fix initial grid state
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@@ -348,6 +348,10 @@ void SynthEngine::rebuildProcessingOrder() {
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rebuildProcessingOrder_locked();
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}
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void SynthEngine::updateGraph() {
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rebuildProcessingOrder_locked();
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}
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float SynthEngine::processGridStep() {
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auto isConnected = [&](int tx, int ty, int from_x, int from_y) -> bool {
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