mirror of
https://github.com/Dejvino/roadtrip
synced 2024-11-22 07:52:36 +00:00
Refactor: moving player status out.
This commit is contained in:
parent
c0cffb6301
commit
33f2e768cc
@ -87,13 +87,15 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
|||||||
|
|
||||||
private List<VehicleNode> vehicles = new LinkedList<>();
|
private List<VehicleNode> vehicles = new LinkedList<>();
|
||||||
|
|
||||||
// START Player
|
private static class Player
|
||||||
private Node playerNode;
|
{
|
||||||
private BetterCharacterControl playerPersonControl;
|
Node node;
|
||||||
private Vector3f jumpForce = new Vector3f(0, 3000, 0);
|
BetterCharacterControl characterControl;
|
||||||
private Vector3f walkDir = new Vector3f();
|
Vector3f jumpForce = new Vector3f(0, 3000, 0);
|
||||||
private VehicleNode playerVehicleNode;
|
Vector3f walkDir = new Vector3f();
|
||||||
// END Player
|
VehicleNode vehicleNode;
|
||||||
|
}
|
||||||
|
private Player player = new Player();
|
||||||
|
|
||||||
private Vector3f journeyTarget = new Vector3f(50, 0f, 50f);
|
private Vector3f journeyTarget = new Vector3f(50, 0f, 50f);
|
||||||
private Node targetNode;
|
private Node targetNode;
|
||||||
@ -144,7 +146,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
|||||||
addTarget();
|
addTarget();
|
||||||
addCompass();
|
addCompass();
|
||||||
|
|
||||||
chaseCam = new ChaseCamera(cam, playerNode, inputManager);
|
chaseCam = new ChaseCamera(cam, player.node, inputManager);
|
||||||
chaseCam.setDefaultDistance(60f);
|
chaseCam.setDefaultDistance(60f);
|
||||||
chaseCam.setSmoothMotion(true);
|
chaseCam.setSmoothMotion(true);
|
||||||
}
|
}
|
||||||
@ -377,8 +379,8 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
|||||||
|
|
||||||
private void addPlayer()
|
private void addPlayer()
|
||||||
{
|
{
|
||||||
playerNode = addPerson();
|
player.node = addPerson();
|
||||||
playerPersonControl = playerNode.getControl(BetterCharacterControl.class);
|
player.characterControl = player.node.getControl(BetterCharacterControl.class);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addTarget()
|
private void addTarget()
|
||||||
@ -547,7 +549,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void simpleUpdate(float tpf) {
|
public void simpleUpdate(float tpf) {
|
||||||
Vector3f playerLocation = playerNode.getWorldTranslation();
|
Vector3f playerLocation = player.node.getWorldTranslation();
|
||||||
Vector3f newLocation = new Vector3f(playerLocation).add(new Vector3f(-1f, 1.5f, 2.4f).mult(20f));
|
Vector3f newLocation = new Vector3f(playerLocation).add(new Vector3f(-1f, 1.5f, 2.4f).mult(20f));
|
||||||
/*cam.setLocation(new Vector3f(cam.getLocation()).interpolate(newLocation, Math.min(tpf, 1f)));
|
/*cam.setLocation(new Vector3f(cam.getLocation()).interpolate(newLocation, Math.min(tpf, 1f)));
|
||||||
cam.lookAt(playerLocation, Vector3f.UNIT_Y);*/
|
cam.lookAt(playerLocation, Vector3f.UNIT_Y);*/
|
||||||
@ -593,12 +595,12 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
|||||||
listener.setLocation(cam.getLocation());
|
listener.setLocation(cam.getLocation());
|
||||||
listener.setRotation(cam.getRotation());
|
listener.setRotation(cam.getRotation());
|
||||||
|
|
||||||
if (playerVehicleNode == null) {
|
if (player.vehicleNode == null) {
|
||||||
playerPersonControl.setViewDirection(new Quaternion().fromAngleAxis(inputTurning * tpf, Vector3f.UNIT_Y).mult(playerPersonControl.getViewDirection()));
|
player.characterControl.setViewDirection(new Quaternion().fromAngleAxis(inputTurning * tpf, Vector3f.UNIT_Y).mult(player.characterControl.getViewDirection()));
|
||||||
playerPersonControl.setWalkDirection(new Vector3f(playerPersonControl.getViewDirection()).mult(inputAccel * tpf * 1000f));
|
player.characterControl.setWalkDirection(new Vector3f(player.characterControl.getViewDirection()).mult(inputAccel * tpf * 1000f));
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3f playerPos2d = new Vector3f(playerNode.getWorldTranslation());
|
Vector3f playerPos2d = new Vector3f(player.node.getWorldTranslation());
|
||||||
playerPos2d.y = 0;
|
playerPos2d.y = 0;
|
||||||
Vector3f targetPos2d = new Vector3f(targetNode.getWorldTranslation());
|
Vector3f targetPos2d = new Vector3f(targetNode.getWorldTranslation());
|
||||||
targetPos2d.y = 0;
|
targetPos2d.y = 0;
|
||||||
@ -612,13 +614,13 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
|||||||
|
|
||||||
txt.setText(((int)targetDistance) + " m");
|
txt.setText(((int)targetDistance) + " m");
|
||||||
|
|
||||||
compassNode.setLocalTranslation(new Vector3f(playerNode.getWorldTranslation()).addLocal(0f, 5f, 0f));
|
compassNode.setLocalTranslation(new Vector3f(player.node.getWorldTranslation()).addLocal(0f, 5f, 0f));
|
||||||
compassNode.setLocalRotation(new Quaternion().fromAngles(0f, (float)Math.atan2(targetDir.x, targetDir.z)/*targetDir.angleBetween(Vector3f.UNIT_Z)*/, 0f));
|
compassNode.setLocalRotation(new Quaternion().fromAngles(0f, (float)Math.atan2(targetDir.x, targetDir.z)/*targetDir.angleBetween(Vector3f.UNIT_Z)*/, 0f));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onAction(String binding, boolean value, float tpf) {
|
public void onAction(String binding, boolean value, float tpf) {
|
||||||
if (playerVehicleNode == null) {
|
if (player.vehicleNode == null) {
|
||||||
float walkSpeed = 1f;
|
float walkSpeed = 1f;
|
||||||
float turnSpeed = 1f;
|
float turnSpeed = 1f;
|
||||||
if (binding.equals("Lefts")) {
|
if (binding.equals("Lefts")) {
|
||||||
@ -648,30 +650,30 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
|||||||
} else if (binding.equals("Reset")) {
|
} else if (binding.equals("Reset")) {
|
||||||
if (value) {
|
if (value) {
|
||||||
System.out.println("Reset - to car");
|
System.out.println("Reset - to car");
|
||||||
Vector3f playerPos = playerNode.getWorldTranslation();
|
Vector3f playerPos = player.node.getWorldTranslation();
|
||||||
for (VehicleNode vehicle : vehicles) {
|
for (VehicleNode vehicle : vehicles) {
|
||||||
Vector3f vehiclePos = vehicle.getWorldTranslation();
|
Vector3f vehiclePos = vehicle.getWorldTranslation();
|
||||||
float dist = playerPos.distance(vehiclePos);
|
float dist = playerPos.distance(vehiclePos);
|
||||||
System.out.println(" .. dist: " + dist);
|
System.out.println(" .. dist: " + dist);
|
||||||
if (dist < 5f) {
|
if (dist < 5f) {
|
||||||
playerVehicleNode = vehicle;
|
player.vehicleNode = vehicle;
|
||||||
playerNode.removeFromParent();
|
player.node.removeFromParent();
|
||||||
playerNode.setLocalTranslation(0f, 0f, -1f);
|
player.node.setLocalTranslation(0f, 0f, -1f);
|
||||||
playerNode.setLocalRotation(Quaternion.DIRECTION_Z);
|
player.node.setLocalRotation(Quaternion.DIRECTION_Z);
|
||||||
playerNode.removeControl(playerPersonControl);
|
player.node.removeControl(player.characterControl);
|
||||||
playerVehicleNode.attachChild(playerNode);
|
player.vehicleNode.attachChild(player.node);
|
||||||
VehicleInstance playerVehicle = playerVehicleNode.vehicleInstance;
|
VehicleInstance playerVehicle = player.vehicleNode.vehicleInstance;
|
||||||
playerVehicle.accelerationValue = 0;
|
playerVehicle.accelerationValue = 0;
|
||||||
playerVehicle.steeringValue = 0;
|
playerVehicle.steeringValue = 0;
|
||||||
walkDir = new Vector3f();
|
player.walkDir = new Vector3f();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
VehicleInstance playerVehicle = playerVehicleNode.vehicleInstance;
|
VehicleInstance playerVehicle = player.vehicleNode.vehicleInstance;
|
||||||
VehicleControl playerVehicleControl = playerVehicleNode.vehicleControl;
|
VehicleControl playerVehicleControl = player.vehicleNode.vehicleControl;
|
||||||
int playerCarType = playerVehicle.carType;
|
int playerCarType = playerVehicle.carType;
|
||||||
float steerMax = 0.5f;
|
float steerMax = 0.5f;
|
||||||
if (playerCarType == VehicleInstance.TRUCK) {
|
if (playerCarType == VehicleInstance.TRUCK) {
|
||||||
@ -726,17 +728,17 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
|||||||
}
|
}
|
||||||
} else if (binding.equals("Space")) {
|
} else if (binding.equals("Space")) {
|
||||||
if (value) {
|
if (value) {
|
||||||
playerVehicleControl.applyImpulse(jumpForce, Vector3f.ZERO);
|
playerVehicleControl.applyImpulse(player.jumpForce, Vector3f.ZERO);
|
||||||
}
|
}
|
||||||
} else if (binding.equals("Reset")) {
|
} else if (binding.equals("Reset")) {
|
||||||
if (value) {
|
if (value) {
|
||||||
System.out.println("Reset - from car");
|
System.out.println("Reset - from car");
|
||||||
playerNode.removeFromParent();
|
player.node.removeFromParent();
|
||||||
playerNode.addControl(playerPersonControl);
|
player.node.addControl(player.characterControl);
|
||||||
playerPersonControl.warp(playerVehicleNode.getLocalTranslation());
|
player.characterControl.warp(player.vehicleNode.getLocalTranslation());
|
||||||
rootNode.attachChild(playerNode);
|
rootNode.attachChild(player.node);
|
||||||
playerVehicleNode = null;
|
player.vehicleNode = null;
|
||||||
walkDir = new Vector3f();
|
player.walkDir = new Vector3f();
|
||||||
/*playerVehicleControl.setPhysicsLocation(Vector3f.ZERO);
|
/*playerVehicleControl.setPhysicsLocation(Vector3f.ZERO);
|
||||||
playerVehicleControl.setPhysicsRotation(new Matrix3f());
|
playerVehicleControl.setPhysicsRotation(new Matrix3f());
|
||||||
playerVehicleControl.setLinearVelocity(Vector3f.ZERO);
|
playerVehicleControl.setLinearVelocity(Vector3f.ZERO);
|
||||||
|
Loading…
Reference in New Issue
Block a user