57 lines
1.1 KiB
C
57 lines
1.1 KiB
C
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#include "base.h"
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#include "spilcd_gfx.h"
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int main(int argc, char *argv[])
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{
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lcd_t* lcd = demo_init();
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printf("Fill display...");
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printf("blue...");
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lcd_fillScreen(lcd, 0, 70, 160);
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lcd_redrawBuffer(lcd);
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printf("...waiting 1 second...");
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sleep(1);
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printf("black...");
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lcd_fillScreen(lcd, 0, 0, 0);
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lcd_redrawBuffer(lcd);
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printf("DONE\n");
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printf("...waiting 1 second...\n");
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sleep(1);
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printf("Points...");
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for (int i = 1; i < 2000; i++) {
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int r = rand();
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lcd_drawPixel(lcd, r % 128, i % 160,
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random_color_r(i),
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random_color_g(i),
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random_color_b(i));
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}
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lcd_redrawBuffer(lcd);
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printf("DONE\n");
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printf("...waiting 1 second...\n");
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sleep(1);
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printf("Regions...");
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int w = 15;
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int h = 20;
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for (int i = 1; i < 100; i++) {
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int x = rand() % (128 - w);
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int y = rand() % (160 - h);
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lcd_setWindow(lcd, x, y, x + w - 1, y + h - 1);
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uint8 r = rand();
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uint8 g = rand();
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uint8 b = rand();
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for (int p = 0; p < w*h; p++) {
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lcd_pushPixel(lcd, r * p / (w*h), g * (w*h-p) / (w*h), b);
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}
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lcd_redrawBuffer(lcd);
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}
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printf("DONE\n");
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demo_deinit(lcd);
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return 0;
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}
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