music-video-gen/flow-state/_audioprobe.html
Dejvino 17a583a87f Side quest 1: give four scenes art direction other than grain
Classic Wave, Silk Ribbon, Kaleido Tunnel and Slow Orb all declared the
`style` trait and honoured it with `col += sigGrain(uv)` and nothing else. A
declared trait is a contract — the disqualification rule in Personality.js is
the only thing keeping off-design scenes out of a track — so honouring it
with dirt meant these four could not take the `texture: 0` opt-out the grain
work introduced. Phase 9 measured their style response at exactly 0. They sat
at texture: 0.35 as a stopgap, which kept speckle on the library's cleanest
scenes purely to keep a gate green.

Each already had the knob; it just was not wired to the track:

- Classic Wave contrasts its wave through a bare smoothstep(0.2, 0.8). The
  transition width now comes from u_sigSoft and u_sigLine, centred on 0.5 so
  changing the hand does not change the exposure. Crest concentration is
  driven separately by u_sigLine, because a track is free to sample the
  scene's own u_softness at zero and the art direction must still show.
- Silk Ribbon's strand width is u_sigLine and its falloff exponent u_sigSoft:
  a sharp track gets a filament with a defined edge, a soft one a haze.
- Kaleido Tunnel drew its grid against a bare 0.42 — a line weight with no
  name. It is now a weight and a feather, both from the track.
- Slow Orb's body edge multiplies the scene's softness by the video's, and
  gains a sigEdge rim so a sharp-handed track gets a defined limb.

All four are now texture: 0. Style response measured against a maximally
soft-handed versus maximally sharp-handed personality: Classic Wave 111,
Silk Ribbon 216, Kaleido Tunnel 206, Slow Orb 102, out of 255 — previously 0.

104/104 checks pass including the slow set. See SIDE-QUESTS.md §1.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-06 19:35:50 +02:00

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HTML

<!DOCTYPE html>
<html>
<head><title>audio probe</title></head>
<body>
<div id="out">running…</div>
<script type="module">
const out = document.getElementById('out');
const log = (m) => { out.textContent += m + '\n'; };
for (const sr of [44100, 48000]) {
try {
const s = await AudioEncoder.isConfigSupported({ codec: 'opus', sampleRate: sr, numberOfChannels: 2, bitrate: 160000 });
log(`opus @ ${sr}: supported=${s.supported}`);
} catch (e) { log(`opus @ ${sr}: threw ${e.message}`); }
}
for (const sr of [44100, 48000]) {
try {
const s = await AudioEncoder.isConfigSupported({ codec: 'mp4a.40.2', sampleRate: sr, numberOfChannels: 2, bitrate: 192000 });
log(`aac @ ${sr}: supported=${s.supported}`);
} catch (e) { log(`aac @ ${sr}: threw ${e.message}`); }
}
// Encode a 44100 stream with opus and inspect the output chunk metadata.
try {
const chunks = [];
const enc = new AudioEncoder({
output: (chunk, meta) => chunks.push({ ts: chunk.timestamp, dur: chunk.duration }),
error: (e) => log('enc error ' + e.message),
});
enc.configure({ codec: 'opus', sampleRate: 44100, numberOfChannels: 2, bitrate: 160000 });
const n = 44100; // 1 second
const data = new Float32Array(n * 2);
let td;
for (let i = 0; i < 10; i++) {
td = new AudioData({ format: 'f32', sampleRate: 44100, numberOfFrames: 4096, numberOfChannels: 2, timestamp: i * 4096 / 44100 * 1e6, data: data });
enc.encode(td); td.close();
}
await enc.flush();
log(`opus@44100 chunks: ${chunks.length}`);
if (chunks.length) {
const deltas = chunks.slice(1).map((c, i) => c.ts - chunks[i].ts);
log('first chunk ts/dur: ' + chunks[0].ts + '/' + chunks[0].dur);
log('deltas: ' + deltas.slice(0, 5).join(' '));
log('last ts: ' + chunks[chunks.length - 1].ts);
}
enc.close();
} catch (e) { log('opus@44100 encode threw: ' + e.message); }
log('DONE');
window.__AUDIO_PROBE__ = true;
</script>
</body>
</html>