinMode(ENCODER_SW_PIN, INPUT_PULLUP);
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g_last_clk_state = digitalRead(ENCODER_CLK_PIN);
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}
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}
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void loopUI() {
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void loopUI() {
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// Read the volume potentiometer (Pico ADC is 12-bit, 0-4095)
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// The loop on core 0 is responsible for updating the UI. In this simple example, it does nothing.
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// We use a bit of filtering by averaging with the old value to reduce noise.
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delay(100);
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float new_volume = analogRead(VOL_POT_PIN) / 4095.0f;
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g_volume = (g_volume * 0.95) + (new_volume * 0.05);
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// Read the rotary encoder
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readEncoder();
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// Update the display periodically
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static uint32_t last_display_update = 0;
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if (millis() - last_display_update > 100) { // Update 10 times/sec
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last_display_update = millis();
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updateDisplay();
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}
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}
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static void updateDisplay() {
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display.clearDisplay();
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display.setCursor(0, 0);
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display.println(F(" NoiceSynth"));
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display.println(F("--------------------"));
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if (g_note_on) {
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display.print(F("Note Freq: "));
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display.print(g_note_frequency, 2);
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display.println(F(" Hz"));
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} else {
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display.println(F("Note: Off"));
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}
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display.print(F("Volume: "));
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display.print(static_cast<int>(g_volume * 100));
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display.println(F("%"));
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display.print(F("Encoder: "));
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display.println(g_encoder_value);
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display.display();
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}
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static void readEncoder() {
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int new_clk_state = digitalRead(ENCODER_CLK_PIN);
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// Check for a change on the CLK pin (a "tick" of the encoder)
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if (new_clk_state != g_last_clk_state && new_clk_state == LOW) {
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// Read the DT pin to determine direction
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if (digitalRead(ENCODER_DT_PIN) == LOW) {
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g_encoder_value++; // Clockwise
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} else {
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g_encoder_value--; // Counter-clockwise
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}
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}
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g_last_clk_state = new_clk_state;
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}
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}
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#ifndef UI_THREAD_H
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#ifndef UITHREAD_H
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#define UI_THREAD_H
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#define UITHREAD_H
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void setupUI();
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void setupUI();
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void loopUI();
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void loopUI();
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#endif
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#endif // UITHREAD_H
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