Refactoring: move out config
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// --- Global Variables ---
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let scene, camera, renderer, tvScreen, videoTexture, dust, screenLight, lampLightPoint, lampLightSpot;
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let isVideoLoaded = false;
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let videoUrls = []; // Array to hold all video URLs
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let currentVideoIndex = -1; // Index of the currently playing video
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const originalLampIntensity = 0.8; // Base intensity for the flickering lamp
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const originalScreenIntensity = 0.2; // Base intensity for the screen glow
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const screenIntensityPulse = 0.2;
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const roomSize = 5;
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const roomHeight = 3;
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const container = document.body;
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const videoElement = document.getElementById('video');
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const fileInput = document.getElementById('fileInput');
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const loadTapeButton = document.getElementById('loadTapeButton');
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const loader = new THREE.TextureLoader();
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const debugLight = false;
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const FLIES_COUNT = 2; // Flies
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const flies = [];
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let landingSurfaces = []; // Array to hold floor and table for fly landings
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const raycaster = new THREE.Raycaster();
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// --- Configuration ---
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const ROOM_SIZE = roomSize;
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const FLIGHT_HEIGHT_MIN = 0.5; // Min height for flying
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const FLIGHT_HEIGHT_MAX = roomHeight * 0.9; // Max height for flying
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const FLY_FLIGHT_SPEED_FACTOR = 0.01; // How quickly 't' increases per frame
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const DAMPING_FACTOR = 0.05;
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const FLY_WAIT_BASE = 1000;
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const FLY_LAND_CHANCE = 0.3;
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// --- Seedable Random Number Generator (Mulberry32) ---
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let seed = 12345; // Default seed, will be overridden per shelf
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@@ -0,0 +1,10 @@
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// Configure Tailwind for the button
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tailwind.config = {
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theme: {
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extend: {
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colors: {
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'tape-red': '#cc3333',
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},
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}
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}
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}
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