Fix deadlock in loading + configurable steps count
This commit is contained in:
+3
-3
@@ -17,7 +17,7 @@ public:
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void draw(UIState currentState, int menuSelection,
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int midiChannel, int tempo, MelodyStrategy* currentStrategy,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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bool mutationEnabled, bool songModeEnabled,
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const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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int randomizeTrack, const bool* trackMute);
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@@ -25,7 +25,7 @@ public:
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void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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UIState currentState, bool songModeEnabled,
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int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
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int selectedTrack, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
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int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
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private:
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Adafruit_SSD1306 display;
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@@ -34,7 +34,7 @@ private:
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void drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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bool mutationEnabled, bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute);
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uint32_t getNoteColor(int note, bool dim);
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