menu redesign: hierarchical entries
This commit is contained in:
+4
-8
@@ -20,26 +20,22 @@ public:
|
||||
int numScaleNotes, const int* scaleNotes, int melodySeed,
|
||||
bool mutationEnabled, bool songModeEnabled,
|
||||
const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
|
||||
const char* mainMenu[], int mainMenuCount,
|
||||
const char* randomizeMenu[], int randomizeMenuCount,
|
||||
const char* setupMenu[], int setupMenuCount, int theme1Index,
|
||||
PlayMode playMode, int randomizeTrack, const bool* trackMute);
|
||||
int randomizeTrack, const bool* trackMute);
|
||||
|
||||
void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
|
||||
UIState currentState, bool songModeEnabled,
|
||||
int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
|
||||
int numScaleNotes, const int* scaleNotes, const bool* trackMute);
|
||||
int selectedTrack, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
|
||||
|
||||
private:
|
||||
Adafruit_SSD1306 display;
|
||||
Adafruit_NeoPixel pixels;
|
||||
uint32_t leds_buffer[8][8]; // For piano roll
|
||||
|
||||
void drawMenu(const char* title, const char* items[], int count, int selection,
|
||||
UIState currentState, int midiChannel, int tempo, const char* flavourName,
|
||||
void drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
|
||||
int queuedTheme, int currentThemeIndex,
|
||||
int numScaleNotes, const int* scaleNotes, int melodySeed,
|
||||
bool mutationEnabled, bool songModeEnabled, int theme1Index, PlayMode playMode, int randomizeTrack, const bool* trackMute);
|
||||
bool mutationEnabled, bool songModeEnabled, int randomizeTrack, const bool* trackMute);
|
||||
|
||||
uint32_t getNoteColor(int note, bool dim);
|
||||
int getPixelIndex(int x, int y);
|
||||
|
||||
Reference in New Issue
Block a user