Intensity setting

This commit is contained in:
Dejvino
2026-02-22 22:25:17 +01:00
parent e6a4711861
commit 33c6329f0b
13 changed files with 182 additions and 40 deletions
+76 -6
View File
@@ -15,6 +15,8 @@
#include "UIThread.h"
#include "SharedState.h"
extern volatile int trackIntensity[NUM_TRACKS];
static Step local_sequence[NUM_TRACKS][NUM_STEPS];
static void handleInput();
@@ -40,6 +42,9 @@ void saveSequence(bool quiet) {
for(int i=0; i<NUM_TRACKS; i++) mutes[i] = trackMute[i];
EEPROM.put(addr, mutes); addr += sizeof(mutes);
EEPROM.put(addr, (int)tempo); addr += sizeof(int);
int intensities[NUM_TRACKS];
for(int i=0; i<NUM_TRACKS; i++) intensities[i] = trackIntensity[i];
EEPROM.put(addr, intensities); addr += sizeof(intensities);
EEPROM.put(addr, (int)numSteps); addr += sizeof(int);
EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
@@ -65,22 +70,41 @@ bool loadSequence() {
int channels[NUM_TRACKS];
EEPROM.get(addr, channels); addr += sizeof(channels);
for(int i=0; i<NUM_TRACKS; i++) midiChannels[i] = channels[i];
for(int i=0; i<NUM_TRACKS; i++) {
midiChannels[i] = channels[i];
if (midiChannels[i] < 1) midiChannels[i] = 1;
if (midiChannels[i] > 16) midiChannels[i] = 16;
}
EEPROM.get(addr, melodySeeds); addr += sizeof(melodySeeds);
EEPROM.get(addr, currentStrategyIndices); addr += sizeof(currentStrategyIndices);
for(int i=0; i<NUM_TRACKS; i++) {
if (currentStrategyIndices[i] < 0 || currentStrategyIndices[i] >= numStrategies) currentStrategyIndices[i] = 0;
}
bool mutes[NUM_TRACKS];
EEPROM.get(addr, mutes); addr += sizeof(mutes);
for(int i=0; i<NUM_TRACKS; i++) trackMute[i] = mutes[i];
int t;
EEPROM.get(addr, t); addr += sizeof(int);
tempo = t;
if (tempo < 40) tempo = 40;
if (tempo > 240) tempo = 240;
int intensities[NUM_TRACKS];
EEPROM.get(addr, intensities); addr += sizeof(intensities);
for(int i=0; i<NUM_TRACKS; i++) {
trackIntensity[i] = intensities[i];
if (trackIntensity[i] < 1) trackIntensity[i] = 1;
if (trackIntensity[i] > 10) trackIntensity[i] = 10;
}
EEPROM.get(addr, t); addr += sizeof(int);
numSteps = t;
if (numSteps <= 0 || numSteps >= NUM_STEPS) numSteps = NUM_STEPS;
EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
if (numScaleNotes < 0 || numScaleNotes > 12) numScaleNotes = 0;
for (int i = 0; i<12; i++) {
EEPROM.get(addr, scaleNotes[i]); addr += sizeof(int);
if (scaleNotes[i] < 0) scaleNotes[i] = 0;
if (scaleNotes[i] > 11) scaleNotes[i] = 11;
}
EEPROM.get(addr, sequence); addr += sizeof(sequence);
@@ -90,7 +114,7 @@ bool loadSequence() {
static void savePatch(int bank, int slot) {
int patchIndex = bank * 4 + slot;
int addr = 512 + patchIndex * 128; // Start after main save, 128 bytes per patch
int addr = 512 + patchIndex * 256; // Start after main save, 256 bytes per patch
midi.lock();
EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
@@ -103,6 +127,9 @@ static void savePatch(int bank, int slot) {
bool mutes[NUM_TRACKS];
for(int i=0; i<NUM_TRACKS; i++) mutes[i] = trackMute[i];
EEPROM.put(addr, mutes); addr += sizeof(mutes);
int intensities[NUM_TRACKS];
for(int i=0; i<NUM_TRACKS; i++) intensities[i] = trackIntensity[i];
EEPROM.put(addr, intensities); addr += sizeof(intensities);
midi.unlock();
EEPROM.commit();
ui.showMessage("SAVED!");
@@ -110,14 +137,20 @@ static void savePatch(int bank, int slot) {
static void loadPatch(int bank, int slot) {
int patchIndex = bank * 4 + slot;
int addr = 512 + patchIndex * 128;
int addr = 512 + patchIndex * 256;
midi.lock();
EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
if (numScaleNotes < 0 || numScaleNotes > 12) numScaleNotes = 0;
for (int i = 0; i < 12; i++) {
EEPROM.get(addr, scaleNotes[i]); addr += sizeof(int);
if (scaleNotes[i] < 0) scaleNotes[i] = 0;
if (scaleNotes[i] > 11) scaleNotes[i] = 11;
}
EEPROM.get(addr, currentStrategyIndices); addr += sizeof(currentStrategyIndices);
for(int i=0; i<NUM_TRACKS; i++) {
if (currentStrategyIndices[i] < 0 || currentStrategyIndices[i] >= numStrategies) currentStrategyIndices[i] = 0;
}
EEPROM.get(addr, melodySeeds); addr += sizeof(melodySeeds);
int t;
EEPROM.get(addr, t); addr += sizeof(int);
@@ -127,6 +160,14 @@ static void loadPatch(int bank, int slot) {
bool mutes[NUM_TRACKS];
EEPROM.get(addr, mutes); addr += sizeof(mutes);
for(int i=0; i<NUM_TRACKS; i++) trackMute[i] = mutes[i];
int intensities[NUM_TRACKS];
EEPROM.get(addr, intensities); addr += sizeof(intensities);
for(int i=0; i<NUM_TRACKS; i++) {
trackIntensity[i] = intensities[i];
if (trackIntensity[i] < 1) trackIntensity[i] = 1;
if (trackIntensity[i] > 10) trackIntensity[i] = 10;
}
if (isPlaying) {
generateSequenceData(currentThemeIndex, nextSequence);
@@ -141,6 +182,9 @@ static void loadPatch(int bank, int slot) {
void factoryReset() {
ui.showMessage("RESETTING...");
for(int i=0; i<NUM_TRACKS; i++) {
trackIntensity[i] = 10;
}
uint32_t magic = 0;
EEPROM.put(0, magic);
EEPROM.commit();
@@ -150,7 +194,7 @@ void factoryReset() {
static void generateTrackData(int track, int themeType, Step (*target)[NUM_STEPS]) {
randomSeed(melodySeeds[track] + themeType * 12345);
strategies[currentStrategyIndices[track]]->generate(target, track, numSteps, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345);
strategies[currentStrategyIndices[track]]->generate(target, track, numSteps, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345, trackIntensity[track]);
}
void generateRandomScale() {
@@ -184,7 +228,7 @@ void generateTheme(int themeType) {
}
void mutateSequence(Step (*target)[NUM_STEPS]) {
for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, numSteps, scaleNotes, numScaleNotes);
for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, numSteps, scaleNotes, numScaleNotes, trackIntensity[i]);
}
static void handleInput() {
@@ -234,6 +278,15 @@ static void handleInput() {
if (currentStrategyIndices[randomizeTrack] >= numStrategies) currentStrategyIndices[randomizeTrack] = 0;
}
break;
case UI_EDIT_INTENSITY:
{
int current = trackIntensity[randomizeTrack];
current += delta;
if (current < 1) current = 1;
if (current > 10) current = 10;
trackIntensity[randomizeTrack] = current;
}
break;
case UI_SCALE_EDIT:
scaleEditSelection += (delta > 0 ? 1 : -1);
if (scaleEditSelection < 0) scaleEditSelection = numScaleNotes + 4;
@@ -346,6 +399,7 @@ static void handleInput() {
case MENU_ID_TRACK_SELECT: currentState = UI_RANDOMIZE_TRACK_EDIT; break;
case MENU_ID_MUTE: trackMute[randomizeTrack] = !trackMute[randomizeTrack]; break;
case MENU_ID_FLAVOUR: currentState = UI_EDIT_FLAVOUR; break;
case MENU_ID_INTENSITY: currentState = UI_EDIT_INTENSITY; break;
case MENU_ID_MUTATION: mutationEnabled = !mutationEnabled; break;
case MENU_ID_CHANNEL: currentState = UI_SETUP_CHANNEL_EDIT; break;
@@ -405,6 +459,20 @@ static void handleInput() {
}
saveSequence(true);
break;
case UI_EDIT_INTENSITY:
currentState = UI_MENU_MAIN;
if (isPlaying) {
int theme = (queuedTheme != -1) ? queuedTheme : currentThemeIndex;
midi.lock();
if (!sequenceChangeScheduled) {
memcpy(nextSequence, sequence, sizeof(sequence));
}
generateTrackData(randomizeTrack, theme, nextSequence);
sequenceChangeScheduled = true;
midi.unlock();
}
saveSequence(true);
break;
case UI_RANDOMIZE_TRACK_EDIT:
currentState = UI_MENU_MAIN;
saveSequence(true);
@@ -505,6 +573,7 @@ static void drawUI() {
bool local_mutationEnabled, local_songModeEnabled, local_isPlaying;
bool local_trackMute[NUM_TRACKS];
int local_midiChannel;
int local_trackIntensities[NUM_TRACKS];
MelodyStrategy* local_strategy;
int local_playbackStep;
int local_scaleNotes[12];
@@ -533,12 +602,13 @@ static void drawUI() {
local_playbackStep = playbackStep;
local_isPlaying = isPlaying;
memcpy(local_trackMute, (const void*)trackMute, sizeof(local_trackMute));
memcpy(local_trackIntensities, (const void*)trackIntensity, sizeof(local_trackIntensities));
midi.unlock();
ui.draw(local_currentState, local_menuSelection,
local_midiChannel, local_tempo, local_strategy,
local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed, local_numSteps,
local_mutationEnabled, local_songModeEnabled, (const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying, local_randomizeTrack, (const bool*)local_trackMute);
local_mutationEnabled, local_songModeEnabled, (const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying, local_randomizeTrack, (const bool*)local_trackMute, (const int*)local_trackIntensities);
}
static void updateLeds() {