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15 changed files with 285 additions and 389 deletions

1
.gitignore vendored
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@ -1,2 +1,3 @@
noicesynth_linux noicesynth_linux
miniaudio.h miniaudio.h
noicesynth_patch*

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@ -51,7 +51,6 @@ void setupAudio() {
globalSynth = new SynthEngine(SAMPLE_RATE); globalSynth = new SynthEngine(SAMPLE_RATE);
if (globalSynth) { if (globalSynth) {
globalSynth->loadPreset(2); globalSynth->loadPreset(2);
globalSynth->setVolume(0.2f);
} }
} }

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@ -1,20 +1,11 @@
# NoiceSynth # NoiceSynth - A Compact RP2040 Synthesizer
NoiceSynth is a digital grid-based modular synthesizer engine designed for the Raspberry Pi Pico (RP2040). It allows you to construct complex sound patches by placing and connecting modules (oscillators, filters, envelopes, etc.) on a grid. A pocket-sized, battery-powered MIDI synthesizer built around the Raspberry Pi Pico. It's designed to be housed in a small enclosure (like an Altoids tin) and features an I2S DAC for quality audio, an OLED display for visual feedback, and a TRS MIDI input.
![Screenshot](screenshot.png) This guide provides the blueprint for building your own.
## Simulator
A desktop simulator is included to allow you to design patches and test the synthesis engine without hardware. It can also transfer the patches between the device and the simulator, acting as a patch editor.
Included are 8 demo patches, plus a few built-in presets that mimic the DX7 FM synth.
[Check out the Simulator Guide](simulator/SIMULATOR.md)
## Features ## Features
- **Grid-Based Modular Synthesis**: Build patches by placing modules on a 12x12 grid.
- **Compact & Portable**: Designed to be powered by a LiPo battery and fit into a small tin. - **Compact & Portable**: Designed to be powered by a LiPo battery and fit into a small tin.
- **High-Quality Audio**: Uses an I2S audio module for clean, low-noise sound output. - **High-Quality Audio**: Uses an I2S audio module for clean, low-noise sound output.
- **MIDI Connectivity**: Standard 3.5mm TRS-A MIDI input for control with external keyboards and sequencers. - **MIDI Connectivity**: Standard 3.5mm TRS-A MIDI input for control with external keyboards and sequencers.
@ -154,4 +145,20 @@ The specific function of the controls will depend on your code, but here is a co
* **Rotary Encoder (Press)**: Enter/exit edit mode for a parameter, or trigger an action. * **Rotary Encoder (Press)**: Enter/exit edit mode for a parameter, or trigger an action.
* **Volume Potentiometer**: Controls the final output volume before it goes to the headphone jack. * **Volume Potentiometer**: Controls the final output volume before it goes to the headphone jack.
## Ideas for Unorthodox Sounds
The beauty of a programmable synth is the ability to go beyond simple subtractive synthesis. Here are some fun ideas to code:
1. **Glitchy Wavetable Synthesis**:
* **Concept**: Store several single-cycle waveforms (sine, saw, square, triangle) in arrays. The encoder selects the primary waveform.
* **The Twist**: Add a "glitch" parameter. When activated (e.g., by a long press of the encoder), the code starts intentionally misreading the wavetable. It could randomly jump to a different table, read sample points backward, or apply bitwise operations (`XOR`, `AND`) to the sample data before sending it to the DAC. This creates a source of controlled digital chaos and unexpected textures.
2. **Karplus-Strong Physical Modeling**:
* **Concept**: This algorithm simulates a plucked string. A buffer (delay line) is filled with random noise (the "pluck"), then played back and fed back into itself through a simple low-pass filter.
* **The Twist**: Use the controls in non-standard ways. Map the volume pot to the **filter cutoff** or the **feedback amount** instead of volume. High feedback can cause the "string" to resonate infinitely, like an e-bow. Map the rotary encoder to the **length of the delay line** to change pitch, but allow it to be modified *while a note is playing*, creating bizarre pitch-bending and warping effects.
3. **Chaotic Oscillators**:
* **Concept**: Instead of a standard oscillator, generate sound using a mathematical logistic map, like `x_n+1 = r * x_n * (1 - x_n)`. The output `x` is a value between 0.0 and 1.0.
* **The Twist**: Map the output `x` directly to the audio sample value. The potentiometer controls the `r` parameter. At low `r` values, the output is stable or oscillates simply. As you increase `r` past ~3.57, it becomes chaotic, generating complex, noise-like, but still structured tones. This gives you a controller that smoothly transitions a sound from a pure tone into pure noise and back again.
Happy building, and enjoy your new tiny synth! Happy building, and enjoy your new tiny synth!

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@ -19,7 +19,7 @@
#endif #endif
// --- Configuration --- // --- Configuration ---
const uint32_t SAMPLE_RATE = 44100 / 4; const uint32_t SAMPLE_RATE = 44100;
const uint32_t CHANNELS = 1; // Mono const uint32_t CHANNELS = 1; // Mono
const int CELL_SIZE = 60; const int CELL_SIZE = 60;
const int GRID_PANEL_WIDTH = 12 * CELL_SIZE; // 720 const int GRID_PANEL_WIDTH = 12 * CELL_SIZE; // 720
@ -46,7 +46,6 @@ Uint32 auto_melody_next_event_time = 0;
const int c_major_scale[] = {0, 2, 4, 5, 7, 9, 11, 12}; // Semitones from root const int c_major_scale[] = {0, 2, 4, 5, 7, 9, 11, 12}; // Semitones from root
int current_preset = 0; int current_preset = 0;
int current_patch_slot = 0; // 0-7 int current_patch_slot = 0; // 0-7
SynthEngine::GridCell clipboardCell;
float note_to_freq(int octave, int semitone_offset); float note_to_freq(int octave, int semitone_offset);
@ -166,7 +165,7 @@ void checkSerialInput(FILE* serialPort) {
} else if (state == 1) { // Count } else if (state == 1) { // Count
elementCount = b; elementCount = b;
printf("Grid element count: %d\n", elementCount); printf("Grid element count: %d\n", elementCount);
if ((size_t)(1 + elementCount * 5 + 1) > sizeof(buffer)) { if (1 + elementCount * 5 + 1 > sizeof(buffer)) {
state = 0; state = 0;
bufferIdx = 0; bufferIdx = 0;
printf("ERROR: Grid too large (count: %d)\n", elementCount); printf("ERROR: Grid too large (count: %d)\n", elementCount);
@ -466,10 +465,10 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
// Param (Freq) // Param (Freq)
char buf[16]; char buf[16];
snprintf(buf, 16, "%.0f", 10.0f + (cell.param / 32767.0f)*990.0f); snprintf(buf, 16, "%.0f", 10.0f + cell.param*990.0f);
SDL_SetRenderDrawColor(renderer, 0, 255, 255, 255); SDL_SetRenderDrawColor(renderer, 0, 255, 255, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 0, 255, 255); drawParamBar(renderer, x, y, size, cell.param, 0, 255, 255);
drawTypeLabel(renderer, x, y, 'O'); drawTypeLabel(renderer, x, y, 'O');
} else if (cell.type == SynthEngine::GridCell::INPUT_OSCILLATOR) { } else if (cell.type == SynthEngine::GridCell::INPUT_OSCILLATOR) {
DrawCircle(renderer, cx, cy, r); DrawCircle(renderer, cx, cy, r);
@ -483,10 +482,10 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy); SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
// Param (Octave) // Param (Octave)
char buf[16]; snprintf(buf, 16, "O%d", 1 + (int)((cell.param / 32767.0f) * 4.99f)); char buf[16]; snprintf(buf, 16, "O%d", 1 + (int)(cell.param * 4.99f));
SDL_SetRenderDrawColor(renderer, 255, 200, 0, 255); SDL_SetRenderDrawColor(renderer, 255, 200, 0, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 200, 0); drawParamBar(renderer, x, y, size, cell.param, 255, 200, 0);
drawTypeLabel(renderer, x, y, 'I'); drawTypeLabel(renderer, x, y, 'I');
} else if (cell.type == SynthEngine::GridCell::NOISE) { } else if (cell.type == SynthEngine::GridCell::NOISE) {
// Draw static/noise pattern // Draw static/noise pattern
@ -504,10 +503,10 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
// Param (Color) // Param (Color)
const char* colors[] = {"BRN", "PNK", "WHT", "YEL", "GRN"}; const char* colors[] = {"BRN", "PNK", "WHT", "YEL", "GRN"};
int idx = (int)((cell.param / 32767.0f) * 4.99f); int idx = (int)(cell.param * 4.99f);
SDL_SetRenderDrawColor(renderer, 200, 200, 200, 255); SDL_SetRenderDrawColor(renderer, 200, 200, 200, 255);
drawString(renderer, x + 5, y + size - 18, 10, colors[idx]); drawString(renderer, x + 5, y + size - 18, 10, colors[idx]);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 200, 200, 200); drawParamBar(renderer, x, y, size, cell.param, 200, 200, 200);
drawTypeLabel(renderer, x, y, 'N'); drawTypeLabel(renderer, x, y, 'N');
} else if (cell.type == SynthEngine::GridCell::LFO) { } else if (cell.type == SynthEngine::GridCell::LFO) {
DrawCircle(renderer, cx, cy, r); DrawCircle(renderer, cx, cy, r);
@ -521,16 +520,16 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
drawString(renderer, cx - 8, cy - 5, 12, "LFO"); drawString(renderer, cx - 8, cy - 5, 12, "LFO");
// Param (Freq) // Param (Freq)
char buf[16]; snprintf(buf, 16, "%.1f", 0.1f + (cell.param / 32767.0f) * 19.9f); char buf[16]; snprintf(buf, 16, "%.1f", 0.1f + cell.param * 19.9f);
SDL_SetRenderDrawColor(renderer, 0, 255, 255, 255); SDL_SetRenderDrawColor(renderer, 0, 255, 255, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 0, 255, 255); drawParamBar(renderer, x, y, size, cell.param, 0, 255, 255);
drawTypeLabel(renderer, x, y, 'L'); drawTypeLabel(renderer, x, y, 'L');
} else if (cell.type == SynthEngine::GridCell::GATE_INPUT) { } else if (cell.type == SynthEngine::GridCell::GATE_INPUT) {
SDL_Rect box = {cx - r, cy - r, r*2, r*2}; SDL_Rect box = {cx - r, cy - r, r*2, r*2};
SDL_RenderDrawRect(renderer, &box); SDL_RenderDrawRect(renderer, &box);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
if (cell.value > 16384) SDL_RenderFillRect(renderer, &box); if (cell.value > 0.5f) SDL_RenderFillRect(renderer, &box);
drawString(renderer, cx - 8, cy - 5, 12, "G-IN"); drawString(renderer, cx - 8, cy - 5, 12, "G-IN");
drawTypeLabel(renderer, x, y, 'K'); drawTypeLabel(renderer, x, y, 'K');
} else if (cell.type == SynthEngine::GridCell::ADSR_ATTACK) { } else if (cell.type == SynthEngine::GridCell::ADSR_ATTACK) {
@ -546,7 +545,7 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 255, 255); drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
drawTypeLabel(renderer, x, y, 'A'); drawTypeLabel(renderer, x, y, 'A');
} else if (cell.type == SynthEngine::GridCell::ADSR_DECAY) { } else if (cell.type == SynthEngine::GridCell::ADSR_DECAY) {
// Draw Ramp Down // Draw Ramp Down
@ -561,7 +560,7 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 255, 255); drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
drawTypeLabel(renderer, x, y, 'D'); drawTypeLabel(renderer, x, y, 'D');
} else if (cell.type == SynthEngine::GridCell::ADSR_SUSTAIN) { } else if (cell.type == SynthEngine::GridCell::ADSR_SUSTAIN) {
// Draw Level // Draw Level
@ -576,7 +575,7 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 255, 255); drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
drawTypeLabel(renderer, x, y, 'S'); drawTypeLabel(renderer, x, y, 'S');
} else if (cell.type == SynthEngine::GridCell::ADSR_RELEASE) { } else if (cell.type == SynthEngine::GridCell::ADSR_RELEASE) {
// Draw Ramp Down // Draw Ramp Down
@ -591,7 +590,7 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 255, 255); drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
drawTypeLabel(renderer, x, y, 'E'); drawTypeLabel(renderer, x, y, 'E');
} else if (cell.type == SynthEngine::GridCell::LPF || cell.type == SynthEngine::GridCell::HPF) { } else if (cell.type == SynthEngine::GridCell::LPF || cell.type == SynthEngine::GridCell::HPF) {
// Box // Box
@ -609,10 +608,10 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
// Param // Param
char buf[16]; snprintf(buf, 16, "%.2f", cell.param / 32767.0f); char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255); SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 0, 255, 0); drawParamBar(renderer, x, y, size, cell.param, 0, 255, 0);
drawTypeLabel(renderer, x, y, cell.type == SynthEngine::GridCell::LPF ? 'P' : 'H'); drawTypeLabel(renderer, x, y, cell.type == SynthEngine::GridCell::LPF ? 'P' : 'H');
} else if (cell.type == SynthEngine::GridCell::VCA) { } else if (cell.type == SynthEngine::GridCell::VCA) {
// Triangle shape for Amp // Triangle shape for Amp
@ -630,10 +629,10 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
// Param // Param
char buf[16]; snprintf(buf, 16, "%.2f", cell.param / 32767.0f); char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255); SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 255, 0); drawParamBar(renderer, x, y, size, cell.param, 255, 255, 0);
drawTypeLabel(renderer, x, y, 'A'); drawTypeLabel(renderer, x, y, 'A');
} else if (cell.type == SynthEngine::GridCell::BITCRUSHER) { } else if (cell.type == SynthEngine::GridCell::BITCRUSHER) {
SDL_Rect box = {cx - r, cy - r, r*2, r*2}; SDL_Rect box = {cx - r, cy - r, r*2, r*2};
@ -649,10 +648,10 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
// Param // Param
char buf[16]; snprintf(buf, 16, "%.2f", cell.param / 32767.0f); char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
SDL_SetRenderDrawColor(renderer, 255, 0, 255, 255); SDL_SetRenderDrawColor(renderer, 255, 0, 255, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 0, 255); drawParamBar(renderer, x, y, size, cell.param, 255, 0, 255);
drawTypeLabel(renderer, x, y, 'B'); drawTypeLabel(renderer, x, y, 'B');
} else if (cell.type == SynthEngine::GridCell::DISTORTION) { } else if (cell.type == SynthEngine::GridCell::DISTORTION) {
SDL_Rect box = {cx - r, cy - r, r*2, r*2}; SDL_Rect box = {cx - r, cy - r, r*2, r*2};
@ -667,10 +666,10 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r; if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
char buf[16]; snprintf(buf, 16, "%.2f", cell.param / 32767.0f); char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
SDL_SetRenderDrawColor(renderer, 255, 100, 100, 255); SDL_SetRenderDrawColor(renderer, 255, 100, 100, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 100, 100); drawParamBar(renderer, x, y, size, cell.param, 255, 100, 100);
drawTypeLabel(renderer, x, y, 'X'); drawTypeLabel(renderer, x, y, 'X');
} else if (cell.type == SynthEngine::GridCell::RECTIFIER) { } else if (cell.type == SynthEngine::GridCell::RECTIFIER) {
SDL_Rect box = {cx - r, cy - r, r*2, r*2}; SDL_Rect box = {cx - r, cy - r, r*2, r*2};
@ -685,7 +684,7 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r; if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 150, 0); drawParamBar(renderer, x, y, size, cell.param, 255, 150, 0);
drawTypeLabel(renderer, x, y, '|'); drawTypeLabel(renderer, x, y, '|');
} else if (cell.type == SynthEngine::GridCell::PITCH_SHIFTER) { } else if (cell.type == SynthEngine::GridCell::PITCH_SHIFTER) {
drawString(renderer, cx - 8, cy - 5, 12, "PIT"); drawString(renderer, cx - 8, cy - 5, 12, "PIT");
@ -698,7 +697,7 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r; if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 100, 255, 100); drawParamBar(renderer, x, y, size, cell.param, 100, 255, 100);
drawTypeLabel(renderer, x, y, '^'); drawTypeLabel(renderer, x, y, '^');
} else if (cell.type == SynthEngine::GridCell::GLITCH) { } else if (cell.type == SynthEngine::GridCell::GLITCH) {
drawString(renderer, cx - 8, cy - 5, 12, "GLT"); drawString(renderer, cx - 8, cy - 5, 12, "GLT");
@ -712,7 +711,7 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 0, 0); drawParamBar(renderer, x, y, size, cell.param, 255, 0, 0);
drawTypeLabel(renderer, x, y, 'G'); drawTypeLabel(renderer, x, y, 'G');
} else if (cell.type == SynthEngine::GridCell::FORK) { } else if (cell.type == SynthEngine::GridCell::FORK) {
// Draw Y shape based on rotation // Draw Y shape based on rotation
@ -735,10 +734,10 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
drawDirectionArrow(renderer, cx, cy, size, rDir); drawDirectionArrow(renderer, cx, cy, size, rDir);
// Param (Balance) // Param (Balance)
char buf[16]; snprintf(buf, 16, "%.1f", cell.param / 32767.0f); char buf[16]; snprintf(buf, 16, "%.1f", cell.param);
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255); SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 0, 255, 0); drawParamBar(renderer, x, y, size, cell.param, 0, 255, 0);
drawTypeLabel(renderer, x, y, 'Y'); drawTypeLabel(renderer, x, y, 'Y');
} else if (cell.type == SynthEngine::GridCell::DELAY) { } else if (cell.type == SynthEngine::GridCell::DELAY) {
// Draw D // Draw D
@ -757,11 +756,11 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
// Param (Delay time in ms) // Param (Delay time in ms)
char buf[16]; char buf[16];
float delay_ms = (cell.param / 32767.0f) * 2000.0f; // Max 2 seconds float delay_ms = cell.param * 2000.0f; // Max 2 seconds
snprintf(buf, 16, "%.0fms", delay_ms); snprintf(buf, 16, "%.0fms", delay_ms);
SDL_SetRenderDrawColor(renderer, 255, 128, 0, 255); SDL_SetRenderDrawColor(renderer, 255, 128, 0, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 128, 0); drawParamBar(renderer, x, y, size, cell.param, 255, 128, 0);
drawTypeLabel(renderer, x, y, 'D'); drawTypeLabel(renderer, x, y, 'D');
} else if (cell.type == SynthEngine::GridCell::REVERB) { } else if (cell.type == SynthEngine::GridCell::REVERB) {
// Draw R // Draw R
@ -778,10 +777,10 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody); SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
// Param (Strength) // Param (Strength)
char buf[16]; snprintf(buf, 16, "%.2f", cell.param / 32767.0f); char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
SDL_SetRenderDrawColor(renderer, 200, 100, 255, 255); SDL_SetRenderDrawColor(renderer, 200, 100, 255, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 200, 100, 255); drawParamBar(renderer, x, y, size, cell.param, 200, 100, 255);
drawTypeLabel(renderer, x, y, 'R'); drawTypeLabel(renderer, x, y, 'R');
} else if (cell.type == SynthEngine::GridCell::OPERATOR) { } else if (cell.type == SynthEngine::GridCell::OPERATOR) {
SDL_Rect opRect = {cx - r, cy - r, r*2, r*2}; SDL_Rect opRect = {cx - r, cy - r, r*2, r*2};
@ -796,7 +795,7 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
// Draw Op Symbol // Draw Op Symbol
char opChar = '?'; char opChar = '?';
int opType = (int)((cell.param / 32767.0f) * 5.99f); int opType = (int)(cell.param * 5.99f);
if (opType == 0) opChar = '+'; if (opType == 0) opChar = '+';
else if (opType == 1) opChar = '*'; else if (opType == 1) opChar = '*';
else if (opType == 2) opChar = '-'; else if (opType == 2) opChar = '-';
@ -804,7 +803,7 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
else if (opType == 4) opChar = '<'; else if (opType == 4) opChar = '<';
else if (opType == 5) opChar = '>'; else if (opType == 5) opChar = '>';
drawChar(renderer, cx - 15, cy - 15, 12, opChar); drawChar(renderer, cx - 15, cy - 15, 12, opChar);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 255, 255, 255); drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
drawTypeLabel(renderer, x, y, 'M'); drawTypeLabel(renderer, x, y, 'M');
} else if (cell.type == SynthEngine::GridCell::WAVETABLE) { } else if (cell.type == SynthEngine::GridCell::WAVETABLE) {
drawString(renderer, cx - 5, cy - 5, 12, "W"); drawString(renderer, cx - 5, cy - 5, 12, "W");
@ -817,12 +816,12 @@ void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::G
SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy); SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy);
drawDirectionArrow(renderer, cx, cy, size, cell.rotation); drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
// Param (Wave index) // Param (Wave index)
int idx = (int)((cell.param / 32767.0f) * 7.99f); int idx = (int)(cell.param * 7.99f);
char buf[4]; char buf[4];
snprintf(buf, 4, "%d", idx); snprintf(buf, 4, "%d", idx);
SDL_SetRenderDrawColor(renderer, 128, 128, 255, 255); SDL_SetRenderDrawColor(renderer, 128, 128, 255, 255);
drawString(renderer, x + 5, y + size - 18, 10, buf); drawString(renderer, x + 5, y + size - 18, 10, buf);
drawParamBar(renderer, x, y, size, cell.param / 32767.0f, 128, 128, 255); drawParamBar(renderer, x, y, size, cell.param, 128, 128, 255);
drawTypeLabel(renderer, x, y, 'W'); drawTypeLabel(renderer, x, y, 'W');
} }
} }
@ -865,9 +864,9 @@ void randomizeGrid() {
c.type = (SynthEngine::GridCell::Type)(rand() % numTypes); c.type = (SynthEngine::GridCell::Type)(rand() % numTypes);
c.rotation = rand() % 4; c.rotation = rand() % 4;
c.param = rand() % 32768; c.param = (float)rand() / (float)RAND_MAX;
c.value = 0; c.value = 0.0f;
c.phase = 0; c.phase = 0.0f;
} }
} }
@ -955,7 +954,7 @@ void randomizeGrid() {
for (int y = 0; y < SynthEngine::GRID_H; ++y) { for (int y = 0; y < SynthEngine::GRID_H; ++y) {
if (!visited[x][y]) { if (!visited[x][y]) {
engine.grid[x][y].type = SynthEngine::GridCell::EMPTY; engine.grid[x][y].type = SynthEngine::GridCell::EMPTY;
engine.grid[x][y].param = 16384; engine.grid[x][y].param = 0.5f;
engine.grid[x][y].rotation = 0; engine.grid[x][y].rotation = 0;
} }
} }
@ -970,8 +969,8 @@ void randomizeGrid() {
engine.setFrequency(440.0f); engine.setFrequency(440.0f);
bool soundDetected = false; bool soundDetected = false;
for(int i=0; i<1000; ++i) { for(int i=0; i<1000; ++i) {
int32_t val = engine.processGridStep(); float val = engine.processGridStep();
if (abs(val) > 10) { if (fabsf(val) > 0.001f) {
soundDetected = true; soundDetected = true;
break; break;
} }
@ -984,7 +983,7 @@ void randomizeGrid() {
// Reset values to avoid initial pop // Reset values to avoid initial pop
for (int x = 0; x < SynthEngine::GRID_W; ++x) { for (int x = 0; x < SynthEngine::GRID_W; ++x) {
for (int y = 0; y < SynthEngine::GRID_H; ++y) { for (int y = 0; y < SynthEngine::GRID_H; ++y) {
engine.grid[x][y].value = 0; engine.grid[x][y].value = 0.0f;
} }
} }
} else { } else {
@ -1000,7 +999,7 @@ void randomizeGrid() {
SynthEngine::GridCell& c = engine.grid[x][y]; SynthEngine::GridCell& c = engine.grid[x][y];
if (c.type != SynthEngine::GridCell::SINK) { if (c.type != SynthEngine::GridCell::SINK) {
c.type = SynthEngine::GridCell::EMPTY; c.type = SynthEngine::GridCell::EMPTY;
c.param = 16384; c.param = 0.5f;
c.rotation = 0; c.rotation = 0;
} }
} }
@ -1116,20 +1115,6 @@ int main(int argc, char* argv[]) {
engine.setVolume(knob_vol_val); engine.setVolume(knob_vol_val);
engine.setGate(false); // Start with silence engine.setGate(false); // Start with silence
// Define shortcuts for quick placement
const std::vector<std::pair<SDL_Scancode, SynthEngine::GridCell::Type>> shortcuts = {
{SDL_SCANCODE_1, SynthEngine::GridCell::WIRE},
{SDL_SCANCODE_2, SynthEngine::GridCell::FIXED_OSCILLATOR},
{SDL_SCANCODE_3, SynthEngine::GridCell::INPUT_OSCILLATOR},
{SDL_SCANCODE_4, SynthEngine::GridCell::GATE_INPUT},
{SDL_SCANCODE_5, SynthEngine::GridCell::ADSR_ATTACK},
{SDL_SCANCODE_6, SynthEngine::GridCell::VCA},
{SDL_SCANCODE_7, SynthEngine::GridCell::LPF},
{SDL_SCANCODE_8, SynthEngine::GridCell::DELAY},
{SDL_SCANCODE_9, SynthEngine::GridCell::REVERB},
{SDL_SCANCODE_0, SynthEngine::GridCell::EMPTY}
};
// --- Main Loop --- // --- Main Loop ---
const SynthEngine::GridCell::Type cellTypes[] = { const SynthEngine::GridCell::Type cellTypes[] = {
SynthEngine::GridCell::EMPTY, SynthEngine::GridCell::EMPTY,
@ -1222,7 +1207,7 @@ int main(int argc, char* argv[]) {
c.rotation = (c.rotation + 1) % 4; c.rotation = (c.rotation + 1) % 4;
} else if (e.button.button == SDL_BUTTON_MIDDLE) { } else if (e.button.button == SDL_BUTTON_MIDDLE) {
newType = SynthEngine::GridCell::EMPTY; newType = SynthEngine::GridCell::EMPTY;
c.param = 16384; c.param = 0.5f;
c.rotation = 0; c.rotation = 0;
} }
@ -1306,7 +1291,7 @@ int main(int argc, char* argv[]) {
if (mx < GRID_PANEL_WIDTH) { if (mx < GRID_PANEL_WIDTH) {
// Grid Scroll // Grid Scroll
int32_t step = fineTune ? 327 : 1638; // ~0.01 and ~0.05 float step = fineTune ? 0.01f : 0.05f;
int gx = mx / CELL_SIZE; int gx = mx / CELL_SIZE;
int gy = my / CELL_SIZE; int gy = my / CELL_SIZE;
if (gx >= 0 && gx < SynthEngine::GRID_W && gy >= 0 && gy < SynthEngine::GRID_H) { if (gx >= 0 && gx < SynthEngine::GRID_W && gy >= 0 && gy < SynthEngine::GRID_H) {
@ -1314,8 +1299,8 @@ int main(int argc, char* argv[]) {
SynthEngine::GridCell& c = engine.grid[gx][gy]; SynthEngine::GridCell& c = engine.grid[gx][gy];
if (e.wheel.y > 0) c.param += step; if (e.wheel.y > 0) c.param += step;
else c.param -= step; else c.param -= step;
if (c.param > 32767) c.param = 32767; if (c.param > 1.0f) c.param = 1.0f;
if (c.param < 0) c.param = 0; if (c.param < 0.0f) c.param = 0.0f;
} }
} else { } else {
// Synth Scroll // Synth Scroll
@ -1378,62 +1363,6 @@ int main(int argc, char* argv[]) {
engine.setGate(true); engine.setGate(true);
} }
} }
// Copy & Paste
if (e.key.keysym.scancode == SDL_SCANCODE_C) {
int mx, my;
SDL_GetMouseState(&mx, &my);
if (mx < GRID_PANEL_WIDTH) {
int gx = mx / CELL_SIZE;
int gy = my / CELL_SIZE;
if (gx >= 0 && gx < SynthEngine::GRID_W && gy >= 0 && gy < SynthEngine::GRID_H) {
SynthLockGuard<SynthMutex> lock(engine.gridMutex);
clipboardCell = engine.grid[gx][gy];
}
}
} else if (e.key.keysym.scancode == SDL_SCANCODE_V) {
int mx, my;
SDL_GetMouseState(&mx, &my);
if (mx < GRID_PANEL_WIDTH) {
int gx = mx / CELL_SIZE;
int gy = my / CELL_SIZE;
if (gx >= 0 && gx < SynthEngine::GRID_W && gy >= 0 && gy < SynthEngine::GRID_H) {
{
SynthLockGuard<SynthMutex> lock(engine.gridMutex);
engine.grid[gx][gy] = clipboardCell;
// Reset runtime state
engine.grid[gx][gy].value = 0;
engine.grid[gx][gy].next_value = 0;
engine.grid[gx][gy].phase = 0;
engine.grid[gx][gy].phase_accumulator = 0;
}
engine.rebuildProcessingOrder();
}
}
}
// Shortcuts for grid placement
for (const auto& shortcut : shortcuts) {
if (e.key.keysym.scancode == shortcut.first) {
int mx, my;
SDL_GetMouseState(&mx, &my);
if (mx < GRID_PANEL_WIDTH) {
int gx = mx / CELL_SIZE;
int gy = my / CELL_SIZE;
if (gx >= 0 && gx < SynthEngine::GRID_W && gy >= 0 && gy < SynthEngine::GRID_H) {
SynthLockGuard<SynthMutex> lock(engine.gridMutex);
if (engine.grid[gx][gy].type != SynthEngine::GridCell::SINK) {
engine.grid[gx][gy].type = shortcut.second;
engine.grid[gx][gy].param = 16384;
engine.grid[gx][gy].rotation = 0;
engine.grid[gx][gy].value = 0;
engine.grid[gx][gy].phase = 0;
}
}
engine.rebuildProcessingOrder();
}
}
}
} }
} else if (e.type == SDL_MOUSEBUTTONUP) { } else if (e.type == SDL_MOUSEBUTTONUP) {
if (exportButtonPressed) { if (exportButtonPressed) {
@ -1638,31 +1567,6 @@ int main(int argc, char* argv[]) {
snprintf(slotBuf, sizeof(slotBuf), "SLOT %d", current_patch_slot); snprintf(slotBuf, sizeof(slotBuf), "SLOT %d", current_patch_slot);
drawString(renderer, 380, 600, 12, slotBuf); drawString(renderer, 380, 600, 12, slotBuf);
// Buffer Preview
drawString(renderer, 50, 560, 12, "BUFFER");
drawGridCell(renderer, 50, 580, CELL_SIZE, clipboardCell);
drawString(renderer, 120, 590, 12, "C-COPY");
drawString(renderer, 120, 610, 12, "V-PASTE");
// Shortcuts Hint
int sx = 50;
int sy = 660;
int sSize = 45;
for (const auto& shortcut : shortcuts) {
SynthEngine::GridCell dummy;
dummy.type = shortcut.second;
dummy.param = 16384;
dummy.rotation = 0;
dummy.value = 0;
dummy.phase = 0;
drawGridCell(renderer, sx, sy, sSize, dummy);
char keyName[2] = {0, 0};
if (shortcut.first == SDL_SCANCODE_0) keyName[0] = '0';
else keyName[0] = '1' + (shortcut.first - SDL_SCANCODE_1);
drawString(renderer, sx + 10, sy - 15, 12, keyName);
sx += sSize + 10;
}
drawButton(renderer, 270, 535, 80, 30, "SAVE", saveButtonPressed); drawButton(renderer, 270, 535, 80, 30, "SAVE", saveButtonPressed);
drawButton(renderer, 450, 535, 80, 30, "LOAD", loadButtonPressed); drawButton(renderer, 450, 535, 80, 30, "LOAD", loadButtonPressed);

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@ -4,48 +4,20 @@
#include <string.h> #include <string.h>
// A simple sine lookup table for the sine oscillator // A simple sine lookup table for the sine oscillator
const int WAVE_TABLE_SIZE = 256; const int SINE_TABLE_SIZE = 256;
const int NUM_WAVEFORMS = 8; static int16_t sine_table[SINE_TABLE_SIZE];
static int16_t wave_tables[NUM_WAVEFORMS][WAVE_TABLE_SIZE]; static bool sine_table_filled = false;
static bool wave_tables_filled = false;
/** /**
* @brief Fills the global wave tables. Called once on startup. * @brief Fills the global sine table. Called once on startup.
*/ */
void fill_wave_tables() { void fill_sine_table() {
if (wave_tables_filled) return; if (sine_table_filled) return;
for (int i = 0; i < WAVE_TABLE_SIZE; ++i) { for (int i = 0; i < SINE_TABLE_SIZE; ++i) {
double phase = (double)i / (double)WAVE_TABLE_SIZE; // M_PI is not standard C++, but it's common. If it fails, use 3.1415926535...
double pi2 = 2.0 * M_PI; sine_table[i] = static_cast<int16_t>(sin(2.0 * M_PI * i / SINE_TABLE_SIZE) * 32767.0);
// 0: Sine
wave_tables[0][i] = (int16_t)(sin(pi2 * phase) * 32767.0);
// 1: Sawtooth (Rising)
wave_tables[1][i] = (int16_t)((2.0 * phase - 1.0) * 32767.0);
// 2: Square
wave_tables[2][i] = (int16_t)((phase < 0.5 ? 1.0 : -1.0) * 32767.0);
// 3: Triangle
double tri = (phase < 0.5) ? (4.0 * phase - 1.0) : (3.0 - 4.0 * phase);
wave_tables[3][i] = (int16_t)(tri * 32767.0);
// 4: Ramp (Falling Saw)
wave_tables[4][i] = (int16_t)((1.0 - 2.0 * phase) * 32767.0);
// 5: Pulse 25%
wave_tables[5][i] = (int16_t)((phase < 0.25 ? 1.0 : -1.0) * 32767.0);
// 6: Distorted Sine
double d = sin(pi2 * phase) + 0.3 * sin(2.0 * pi2 * phase);
wave_tables[6][i] = (int16_t)((d / 1.3) * 32767.0);
// 7: Organ
double o = 0.6 * sin(pi2 * phase) + 0.2 * sin(2.0 * pi2 * phase) + 0.1 * sin(4.0 * pi2 * phase);
wave_tables[7][i] = (int16_t)((o / 0.9) * 32767.0);
} }
wave_tables_filled = true; sine_table_filled = true;
} }
SynthEngine::SynthEngine(uint32_t sampleRate) SynthEngine::SynthEngine(uint32_t sampleRate)
@ -55,11 +27,11 @@ SynthEngine::SynthEngine(uint32_t sampleRate)
_increment(0), _increment(0),
_volume(0.5f), _volume(0.5f),
_waveform(SAWTOOTH), _waveform(SAWTOOTH),
_freqToPhaseInc(0.0f),
_isGateOpen(false), _isGateOpen(false),
_freqToPhaseInc(0.0f),
_rngState(12345) _rngState(12345)
{ {
fill_wave_tables(); fill_sine_table();
// Initialize with a default frequency // Initialize with a default frequency
setFrequency(440.0f); setFrequency(440.0f);
@ -91,7 +63,7 @@ size_t SynthEngine::exportGrid(uint8_t* buffer) {
buffer[idx++] = (uint8_t)x; buffer[idx++] = (uint8_t)x;
buffer[idx++] = (uint8_t)y; buffer[idx++] = (uint8_t)y;
buffer[idx++] = (uint8_t)c.type; buffer[idx++] = (uint8_t)c.type;
buffer[idx++] = (uint8_t)((c.param * 255) >> FP_SHIFT); buffer[idx++] = (uint8_t)(c.param * 255.0f);
buffer[idx++] = (uint8_t)c.rotation; buffer[idx++] = (uint8_t)c.rotation;
} }
} }
@ -118,12 +90,12 @@ int SynthEngine::importGrid(const uint8_t* buffer, size_t size) {
GridCell& c = grid[x][y]; GridCell& c = grid[x][y];
if (c.type == GridCell::SINK) continue; if (c.type == GridCell::SINK) continue;
c.type = GridCell::EMPTY; c.type = GridCell::EMPTY;
c.param = FP_HALF; c.param = 0.5f;
c.rotation = 0; c.rotation = 0;
c.value = 0; c.value = 0.0f;
c.phase = 0; c.phase = 0.0f;
c.phase_accumulator = 0; c.phase_accumulator = 0;
c.next_value = 0; c.next_value = 0.0f;
} }
} }
@ -138,7 +110,7 @@ int SynthEngine::importGrid(const uint8_t* buffer, size_t size) {
if (x < GRID_W && y < GRID_H) { if (x < GRID_W && y < GRID_H) {
GridCell& c = grid[x][y]; GridCell& c = grid[x][y];
c.type = (GridCell::Type)t; c.type = (GridCell::Type)t;
c.param = ((int32_t)p << FP_SHIFT) / 255; c.param = (float)p / 255.0f;
c.rotation = r; c.rotation = r;
} }
} }
@ -154,12 +126,12 @@ void SynthEngine::clearGrid() {
if (c.type == GridCell::SINK) continue; if (c.type == GridCell::SINK) continue;
c.type = GridCell::EMPTY; c.type = GridCell::EMPTY;
c.param = FP_HALF; c.param = 0.5f;
c.rotation = 0; c.rotation = 0;
c.value = 0; c.value = 0.0f;
c.phase = 0; c.phase = 0.0f;
c.phase_accumulator = 0; c.phase_accumulator = 0;
c.next_value = 0; c.next_value = 0.0f;
} }
} }
rebuildProcessingOrder_locked(); rebuildProcessingOrder_locked();
@ -182,16 +154,16 @@ void SynthEngine::loadPreset(int preset) {
grid[x][y+1].type = GridCell::WIRE; grid[x][y+1].rotation = 1; // E grid[x][y+1].type = GridCell::WIRE; grid[x][y+1].rotation = 1; // E
grid[x+1][y+1].type = GridCell::ADSR_ATTACK; grid[x+1][y+1].rotation = 1; // E grid[x+1][y+1].type = GridCell::ADSR_ATTACK; grid[x+1][y+1].rotation = 1; // E
grid[x+1][y+1].param = (int32_t)(att * FP_ONE); grid[x+1][y+1].param = att;
grid[x+2][y+1].type = GridCell::ADSR_RELEASE; grid[x+2][y+1].rotation = 1; // E grid[x+2][y+1].type = GridCell::ADSR_RELEASE; grid[x+2][y+1].rotation = 1; // E
grid[x+2][y+1].param = (int32_t)(rel * FP_ONE); grid[x+2][y+1].param = rel;
grid[x+3][y+1].type = GridCell::VCA; grid[x+3][y+1].rotation = 2; // S grid[x+3][y+1].type = GridCell::VCA; grid[x+3][y+1].rotation = 2; // S
grid[x+3][y+1].param = 0; // Controlled by Env grid[x+3][y+1].param = 0.0f; // Controlled by Env
grid[x+3][y].type = GridCell::INPUT_OSCILLATOR; grid[x+3][y].rotation = 2; // S grid[x+3][y].type = GridCell::INPUT_OSCILLATOR; grid[x+3][y].rotation = 2; // S
grid[x+3][y].param = (ratio > 1.0f) ? FP_HALF : 0; grid[x+3][y].param = (ratio > 1.0f) ? 0.5f : 0.0f;
}; };
int sinkY = GRID_H - 1; int sinkY = GRID_H - 1;
@ -309,10 +281,10 @@ float SynthEngine::getFrequency() const {
return (float)((double)_increment * (double)_sampleRate / 4294967296.0); return (float)((double)_increment * (double)_sampleRate / 4294967296.0);
} }
int32_t SynthEngine::_random() { float SynthEngine::_random() {
// Simple Linear Congruential Generator // Simple Linear Congruential Generator
_rngState = _rngState * 1664525 + 1013904223; _rngState = _rngState * 1664525 + 1013904223;
return (int32_t)((_rngState >> 16) & 0xFFFF) - 32768; return (float)_rngState / 4294967296.0f;
} }
void SynthEngine::rebuildProcessingOrder_locked() { void SynthEngine::rebuildProcessingOrder_locked() {
@ -323,7 +295,6 @@ void SynthEngine::rebuildProcessingOrder_locked() {
// Start BFS from the SINK backwards // Start BFS from the SINK backwards
q.push_back({GRID_W / 2, GRID_H - 1}); q.push_back({GRID_W / 2, GRID_H - 1});
visited[GRID_W / 2][GRID_H - 1] = true; visited[GRID_W / 2][GRID_H - 1] = true;
_processing_order.push_back({GRID_W / 2, GRID_H - 1});
int head = 0; int head = 0;
while(head < (int)q.size()) { while(head < (int)q.size()) {
@ -364,13 +335,12 @@ void SynthEngine::rebuildProcessingOrder_locked() {
if (pointsToCurr) { if (pointsToCurr) {
visited[tx][ty] = true; visited[tx][ty] = true;
q.push_back({tx, ty}); q.push_back({tx, ty});
if (grid[tx][ty].type != GridCell::WIRE) {
_processing_order.push_back({tx, ty});
}
} }
} }
} }
} }
_processing_order = q;
} }
void SynthEngine::rebuildProcessingOrder() { void SynthEngine::rebuildProcessingOrder() {
@ -382,45 +352,23 @@ void SynthEngine::updateGraph() {
rebuildProcessingOrder_locked(); rebuildProcessingOrder_locked();
} }
bool SynthEngine::isConnected(int tx, int ty, int from_x, int from_y) { float SynthEngine::processGridStep() {
if (from_x < 0 || from_x >= GRID_W || from_y < 0 || from_y >= GRID_H) return false;
GridCell& n = grid[from_x][from_y];
bool connects = false; auto isConnected = [&](int tx, int ty, int from_x, int from_y) -> bool {
if (n.type == GridCell::WIRE || n.type == GridCell::FIXED_OSCILLATOR || n.type == GridCell::INPUT_OSCILLATOR || n.type == GridCell::WAVETABLE || n.type == GridCell::NOISE || n.type == GridCell::LFO || n.type == GridCell::GATE_INPUT || n.type == GridCell::ADSR_ATTACK || n.type == GridCell::ADSR_DECAY || n.type == GridCell::ADSR_SUSTAIN || n.type == GridCell::ADSR_RELEASE || n.type == GridCell::LPF || n.type == GridCell::HPF || n.type == GridCell::VCA || n.type == GridCell::BITCRUSHER || n.type == GridCell::DISTORTION || n.type == GridCell::RECTIFIER || n.type == GridCell::PITCH_SHIFTER || n.type == GridCell::GLITCH || n.type == GridCell::OPERATOR || n.type == GridCell::DELAY || n.type == GridCell::REVERB) { if (from_x < 0 || from_x >= GRID_W || from_y < 0 || from_y >= GRID_H) return false;
// Check rotation GridCell& n = grid[from_x][from_y];
// 0:N (y-1), 1:E (x+1), 2:S (y+1), 3:W (x-1)
if (n.rotation == 0 && from_y - 1 == ty && from_x == tx) connects = true;
if (n.rotation == 1 && from_x + 1 == tx && from_y == ty) connects = true;
if (n.rotation == 2 && from_y + 1 == ty && from_x == tx) connects = true;
if (n.rotation == 3 && from_x - 1 == tx && from_y == ty) connects = true;
} else if (n.type == GridCell::FORK) {
// Fork outputs to Left (rot+3) and Right (rot+1) relative to its rotation
// n.rotation is "Forward"
int dx = tx - from_x;
int dy = ty - from_y;
int dir = -1;
if (dx == 0 && dy == -1) dir = 0; // N
if (dx == 1 && dy == 0) dir = 1; // E
if (dx == 0 && dy == 1) dir = 2; // S
if (dx == -1 && dy == 0) dir = 3; // W
int leftOut = (n.rotation + 3) % 4; bool connects = false;
int rightOut = (n.rotation + 1) % 4; if (n.type == GridCell::WIRE || n.type == GridCell::FIXED_OSCILLATOR || n.type == GridCell::INPUT_OSCILLATOR || n.type == GridCell::WAVETABLE || n.type == GridCell::NOISE || n.type == GridCell::LFO || n.type == GridCell::GATE_INPUT || n.type == GridCell::ADSR_ATTACK || n.type == GridCell::ADSR_DECAY || n.type == GridCell::ADSR_SUSTAIN || n.type == GridCell::ADSR_RELEASE || n.type == GridCell::LPF || n.type == GridCell::HPF || n.type == GridCell::VCA || n.type == GridCell::BITCRUSHER || n.type == GridCell::DISTORTION || n.type == GridCell::RECTIFIER || n.type == GridCell::PITCH_SHIFTER || n.type == GridCell::GLITCH || n.type == GridCell::OPERATOR || n.type == GridCell::DELAY || n.type == GridCell::REVERB) {
// Check rotation
if (dir == leftOut || dir == rightOut) connects = true; // 0:N (y-1), 1:E (x+1), 2:S (y+1), 3:W (x-1)
} if (n.rotation == 0 && from_y - 1 == ty && from_x == tx) connects = true;
return connects; if (n.rotation == 1 && from_x + 1 == tx && from_y == ty) connects = true;
} if (n.rotation == 2 && from_y + 1 == ty && from_x == tx) connects = true;
if (n.rotation == 3 && from_x - 1 == tx && from_y == ty) connects = true;
int32_t SynthEngine::getInput(int tx, int ty, int from_x, int from_y, int depth) { } else if (n.type == GridCell::FORK) {
if (depth > 16) return 0; // Prevent infinite loops // Fork outputs to Left (rot+3) and Right (rot+1) relative to its rotation
if (!isConnected(tx, ty, from_x, from_y)) return 0; // n.rotation is "Forward"
GridCell& n = grid[from_x][from_y];
if (n.type == GridCell::WIRE) {
return getSummedInput(from_x, from_y, n, depth + 1);
} else if (n.type == GridCell::FORK) {
int dx = tx - from_x; int dx = tx - from_x;
int dy = ty - from_y; int dy = ty - from_y;
int dir = -1; int dir = -1;
@ -432,34 +380,55 @@ int32_t SynthEngine::getInput(int tx, int ty, int from_x, int from_y, int depth)
int leftOut = (n.rotation + 3) % 4; int leftOut = (n.rotation + 3) % 4;
int rightOut = (n.rotation + 1) % 4; int rightOut = (n.rotation + 1) % 4;
if (dir == leftOut) return (n.value * (FP_ONE - n.param)) >> (FP_SHIFT - 1); if (dir == leftOut || dir == rightOut) connects = true;
if (dir == rightOut) return (n.value * n.param) >> (FP_SHIFT - 1); }
} return connects;
};
return n.value; // Helper to get input from a neighbor
} auto getInput = [&](int tx, int ty, int from_x, int from_y) -> float {
if (!isConnected(tx, ty, from_x, from_y)) return 0.0f;
GridCell& n = grid[from_x][from_y];
int32_t SynthEngine::getSummedInput(int x, int y, GridCell& c, int depth) { if (n.type == GridCell::FORK) {
int32_t sum = 0; int dx = tx - from_x;
int outDir = c.rotation; // 0:N, 1:E, 2:S, 3:W int dy = ty - from_y;
if (outDir != 0) sum += getInput(x, y, x, y-1, depth); int dir = -1;
if (outDir != 1) sum += getInput(x, y, x+1, y, depth); if (dx == 0 && dy == -1) dir = 0; // N
if (outDir != 2) sum += getInput(x, y, x, y+1, depth); if (dx == 1 && dy == 0) dir = 1; // E
if (outDir != 3) sum += getInput(x, y, x-1, y, depth); if (dx == 0 && dy == 1) dir = 2; // S
return sum; if (dx == -1 && dy == 0) dir = 3; // W
}
int32_t SynthEngine::processGridStep() { int leftOut = (n.rotation + 3) % 4;
int rightOut = (n.rotation + 1) % 4;
auto getInputFromTheBack = [&](int x, int y, GridCell& c) -> int32_t { if (dir == leftOut) return n.value * (1.0f - n.param) * 2.0f;
if (dir == rightOut) return n.value * n.param * 2.0f;
}
return n.value;
};
// Helper to sum inputs excluding the output direction
auto getSummedInput = [&](int x, int y, GridCell& c) -> float {
float sum = 0.0f;
int outDir = c.rotation; // 0:N, 1:E, 2:S, 3:W
if (outDir != 0) sum += getInput(x, y, x, y-1);
if (outDir != 1) sum += getInput(x, y, x+1, y);
if (outDir != 2) sum += getInput(x, y, x, y+1);
if (outDir != 3) sum += getInput(x, y, x-1, y);
return sum;
};
auto getInputFromTheBack = [&](int x, int y, GridCell& c) -> float {
int inDir = (c.rotation + 2) % 4; int inDir = (c.rotation + 2) % 4;
int dx=0, dy=0; int dx=0, dy=0;
if(inDir==0) dy=-1; else if(inDir==1) dx=1; else if(inDir==2) dy=1; else dx=-1; if(inDir==0) dy=-1; else if(inDir==1) dx=1; else if(inDir==2) dy=1; else dx=-1;
return getInput(x, y, x+dx, y+dy); return getInput(x, y, x+dx, y+dy);
}; };
auto getSideInputGain = [&](int x, int y, GridCell& c) -> int32_t { auto getSideInputGain = [&](int x, int y, GridCell& c) -> float {
int32_t gain = 0; float gain = 0.0f;
bool hasSide = false; bool hasSide = false;
// Left (rot+3) // Left (rot+3)
int lDir = (c.rotation + 3) % 4; int lDir = (c.rotation + 3) % 4;
@ -469,7 +438,7 @@ int32_t SynthEngine::processGridStep() {
int rDir = (c.rotation + 1) % 4; int rDir = (c.rotation + 1) % 4;
int rdx=0, rdy=0; if(rDir==0) rdy=-1; else if(rDir==1) rdx=1; else if(rDir==2) rdy=1; else rdx=-1; int rdx=0, rdy=0; if(rDir==0) rdy=-1; else if(rDir==1) rdx=1; else if(rDir==2) rdy=1; else rdx=-1;
if (isConnected(x, y, x+rdx, y+rdy)) { hasSide = true; gain += getInput(x, y, x+rdx, y+rdy); } if (isConnected(x, y, x+rdx, y+rdy)) { hasSide = true; gain += getInput(x, y, x+rdx, y+rdy); }
return hasSide ? gain : FP_ONE; return hasSide ? gain : 1.0f;
}; };
// 1. Calculate next values for active cells // 1. Calculate next values for active cells
@ -477,63 +446,82 @@ int32_t SynthEngine::processGridStep() {
int x = cell_coord.first; int x = cell_coord.first;
int y = cell_coord.second; int y = cell_coord.second;
GridCell& c = grid[x][y]; GridCell& c = grid[x][y];
int32_t val = 0; float val = 0.0f;
if (c.type == GridCell::EMPTY) { if (c.type == GridCell::EMPTY) {
val = 0; val = 0.0f;
} else if (c.type == GridCell::FIXED_OSCILLATOR) { } else if (c.type == GridCell::FIXED_OSCILLATOR) {
// Gather inputs for modulation // Gather inputs for modulation
int32_t mod = getInputFromTheBack(x, y, c); float mod = getInputFromTheBack(x, y, c);
// Freq 10 to 1000 Hz. // Freq 10 to 1000 Hz.
int32_t freq = 10 + ((c.param * 990) >> FP_SHIFT) + ((mod * 500) >> FP_SHIFT); float freq = 10.0f + c.param * 990.0f + (mod * 500.0f); // FM
if (freq < 1) freq = 1; if (freq < 1.0f) freq = 1.0f;
// Fixed point phase accumulation // Fixed point phase accumulation
uint32_t inc = freq * 97391; uint32_t inc = (uint32_t)(freq * _freqToPhaseInc);
c.phase_accumulator += inc; c.phase_accumulator += inc;
// Top 8 bits of 32-bit accumulator form the 256-entry table index // Top 8 bits of 32-bit accumulator form the 256-entry table index
val = wave_tables[0][c.phase_accumulator >> 24]; val = (float)sine_table[c.phase_accumulator >> 24] / 32768.0f;
val = (val * getSideInputGain(x, y, c)) >> FP_SHIFT; val *= getSideInputGain(x, y, c);
} else if (c.type == GridCell::INPUT_OSCILLATOR) { } else if (c.type == GridCell::INPUT_OSCILLATOR) {
int32_t mod = getInputFromTheBack(x, y, c); float mod = getInputFromTheBack(x, y, c);
// Freq based on current note + octave param (1-5) // Freq based on current note + octave param (1-5)
int octave = 1 + ((c.param * 5) >> FP_SHIFT); // Map 0.0-1.0 to 1-5 int octave = 1 + (int)(c.param * 4.99f); // Map 0.0-1.0 to 1-5
// Use the engine's global increment directly to avoid float conversion round-trip // Use the engine's global increment directly to avoid float conversion round-trip
uint32_t baseInc = _increment; uint32_t baseInc = _increment;
uint32_t inc = baseInc << (octave - 1); uint32_t inc = baseInc << (octave - 1);
// Apply FM (mod is float, convert to fixed point increment) // Apply FM (mod is float, convert to fixed point increment)
inc += (int32_t)(((int64_t)mod * 500 * 97391) >> FP_SHIFT); inc += (int32_t)(mod * 500.0f * _freqToPhaseInc);
c.phase_accumulator += inc; c.phase_accumulator += inc;
val = wave_tables[0][c.phase_accumulator >> 24]; val = (float)sine_table[c.phase_accumulator >> 24] / 32768.0f;
val = (val * getSideInputGain(x, y, c)) >> FP_SHIFT; val *= getSideInputGain(x, y, c);
} else if (c.type == GridCell::WAVETABLE) { } else if (c.type == GridCell::WAVETABLE) {
int32_t mod = getInputFromTheBack(x, y, c); float mod = getInputFromTheBack(x, y, c);
// Track current note frequency + FM. Use direct increment for speed. // Track current note frequency + FM. Use direct increment for speed.
uint32_t inc = _increment + (int32_t)(((int64_t)mod * 500 * 97391) >> FP_SHIFT); uint32_t inc = _increment + (int32_t)(mod * 500.0f * _freqToPhaseInc);
c.phase_accumulator += inc; c.phase_accumulator += inc;
int wave_select = (c.param * 8) >> FP_SHIFT; // 0.0 to 1.0 representation for math-based waveforms
if (wave_select > 7) wave_select = 7; float phase_norm = (float)c.phase_accumulator / 4294967296.0f;
val = wave_tables[wave_select][c.phase_accumulator >> 24]; int wave_select = (int)(c.param * 7.99f);
val = (val * getSideInputGain(x, y, c)) >> FP_SHIFT;
} else if (c.type == GridCell::NOISE) {
int32_t mod = getInputFromTheBack(x, y, c);
int32_t white = _random(); switch(wave_select) {
int shade = (c.param * 5) >> FP_SHIFT; case 0: val = (float)sine_table[c.phase_accumulator >> 24] / 32768.0f; break;
case 1: val = (phase_norm * 2.0f) - 1.0f; break; // Saw
case 2: val = (phase_norm < 0.5f) ? 1.0f : -1.0f; break; // Square
case 3: val = (phase_norm < 0.5f) ? (phase_norm * 4.0f - 1.0f) : (3.0f - phase_norm * 4.0f); break; // Triangle
case 4: val = 1.0f - (phase_norm * 2.0f); break; // Ramp
case 5: val = (phase_norm < 0.25f) ? 1.0f : -1.0f; break; // Pulse 25%
case 6: // Distorted Sine
val = sin(phase_norm * 2.0 * M_PI) + sin(phase_norm * 4.0 * M_PI) * 0.3f;
val /= 1.3f; // Normalize
break;
case 7: // Organ-like
val = sin(phase_norm * 2.0 * M_PI) * 0.6f +
sin(phase_norm * 4.0 * M_PI) * 0.2f +
sin(phase_norm * 8.0 * M_PI) * 0.1f;
val /= 0.9f; // Normalize
break;
}
val *= getSideInputGain(x, y, c);
} else if (c.type == GridCell::NOISE) {
float mod = getInputFromTheBack(x, y, c);
float white = _random() * 2.0f - 1.0f;
int shade = (int)(c.param * 4.99f);
switch(shade) { switch(shade) {
case 0: // Brown (Leaky integrator) case 0: // Brown (Leaky integrator)
c.phase = (c.phase + (white >> 3)) - (c.phase >> 4); c.phase = (c.phase + white * 0.1f) * 0.95f;
val = c.phase * 3; // Gain up val = c.phase * 3.0f; // Gain up
break; break;
case 1: // Pink (Approx: LPF) case 1: // Pink (Approx: LPF)
c.phase = (c.phase >> 1) + (white >> 1); c.phase = 0.5f * c.phase + 0.5f * white;
val = c.phase; val = c.phase;
break; break;
case 2: // White case 2: // White
@ -544,146 +532,154 @@ int32_t SynthEngine::processGridStep() {
c.phase = white; // Store last sample c.phase = white; // Store last sample
break; break;
case 4: // Green (BPF approx) case 4: // Green (BPF approx)
c.phase = (c.phase + white) >> 1; // LPF c.phase = (c.phase + white) * 0.5f; // LPF
val = white - c.phase; // HPF result val = white - c.phase; // HPF result
break; break;
} }
// Apply Amplitude Modulation (AM) from input // Apply Amplitude Modulation (AM) from input
val = (val * (FP_ONE + mod)) >> FP_SHIFT; val *= (1.0f + mod);
val = (val * getSideInputGain(x, y, c)) >> FP_SHIFT; val *= getSideInputGain(x, y, c);
} else if (c.type == GridCell::LFO) { } else if (c.type == GridCell::LFO) {
// Low Frequency Oscillator (0.1 Hz to 20 Hz) // Low Frequency Oscillator (0.1 Hz to 20 Hz)
int32_t freq_x10 = 1 + ((c.param * 199) >> FP_SHIFT); float freq = 0.1f + c.param * 19.9f;
uint32_t inc = freq_x10 * 9739; uint32_t inc = (uint32_t)(freq * _freqToPhaseInc);
c.phase_accumulator += inc; c.phase_accumulator += inc;
// Output full range -1.0 to 1.0 // Output full range -1.0 to 1.0
val = wave_tables[0][c.phase_accumulator >> 24]; val = (float)sine_table[c.phase_accumulator >> 24] / 32768.0f;
} else if (c.type == GridCell::FORK) { } else if (c.type == GridCell::FORK) {
// Sum inputs from "Back" (Input direction) // Sum inputs from "Back" (Input direction)
val = getInputFromTheBack(x, y, c); val = getInputFromTheBack(x, y, c);
} else if (c.type == GridCell::GATE_INPUT) { } else if (c.type == GridCell::GATE_INPUT) {
// Outputs 1.0 when gate is open (key pressed), 0.0 otherwise // Outputs 1.0 when gate is open (key pressed), 0.0 otherwise
val = _isGateOpen ? FP_MAX : 0; val = _isGateOpen ? 1.0f : 0.0f;
} else if (c.type == GridCell::ADSR_ATTACK) { } else if (c.type == GridCell::ADSR_ATTACK) {
// Slew Limiter (Up only) // Slew Limiter (Up only)
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
int32_t rate = (1 << 20) / (1 + (c.param >> 4)); float rate = 1.0f / (0.001f + c.param * 2.0f * _sampleRate); // 0.001s to 2s
if (in > (c.phase >> 9)) { if (in > c.value) {
c.phase += rate; c.value += rate;
if ((c.phase >> 9) > in) c.phase = in << 9; if (c.value > in) c.value = in;
} else { } else {
c.phase = in << 9; c.value = in;
} }
val = c.phase >> 9; val = c.value;
} else if (c.type == GridCell::ADSR_DECAY || c.type == GridCell::ADSR_RELEASE) { } else if (c.type == GridCell::ADSR_DECAY || c.type == GridCell::ADSR_RELEASE) {
// Slew Limiter (Down only) // Slew Limiter (Down only)
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
int32_t rate = (1 << 20) / (1 + (c.param >> 4)); float rate = 1.0f / (0.001f + c.param * 2.0f * _sampleRate);
if (in < (c.phase >> 9)) { if (in < c.value) {
c.phase -= rate; c.value -= rate;
if ((c.phase >> 9) < in) c.phase = in << 9; if (c.value < in) c.value = in;
} else { } else {
c.phase = in << 9; c.value = in;
} }
val = c.phase >> 9; val = c.value;
} else if (c.type == GridCell::ADSR_SUSTAIN) { } else if (c.type == GridCell::ADSR_SUSTAIN) {
// Attenuator // Attenuator
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
val = (in * c.param) >> FP_SHIFT; val = in * c.param;
} else if (c.type == GridCell::WIRE) { } else if (c.type == GridCell::WIRE) {
// Sum inputs from all neighbors that point to me // Sum inputs from all neighbors that point to me
val = getSummedInput(x, y, c, 0); float sum = getSummedInput(x, y, c);
val = sum;
} else if (c.type == GridCell::LPF) { } else if (c.type == GridCell::LPF) {
// Input from Back // Input from Back
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
// Simple one-pole LPF // Simple one-pole LPF
int32_t alpha = (c.param * c.param) >> FP_SHIFT; // Cutoff mapping: Exponential-ish 20Hz to 15kHz
float cutoff = 20.0f + c.param * c.param * 15000.0f;
float alpha = 2.0f * M_PI * cutoff / (float)_sampleRate;
if (alpha > 1.0f) alpha = 1.0f;
// c.phase stores previous output // c.phase stores previous output
val = c.phase + ((alpha * (in - c.phase)) >> FP_SHIFT); val = c.phase + alpha * (in - c.phase);
c.phase = val; c.phase = val;
} else if (c.type == GridCell::HPF) { } else if (c.type == GridCell::HPF) {
// Input from Back // Input from Back
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
int32_t alpha = (c.param * c.param) >> FP_SHIFT; float cutoff = 20.0f + c.param * c.param * 15000.0f;
float alpha = 2.0f * M_PI * cutoff / (float)_sampleRate;
if (alpha > 1.0f) alpha = 1.0f;
// HPF = Input - LPF // HPF = Input - LPF
int32_t lpf = c.phase + ((alpha * (in - c.phase)) >> FP_SHIFT); // c.phase stores LPF state
float lpf = c.phase + alpha * (in - c.phase);
c.phase = lpf; c.phase = lpf;
val = in - lpf; val = in - lpf;
} else if (c.type == GridCell::VCA) { } else if (c.type == GridCell::VCA) {
// Input from Back // Input from Back
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
// Mod from other directions (sum) // Mod from other directions (sum)
int32_t mod = getSummedInput(x, y, c, 0); float mod = getSummedInput(x, y, c);
mod -= in; // Remove signal input from mod sum (it was included in getInput calls) mod -= in; // Remove signal input from mod sum (it was included in getInput calls)
// Gain = Param + Mod // Gain = Param + Mod
int32_t gain = c.param + mod; float gain = c.param + mod;
if (gain < 0) gain = 0; if (gain < 0.0f) gain = 0.0f;
val = (in * gain) >> FP_SHIFT; val = in * gain;
} else if (c.type == GridCell::BITCRUSHER) { } else if (c.type == GridCell::BITCRUSHER) {
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
// Bit depth reduction // Bit depth reduction
int32_t mask = 0xFFFF << (16 - (c.param >> 11)); float bits = 1.0f + c.param * 15.0f; // 1 to 16 bits
val = in & mask; float steps = powf(2.0f, bits);
val = roundf(in * steps) / steps;
} else if (c.type == GridCell::DISTORTION) { } else if (c.type == GridCell::DISTORTION) {
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
// Soft clipping // Soft clipping
int32_t drive = FP_ONE + (c.param << 2); float drive = 1.0f + c.param * 20.0f;
val = (in * drive) >> FP_SHIFT; float x_driven = in * drive;
if (val > FP_MAX) val = FP_MAX; // Simple soft clip: x / (1 + |x|)
if (val < FP_MIN) val = FP_MIN; val = x_driven / (1.0f + fabsf(x_driven));
} else if (c.type == GridCell::RECTIFIER) { } else if (c.type == GridCell::RECTIFIER) {
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
// Mix between original and rectified based on param // Mix between original and rectified based on param
int32_t rect = (in < 0) ? -in : in; float rect = fabsf(in);
val = ((in * (FP_ONE - c.param)) >> FP_SHIFT) + ((rect * c.param) >> FP_SHIFT); val = in * (1.0f - c.param) + rect * c.param;
} else if (c.type == GridCell::GLITCH) { } else if (c.type == GridCell::GLITCH) {
int32_t in = getInputFromTheBack(x, y, c); float in = getInputFromTheBack(x, y, c);
// Param controls probability of glitch // Param controls probability of glitch
int32_t chance = c.param >> 2; float chance = c.param * 0.2f; // 0 to 20% chance per sample
if ((_random() & 0x7FFF) < chance) { if (_random() < chance) {
int mode = _random() & 3; int mode = (int)(_random() * 3.0f);
if (mode == 0) val = in << 4; // Massive gain (clipping) if (mode == 0) val = in * 50.0f; // Massive gain (clipping)
else if (mode == 1) val = _random(); // White noise burst else if (mode == 1) val = _random() * 2.0f - 1.0f; // White noise burst
else val = 0; // Drop out else val = 0.0f; // Drop out
} else { } else {
val = in; val = in;
} }
} else if (c.type == GridCell::OPERATOR || c.type == GridCell::SINK) { } else if (c.type == GridCell::OPERATOR || c.type == GridCell::SINK) {
// Gather inputs // Gather inputs
int32_t inputs[4]; float inputs[4];
int count = 0; int count = 0;
int outDir = (c.type == GridCell::SINK) ? -1 : c.rotation; int outDir = (c.type == GridCell::SINK) ? -1 : c.rotation;
int32_t iN = (outDir != 0) ? getInput(x, y, x, y-1) : 0; if(iN!=0) inputs[count++] = iN; float iN = (outDir != 0) ? getInput(x, y, x, y-1) : 0.0f; if(iN!=0) inputs[count++] = iN;
int32_t iE = (outDir != 1) ? getInput(x, y, x+1, y) : 0; if(iE!=0) inputs[count++] = iE; float iE = (outDir != 1) ? getInput(x, y, x+1, y) : 0.0f; if(iE!=0) inputs[count++] = iE;
int32_t iS = (outDir != 2) ? getInput(x, y, x, y+1) : 0; if(iS!=0) inputs[count++] = iS; float iS = (outDir != 2) ? getInput(x, y, x, y+1) : 0.0f; if(iS!=0) inputs[count++] = iS;
int32_t iW = (outDir != 3) ? getInput(x, y, x-1, y) : 0; if(iW!=0) inputs[count++] = iW; float iW = (outDir != 3) ? getInput(x, y, x-1, y) : 0.0f; if(iW!=0) inputs[count++] = iW;
if (c.type == GridCell::SINK) { if (c.type == GridCell::SINK) {
// Sink just sums everything // Sink just sums everything
val = 0; val = 0.0f;
for(int k=0; k<count; ++k) val += inputs[k]; for(int k=0; k<count; ++k) val += inputs[k];
} else { } else {
// Operator // Operator
int opType = (c.param * 6) >> FP_SHIFT; int opType = (int)(c.param * 5.99f);
if (count == 0) val = 0; if (count == 0) val = 0.0f;
else { else {
val = inputs[0]; val = inputs[0];
for (int i=1; i<count; ++i) { for (int i=1; i<count; ++i) {
switch(opType) { switch(opType) {
case 0: val += inputs[i]; break; // ADD case 0: val += inputs[i]; break; // ADD
case 1: val = (val * inputs[i]) >> FP_SHIFT; break; // MUL case 1: val *= inputs[i]; break; // MUL
case 2: val -= inputs[i]; break; // SUB case 2: val -= inputs[i]; break; // SUB
case 3: if(inputs[i]!=0) val = (val << FP_SHIFT) / inputs[i]; break; // DIV case 3: if(inputs[i]!=0) val /= inputs[i]; break; // DIV
case 4: if(inputs[i]<val) val = inputs[i]; break; // MIN case 4: if(inputs[i]<val) val = inputs[i]; break; // MIN
case 5: if(inputs[i]>val) val = inputs[i]; break; // MAX case 5: if(inputs[i]>val) val = inputs[i]; break; // MAX
} }
@ -710,18 +706,18 @@ void SynthEngine::process(int16_t* buffer, uint32_t numFrames) {
for (uint32_t i = 0; i < numFrames; ++i) { for (uint32_t i = 0; i < numFrames; ++i) {
// The grid is now the primary sound source. // The grid is now the primary sound source.
// The processGridStep() returns Q15 // The processGridStep() returns a float in the approx range of -1.0 to 1.0.
int32_t sample = processGridStep(); float sampleF = processGridStep();
// Soft clip grid sample to avoid harsh distortion before filtering. // Soft clip grid sample to avoid harsh distortion before filtering.
if (sample > FP_MAX) sample = FP_MAX; if (sampleF > 1.0f) sampleF = 1.0f;
if (sample < FP_MIN) sample = FP_MIN; if (sampleF < -1.0f) sampleF = -1.0f;
// The filters were designed for a signal in the int16 range. // The filters were designed for a signal in the int16 range.
// We scale the grid's output to match this expected range. // We scale the grid's float output to match this expected range.
// It is already Q15, so it matches int16 range. sampleF *= 32767.0f;
// Apply Master Volume and write to buffer // Apply Master Volume and write to buffer
buffer[i] = (int16_t)((sample * (int32_t)(_volume * FP_ONE)) >> FP_SHIFT); buffer[i] = static_cast<int16_t>(sampleF * _volume);
} }
} }

View File

@ -32,13 +32,6 @@ template <typename Mutex>
using SynthLockGuard = std::lock_guard<Mutex>; using SynthLockGuard = std::lock_guard<Mutex>;
#endif #endif
// Fixed-point constants
#define FP_SHIFT 15
#define FP_ONE (1 << FP_SHIFT)
#define FP_HALF (1 << (FP_SHIFT - 1))
#define FP_MAX 32767
#define FP_MIN -32768
/** /**
* @class SynthEngine * @class SynthEngine
* @brief A portable, platform-agnostic synthesizer engine. * @brief A portable, platform-agnostic synthesizer engine.
@ -109,11 +102,11 @@ public:
enum Op { OP_ADD, OP_MUL, OP_SUB, OP_DIV, OP_MIN, OP_MAX }; enum Op { OP_ADD, OP_MUL, OP_SUB, OP_DIV, OP_MIN, OP_MAX };
Type type = EMPTY; Type type = EMPTY;
int32_t param = FP_HALF; // 0.0 to 1.0 -> 0 to 32768 float param = 0.5f; // 0.0 to 1.0
int rotation = 0; // 0:N, 1:E, 2:S, 3:W (Output direction) int rotation = 0; // 0:N, 1:E, 2:S, 3:W (Output direction)
int32_t value = 0; // Current output sample (Q15) float value = 0.0f; // Current output sample
int32_t next_value = 0; // For double-buffering float next_value = 0.0f; // For double-buffering in processGridStep
int32_t phase = 0; // For Oscillator, Noise state, Filter state float phase = 0.0f; // For Oscillator, Noise state
uint32_t phase_accumulator = 0; // For Oscillators (Fixed point optimization) uint32_t phase_accumulator = 0; // For Oscillators (Fixed point optimization)
}; };
@ -132,7 +125,7 @@ public:
SynthMutex gridMutex; SynthMutex gridMutex;
// Helper to process one sample step of the grid // Helper to process one sample step of the grid
int32_t processGridStep(); float processGridStep();
private: private:
uint32_t _sampleRate; uint32_t _sampleRate;
@ -146,12 +139,8 @@ private:
std::vector<std::pair<int, int>> _processing_order; std::vector<std::pair<int, int>> _processing_order;
void rebuildProcessingOrder_locked(); void rebuildProcessingOrder_locked();
bool isConnected(int tx, int ty, int from_x, int from_y);
int32_t getInput(int tx, int ty, int from_x, int from_y, int depth = 0);
int32_t getSummedInput(int x, int y, GridCell& c, int depth = 0);
// Internal random number generator // Internal random number generator
int32_t _random(); float _random();
}; };
#endif // SYNTH_ENGINE_H #endif // SYNTH_ENGINE_H