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	UI: Added game score to main menu. Refactored.
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							| @ -15,10 +15,13 @@ A game about a journey involving vehicles and obstacles. | ||||
| * People | ||||
| * Walking around (Player & NPCs) | ||||
| * Sounds - car engine, wheels & slips | ||||
| * Target location | ||||
| * Main menu | ||||
| * Score | ||||
| 
 | ||||
| ### TODO | ||||
| * Target location (winning condition) | ||||
| * Main menu | ||||
| * Winning condition (location) | ||||
| * Menu - statistics, save / load, credits | ||||
| * Sounds - crashes | ||||
| * Health indicator | ||||
| * Persistent content on terrain blocks | ||||
| @ -29,8 +32,8 @@ A game about a journey involving vehicles and obstacles. | ||||
| * Car models | ||||
| * Scenery models | ||||
| * Roadblocks | ||||
| * FPS camera | ||||
| * Orbit camera | ||||
| * FPV camera | ||||
| * Outro | ||||
| * Stealth | ||||
| * Clothing | ||||
| * Car customization | ||||
|  | ||||
| @ -31,6 +31,8 @@ import com.jme3.scene.shape.Cylinder; | ||||
| import com.jme3.terrain.geomipmap.TerrainGridListener; | ||||
| import com.jme3.terrain.geomipmap.TerrainQuad; | ||||
| import roadtrip.model.VehicleInstance; | ||||
| import roadtrip.view.CompassNode; | ||||
| import roadtrip.view.GameMenuNode; | ||||
| import roadtrip.view.GameWorldView; | ||||
| import roadtrip.view.VehicleNode; | ||||
| import roadtrip.view.model.GameWorldState; | ||||
| @ -52,22 +54,21 @@ public class RoadTrip extends GameApplication implements ActionListener { | ||||
|     private GameWorldState gameWorldState; | ||||
|     private GameWorldView gameWorldView; | ||||
| 
 | ||||
|     private GameMenuNode gameMenuNode; | ||||
| 
 | ||||
|     private ChaseCamera chaseCam; | ||||
| 
 | ||||
|     private Player player = new Player(); | ||||
| 
 | ||||
|     private Vector3f journeyTarget = new Vector3f(50, 0f, 50f); | ||||
|     private Node targetNode; | ||||
|     private Node compassNode; | ||||
|     private CompassNode compassNode; | ||||
|      | ||||
|     float inputTurning; | ||||
|     float inputAccel; | ||||
|      | ||||
|     String[] menuEntries = { "New Game", "Load Game", "Settings", "Credits", "Exit" }; | ||||
|     int menuEntryIndex = 0; | ||||
|     BitmapText uiText; | ||||
|     Node menuBook; | ||||
|          | ||||
| 
 | ||||
|     int score = 0; | ||||
| 
 | ||||
|     @Override | ||||
|     public void initializeGame() { | ||||
|         super.initializeGame(); | ||||
| @ -127,29 +128,20 @@ public class RoadTrip extends GameApplication implements ActionListener { | ||||
|          | ||||
|         addTarget(); | ||||
|         addCompass(); | ||||
|          | ||||
|         menuBook = new Node("menu"); | ||||
|         Geometry book = new Geometry("book", new Box(8, 8, 1)); | ||||
|         Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         mat.setColor("Color", ColorRGBA.Brown); | ||||
|         book.setMaterial(mat); | ||||
|         book.setLocalTranslation(0f, 0f, -1.1f); | ||||
|         menuBook.attachChild(book); | ||||
|         BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt"); | ||||
|         uiText = new BitmapText(fnt, false); | ||||
|         uiText.setBox(new Rectangle(-5, 4, 12, 12)); | ||||
|         uiText.setAlignment(BitmapFont.Align.Left); | ||||
|         uiText.setQueueBucket(RenderQueue.Bucket.Transparent); | ||||
|         uiText.setSize(1.0f); | ||||
|         uiText.setText(getMenuText()); | ||||
|         menuBook.attachChild(uiText); | ||||
| 		addGameMenu(); | ||||
|          | ||||
|         chaseCam = new ChaseCamera(cam, player.node, inputManager); | ||||
|         chaseCam.setDefaultDistance(60f); | ||||
|         chaseCam.setSmoothMotion(true); | ||||
|     } | ||||
| 
 | ||||
|     private void setupKeys() { | ||||
| 	protected void addGameMenu() | ||||
| 	{ | ||||
| 		gameMenuNode = new GameMenuNode(); | ||||
| 		gameMenuNode.initialize(getAssetManager()); | ||||
| 	} | ||||
| 
 | ||||
| 	private void setupKeys() { | ||||
|         inputManager.clearMappings(); | ||||
|         inputManager.addMapping("Lefts", new KeyTrigger(KeyInput.KEY_A)); | ||||
|         inputManager.addMapping("Rights", new KeyTrigger(KeyInput.KEY_D)); | ||||
| @ -173,183 +165,14 @@ public class RoadTrip extends GameApplication implements ActionListener { | ||||
| 
 | ||||
|     private void addCar() | ||||
|     { | ||||
|         Node vehicleModel = new Node("VehicleModel"); | ||||
|         VehicleInstance vehicleInstance = VehicleInstance.createVehicle(gameWorldState.vehicles.size() % VehicleInstance.getVehicleTypesCount()); | ||||
|         vehicleInstance.brakeForce = vehicleInstance.accelerationForce; | ||||
|          | ||||
|         Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         mat.getAdditionalRenderState().setWireframe(true); | ||||
|         mat.setColor("Color", ColorRGBA.Black); | ||||
| 	    VehicleInstance vehicleInstance = VehicleInstance.createVehicle(gameWorldState.vehicles.size() % VehicleInstance.getVehicleTypesCount()); | ||||
| 	    vehicleInstance.brakeForce = vehicleInstance.accelerationForce; | ||||
| 
 | ||||
|         //Create four wheels and add them at their locations | ||||
|         Vector3f wheelDirection = new Vector3f(0, -1, 0); // was 0, -1, 0 | ||||
|         Vector3f wheelAxle = new Vector3f(-1, 0, 0); // was -1, 0, 0 | ||||
|         float radius = 1.0f; | ||||
|         float restLength = 0.3f; | ||||
|         float yOff = 0.5f; | ||||
|         float xOff = 1.6f; | ||||
|         float zOff = 2f; | ||||
|         VehicleNode vehicle = new VehicleNode("Car " + vehicleInstance.toString(), vehicleInstance); | ||||
|         vehicle.initialize(assetManager); | ||||
| 
 | ||||
|         Material matBody = new Material(getAssetManager(), "Common/MatDefs/Light/Lighting.j3md"); | ||||
|         matBody.setFloat("Shininess", 32f); | ||||
|         matBody.setBoolean("UseMaterialColors", true); | ||||
|         matBody.setColor("Ambient",  ColorRGBA.Black); | ||||
|         matBody.setColor("Diffuse",  ColorRGBA.Red); | ||||
|         matBody.setColor("Specular", ColorRGBA.White); | ||||
|          | ||||
|          | ||||
|         if (vehicleInstance.carType == VehicleInstance.WEAK) { | ||||
|             Spatial carBody = getAssetManager().loadModel("Models/rivercrossing.j3o"); | ||||
|             carBody.setLocalScale(1.1f, 0.8f, 0.8f); | ||||
|             carBody.setLocalTranslation(0f, -1f, 0f); | ||||
|             carBody.rotate(0f, 3.1415f, 0f); | ||||
|             vehicleModel.attachChild(carBody); | ||||
|         } else { | ||||
|             Geometry carBody = new Geometry("car body", new Box(new Vector3f(0.0f, 1f, 0.0f), 1.4f, 0.5f, 3.6f)); | ||||
|             carBody.setMaterial(matBody); | ||||
|             vehicleModel.attachChild(carBody); | ||||
|         } | ||||
| 
 | ||||
|         //create a compound shape and attach the BoxCollisionShape for the car body at 0,1,0 | ||||
|         //this shifts the effective center of mass of the BoxCollisionShape to 0,-1,0 | ||||
|         CompoundCollisionShape compoundShape = new CompoundCollisionShape(); | ||||
|         BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.4f, 0.5f, 3.6f)); | ||||
|         compoundShape.addChildShape(box, new Vector3f(0, 1, 0)); | ||||
|          | ||||
|         if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|             BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.4f, 0.8f, 1.0f)); | ||||
|             compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, 2f)); | ||||
|              | ||||
|             Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, 2f), 1.4f, 0.8f, 1.0f)); | ||||
|             carCabin.setMaterial(matBody); | ||||
|             vehicleModel.attachChild(carCabin); | ||||
|         } else if (vehicleInstance.carType == VehicleInstance.SPORT) { | ||||
|             BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.2f, 0.6f, 2.0f)); | ||||
|             compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, -1f)); | ||||
|              | ||||
|             Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, -1f), 1.2f, 0.6f, 2.0f)); | ||||
|             carCabin.setMaterial(matBody); | ||||
|             vehicleModel.attachChild(carCabin); | ||||
|         } | ||||
|          | ||||
|         VehicleControl vehicleControl = new VehicleControl(compoundShape, 500); | ||||
|          | ||||
|         //setting suspension values for wheels, this can be a bit tricky | ||||
|         //see also https://docs.google.com/Doc?docid=0AXVUZ5xw6XpKZGNuZG56a3FfMzU0Z2NyZnF4Zmo&hl=en | ||||
|         float stiffness = 30.0f;//200=f1 car | ||||
|         float compValue = .1f; //(should be lower than damp) | ||||
|         float dampValue = .2f; | ||||
|         vehicleControl.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicleControl.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicleControl.setSuspensionStiffness(stiffness); | ||||
|         vehicleControl.setMaxSuspensionForce(10000.0f); | ||||
|          | ||||
|         Cylinder wheelMesh = new Cylinder(16, 16, radius, radius * 0.2f, true); | ||||
| 
 | ||||
|         Node node1 = new Node("wheel 1 node"); | ||||
|         Geometry wheels1 = new Geometry("wheel 1", wheelMesh); | ||||
|         node1.attachChild(wheels1); | ||||
|         wheels1.rotate(0, FastMath.HALF_PI, 0); | ||||
|         wheels1.setMaterial(mat); | ||||
|         vehicleControl.addWheel(node1, new Vector3f(-xOff, yOff, zOff), | ||||
|                 wheelDirection, wheelAxle, restLength, radius, true); | ||||
| 
 | ||||
|         Node node2 = new Node("wheel 2 node"); | ||||
|         Geometry wheels2 = new Geometry("wheel 2", wheelMesh); | ||||
|         node2.attachChild(wheels2); | ||||
|         wheels2.rotate(0, FastMath.HALF_PI, 0); | ||||
|         wheels2.setMaterial(mat); | ||||
|         vehicleControl.addWheel(node2, new Vector3f(xOff, yOff, zOff), | ||||
|                 wheelDirection, wheelAxle, restLength, radius, true); | ||||
| 
 | ||||
|         Node node3 = new Node("wheel 3 node"); | ||||
|         Geometry wheels3 = new Geometry("wheel 3", wheelMesh); | ||||
|         node3.attachChild(wheels3); | ||||
|         wheels3.rotate(0, FastMath.HALF_PI, 0); | ||||
|         wheels3.setMaterial(mat); | ||||
|         vehicleControl.addWheel(node3, new Vector3f(-xOff, yOff, -zOff), | ||||
|                 wheelDirection, wheelAxle, restLength, radius, false); | ||||
| 
 | ||||
|         Node node4 = new Node("wheel 4 node"); | ||||
|         Geometry wheels4 = new Geometry("wheel 4", wheelMesh); | ||||
|         node4.attachChild(wheels4); | ||||
|         wheels4.rotate(0, FastMath.HALF_PI, 0); | ||||
|         wheels4.setMaterial(mat); | ||||
|         vehicleControl.addWheel(node4, new Vector3f(xOff, yOff, -zOff), | ||||
|                 wheelDirection, wheelAxle, restLength, radius, false); | ||||
|          | ||||
|         vehicleModel.attachChild(node1); | ||||
|         vehicleModel.attachChild(node2); | ||||
|         vehicleModel.attachChild(node3); | ||||
|         vehicleModel.attachChild(node4); | ||||
|          | ||||
|         if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|             Node node5 = new Node("wheel 5 node"); | ||||
|             Geometry wheels5 = new Geometry("wheel 5", wheelMesh); | ||||
|             node5.attachChild(wheels5); | ||||
|             wheels5.rotate(0, FastMath.HALF_PI, 0); | ||||
|             wheels5.setMaterial(mat); | ||||
|             vehicleControl.addWheel(node5, new Vector3f(-xOff, yOff, 2.1f* -zOff), | ||||
|                     wheelDirection, wheelAxle, restLength, radius, false); | ||||
| 
 | ||||
|             Node node6 = new Node("wheel 6 node"); | ||||
|             Geometry wheels6 = new Geometry("wheel 6", wheelMesh); | ||||
|             node6.attachChild(wheels6); | ||||
|             wheels6.rotate(0, FastMath.HALF_PI, 0); | ||||
|             wheels6.setMaterial(mat); | ||||
|             vehicleControl.addWheel(node6, new Vector3f(xOff, yOff, 2.1f* -zOff), | ||||
|                     wheelDirection, wheelAxle, restLength, radius, false); | ||||
|              | ||||
|             vehicleModel.attachChild(node5); | ||||
|             vehicleModel.attachChild(node6); | ||||
|         } | ||||
|          | ||||
|         vehicleControl.getWheel(0).setFrictionSlip(0.8f); | ||||
|         vehicleControl.getWheel(1).setFrictionSlip(0.8f); | ||||
|         vehicleControl.getWheel(2).setFrictionSlip(0.6f); | ||||
|         vehicleControl.getWheel(3).setFrictionSlip(0.6f); | ||||
|              | ||||
|         if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|             vehicleControl.getWheel(4).setFrictionSlip(0.6f); | ||||
|             vehicleControl.getWheel(5).setFrictionSlip(0.6f); | ||||
|         } | ||||
|         vehicleControl.setPhysicsLocation(new Vector3f(5f, 30f, 5f)); | ||||
|          | ||||
|         VehicleNode vehicle = new VehicleNode("VehicleNode", | ||||
|                 vehicleInstance, vehicleControl, vehicleModel); | ||||
|         vehicle.attachChild(vehicleModel); | ||||
|                  | ||||
|         vehicle.engineAudio  = new AudioNode(assetManager, "Sounds/engine.ogg", false); | ||||
|         vehicle.engineAudio.setPositional(true); | ||||
|         vehicle.engineAudio.setLooping(true); | ||||
|         vehicle.engineAudio.setReverbEnabled(true); | ||||
|         vehicle.engineAudio.setRefDistance(5); | ||||
|         vehicle.engineAudio.setMaxDistance(1000000); | ||||
|         vehicle.attachChild(vehicle.engineAudio); | ||||
|          | ||||
|         vehicle.wheelsAudio  = new AudioNode(assetManager, "Sounds/wheels.ogg", false); | ||||
|         vehicle.wheelsAudio.setPositional(true); | ||||
|         vehicle.wheelsAudio.setLooping(true); | ||||
|         //wheelsAudio.setReverbEnabled(true); | ||||
|         vehicle.wheelsAudio.setRefDistance(1f); | ||||
|         vehicle.wheelsAudio.setMaxDistance(1000000f); | ||||
|         vehicle.wheelsAudio.play(); | ||||
|         vehicle.attachChild(vehicle.wheelsAudio); | ||||
|          | ||||
|         vehicle.wheelSlipAudio  = new AudioNode(assetManager, "Sounds/wheel-slip.ogg", false); | ||||
|         vehicle.wheelSlipAudio.setPositional(true); | ||||
|         vehicle.wheelSlipAudio.setLooping(true); | ||||
|         //wheelsAudio.setReverbEnabled(true); | ||||
|         vehicle.wheelSlipAudio.setRefDistance(5); | ||||
|         vehicle.wheelSlipAudio.setMaxDistance(1000000); | ||||
|         vehicle.wheelSlipAudio.play(); | ||||
|         vehicle.attachChild(vehicle.wheelSlipAudio); | ||||
|          | ||||
|         vehicle.addControl(vehicleControl); | ||||
|         getPhysicsSpace().add(vehicleControl); | ||||
|         vehicleControl.setPhysicsLocation(new Vector3f(10f + (float)Math.random() * 40f, 28f, 12f + (float)Math.random() * 40f)); | ||||
|          | ||||
|         gameWorldState.vehicles.add(vehicle); | ||||
| 	    getPhysicsSpace().addAll(vehicle); | ||||
|         rootNode.attachChild(vehicle); | ||||
|     } | ||||
| 
 | ||||
| @ -397,41 +220,11 @@ public class RoadTrip extends GameApplication implements ActionListener { | ||||
|          | ||||
|         targetNode.setLocalTranslation(journeyTarget); | ||||
|     } | ||||
|      | ||||
|     BitmapText targetText; | ||||
|      | ||||
| 
 | ||||
|     private void addCompass() | ||||
|     { | ||||
|         Material matRed = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         matRed.setColor("Color",  ColorRGBA.Red); | ||||
|         Material matBlack = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         matBlack.setColor("Color",  ColorRGBA.Black); | ||||
|          | ||||
|         Geometry compassGeomN = new Geometry("compass-N", new Arrow(new Vector3f(0.0f, 0.0f, 1.2f))); | ||||
|         compassGeomN.setMaterial(matRed); | ||||
|         Geometry compassGeomS = new Geometry("compass-S", new Arrow(new Vector3f(0.0f, 0.0f, -1.0f))); | ||||
|         compassGeomS.setMaterial(matBlack); | ||||
|         Geometry compassGeomW = new Geometry("compass-W", new Arrow(new Vector3f(-1.0f, 0.0f, 0.0f))); | ||||
|         compassGeomW.setMaterial(matBlack); | ||||
|         Geometry compassGeomE = new Geometry("compass-E", new Arrow(new Vector3f(1.0f, 0.0f, 0.0f))); | ||||
|         compassGeomE.setMaterial(matBlack); | ||||
|          | ||||
|         compassNode = new Node("compass"); | ||||
|         compassNode.attachChild(compassGeomN); | ||||
|         compassNode.attachChild(compassGeomS); | ||||
|         compassNode.attachChild(compassGeomW); | ||||
|         compassNode.attachChild(compassGeomE); | ||||
|          | ||||
|         BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt"); | ||||
|         targetText = new BitmapText(fnt, false); | ||||
|         targetText.setBox(new Rectangle(-5, 4, 10, 4)); | ||||
|         targetText.setAlignment(BitmapFont.Align.Center); | ||||
|         targetText.setQueueBucket(RenderQueue.Bucket.Transparent); | ||||
|         targetText.setSize( 1.2f ); | ||||
|         targetText.setText("Target"); | ||||
|         targetText.setLocalRotation(new Quaternion().fromAngles(0, 3.1415f, 0)); | ||||
|         compassNode.attachChild(targetText); | ||||
|          | ||||
|         compassNode = new CompassNode(); | ||||
|         compassNode.initialize(getAssetManager()); | ||||
|         rootNode.attachChild(compassNode); | ||||
|     } | ||||
|      | ||||
| @ -441,50 +234,13 @@ public class RoadTrip extends GameApplication implements ActionListener { | ||||
|         Vector3f newLocation = new Vector3f(playerLocation).add(new Vector3f(-1f, 1.5f, 2.4f).mult(20f)); | ||||
| 
 | ||||
|         for (VehicleNode vehicle : gameWorldState.vehicles) { | ||||
|             vehicle.vehicleInstance.accelerationSmooth = (vehicle.vehicleInstance.accelerationSmooth + vehicle.vehicleInstance.accelerationValue * (tpf * 10f)) / (1 + tpf * 10f); | ||||
|             vehicle.engineAudio.setVelocity(new Vector3f(0, 0, 0)); | ||||
|             vehicle.engineAudio.updateGeometricState(); | ||||
|             vehicle.engineAudio.setPitch(Math.max(0.5f, Math.min(vehicle.vehicleInstance.accelerationSmooth / vehicle.vehicleInstance.accelerationForce * 2f, 2.0f))); | ||||
|             boolean engineRunning = (vehicle.vehicleInstance.accelerationValue > 0.01f || vehicle.vehicleInstance.accelerationValue < -0.01f); | ||||
|             if ((vehicle.engineAudio.getStatus() == Status.Playing) && !engineRunning) { | ||||
|                 vehicle.engineAudio.stop(); | ||||
|             } | ||||
|             if ((vehicle.engineAudio.getStatus() != Status.Playing) && engineRunning) { | ||||
|                 vehicle.engineAudio.play(); | ||||
|             } | ||||
| 
 | ||||
|             vehicle.wheelsAudio.updateGeometricState(); | ||||
|             float wheelRot = Math.abs(vehicle.vehicleControl.getWheel(0).getDeltaRotation() + vehicle.vehicleControl.getWheel(1).getDeltaRotation()) / tpf / 100f; | ||||
|             // TODO: pitch | ||||
|             //System.out.println("wheel rot: " + wheelRot); | ||||
|             //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); | ||||
|             vehicle.wheelsAudio.setVolume(Math.max(0.0001f, Math.min(wheelRot, 1.0f)) - 0.0001f); | ||||
|             if ((vehicle.wheelsAudio.getStatus() == Status.Playing) && wheelRot < 10f) { | ||||
|                 vehicle.wheelsAudio.stop(); | ||||
|             } | ||||
|             if ((vehicle.wheelsAudio.getStatus() != Status.Playing) && wheelRot > 10f) { | ||||
|                 vehicle.wheelsAudio.play(); | ||||
|             } | ||||
| 
 | ||||
|             vehicle.wheelSlipAudio.updateGeometricState(); | ||||
|             float slipAll = 0f; | ||||
|             for (int i = 0; i < vehicle.vehicleControl.getNumWheels(); i++) { | ||||
|                 slipAll += vehicle.vehicleControl.getWheel(i).getSkidInfo(); | ||||
|             } | ||||
|             float slip = 1f - (slipAll) / vehicle.vehicleControl.getNumWheels(); | ||||
|             float wheelSlip = (slip * slip * slip * slip * slip * slip * slip) / tpf / 40f; | ||||
|             // TODO: pitch | ||||
|             //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); | ||||
|             vehicle.wheelSlipAudio.setVolume(Math.max(0.0001f, Math.min(wheelSlip, 1.0f)) - 0.0001f); | ||||
|             vehicle.update(tpf); | ||||
|         } | ||||
|          | ||||
|         listener.setLocation(cam.getLocation()); | ||||
|         listener.setRotation(cam.getRotation()); | ||||
|         | ||||
|         menuBook.setLocalTranslation(cam.getLocation().add(cam.getRotation().mult(Vector3f.UNIT_Z).mult(30.0f))); | ||||
|         Quaternion textRot = new Quaternion(); | ||||
|         textRot.lookAt(new Vector3f(player.node.getWorldTranslation()).subtractLocal(cam.getLocation()).negate(), Vector3f.UNIT_Y); | ||||
|         menuBook.setLocalRotation(textRot); | ||||
|         gameMenuNode.moveToCamera(cam, player.node); | ||||
|          | ||||
|         if (player.vehicleNode == null) { | ||||
|             player.characterControl.setViewDirection(new Quaternion().fromAngleAxis(inputTurning * tpf, Vector3f.UNIT_Y).mult(player.characterControl.getViewDirection())); | ||||
| @ -498,18 +254,25 @@ public class RoadTrip extends GameApplication implements ActionListener { | ||||
|         Vector3f targetDir = targetPos2d.subtract(playerPos2d); | ||||
|         float targetDistance = targetDir.length(); | ||||
|         if (targetDistance < 5f) { | ||||
|             double angle = Math.random() * 2d - 1d; | ||||
|             journeyTarget = journeyTarget.add(new Quaternion().fromAngleAxis((float) angle, Vector3f.UNIT_Y).mult(Vector3f.UNIT_Z).mult(100f)); | ||||
|             targetNode.setLocalTranslation(journeyTarget); | ||||
| 	        onReachedTarget(); | ||||
|         } | ||||
|          | ||||
|         targetText.setText(((int)targetDistance) + " m"); | ||||
|          | ||||
|         compassNode.setTargetText(((int)targetDistance) + " m"); | ||||
|         compassNode.setLocalTranslation(new Vector3f(player.node.getWorldTranslation()).addLocal(0f, 5f, 0f)); | ||||
|         compassNode.setLocalRotation(new Quaternion().fromAngles(0f, (float)Math.atan2(targetDir.x, targetDir.z)/*targetDir.angleBetween(Vector3f.UNIT_Z)*/, 0f)); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
| 	protected void onReachedTarget() | ||||
| 	{ | ||||
| 		score++; | ||||
| 		gameMenuNode.setMenuEntriesPrefix("SCORE: " + score + "\n\n"); | ||||
| 
 | ||||
| 		double angle = Math.random() * 2d - 1d; | ||||
| 		journeyTarget = journeyTarget.add(new Quaternion().fromAngleAxis((float) angle, Vector3f.UNIT_Y).mult(Vector3f.UNIT_Z).mult(100f)); | ||||
| 		targetNode.setLocalTranslation(journeyTarget); | ||||
| 	} | ||||
| 
 | ||||
| 	@Override | ||||
|     public void onAction(String binding, boolean value, float tpf) { | ||||
|         if (gamePaused) { | ||||
|             if (binding.equals("Lefts")) { | ||||
| @ -518,17 +281,15 @@ public class RoadTrip extends GameApplication implements ActionListener { | ||||
|                 // meh | ||||
|             } else if (binding.equals("Ups")) { | ||||
|                 if (value) { | ||||
|                     menuEntryIndex = (menuEntryIndex - 1 + menuEntries.length) % menuEntries.length; | ||||
|                     uiText.setText(getMenuText()); | ||||
|                     gameMenuNode.nextMenuEntry(); | ||||
|                 } | ||||
|             } else if (binding.equals("Downs")) { | ||||
|                 if (value) { | ||||
|                     menuEntryIndex = (menuEntryIndex + 1) % menuEntries.length; | ||||
|                     uiText.setText(getMenuText()); | ||||
|                     gameMenuNode.prevMenuEntry(); | ||||
|                 } | ||||
|             } else if (binding.equals("Reset")) { | ||||
|                 if (value) { | ||||
|                     switch (menuEntryIndex) { | ||||
|                     switch (gameMenuNode.getMenuEntryIndex()) { | ||||
|                         case 0: // New | ||||
|                             break; | ||||
|                         case 1: // Load | ||||
| @ -541,7 +302,7 @@ public class RoadTrip extends GameApplication implements ActionListener { | ||||
|                             stop(); | ||||
|                             break; | ||||
|                         default: | ||||
|                             throw new RuntimeException("Unrecognized menu entry: " + menuEntryIndex); | ||||
|                             throw new RuntimeException("Unrecognized menu entry: " + gameMenuNode.getMenuEntryIndex()); | ||||
|                     } | ||||
|                 } | ||||
|             } else if (binding.equals("Esc")) { | ||||
| @ -692,26 +453,10 @@ public class RoadTrip extends GameApplication implements ActionListener { | ||||
|         super.onGamePause(paused); | ||||
|          | ||||
|         if (paused) { | ||||
|             rootNode.attachChild(menuBook); | ||||
|             rootNode.attachChild(gameMenuNode); | ||||
|         } else { | ||||
|             menuBook.removeFromParent(); | ||||
|             gameMenuNode.removeFromParent(); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     private CharSequence getMenuText() | ||||
|     { | ||||
|         StringBuilder sb = new StringBuilder(); | ||||
|         sb.append("~~~~~~~~~~~~~~~~~~~~\n   Road Trip   \n~~~~~~~~~~~~~~~~~~~~\n"); | ||||
|         for (int i = 0; i < menuEntries.length; i++) { | ||||
|             String entry = menuEntries[i]; | ||||
|             boolean selected = (i == menuEntryIndex); | ||||
|             sb.append(selected ? "]>" : "  "); | ||||
|             sb.append(entry); | ||||
|             sb.append(selected ? "<[" : "  "); | ||||
|             sb.append("\n"); | ||||
|         } | ||||
|         return sb.toString(); | ||||
|     } | ||||
|      | ||||
|      | ||||
| } | ||||
|  | ||||
							
								
								
									
										68
									
								
								src/roadtrip/view/CompassNode.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										68
									
								
								src/roadtrip/view/CompassNode.java
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,68 @@ | ||||
| package roadtrip.view; | ||||
| 
 | ||||
| import com.jme3.asset.AssetManager; | ||||
| import com.jme3.font.BitmapFont; | ||||
| import com.jme3.font.BitmapText; | ||||
| import com.jme3.font.Rectangle; | ||||
| import com.jme3.material.Material; | ||||
| import com.jme3.math.ColorRGBA; | ||||
| import com.jme3.math.Quaternion; | ||||
| import com.jme3.math.Vector3f; | ||||
| import com.jme3.renderer.queue.RenderQueue; | ||||
| import com.jme3.scene.Geometry; | ||||
| import com.jme3.scene.Node; | ||||
| import com.jme3.scene.debug.Arrow; | ||||
| 
 | ||||
| /** | ||||
|  * Created by dejvino on 18.01.2017. | ||||
|  */ | ||||
| public class CompassNode extends Node | ||||
| { | ||||
| 	private BitmapText targetText; | ||||
| 
 | ||||
| 	public CompassNode() | ||||
| 	{ | ||||
| 	} | ||||
| 
 | ||||
| 	public CompassNode(String name) | ||||
| 	{ | ||||
| 		super(name); | ||||
| 	} | ||||
| 	 | ||||
| 	public void initialize(AssetManager assetManager) | ||||
| 	{ | ||||
| 		Material matRed = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
| 		matRed.setColor("Color",  ColorRGBA.Red); | ||||
| 		Material matBlack = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
| 		matBlack.setColor("Color",  ColorRGBA.Black); | ||||
| 
 | ||||
| 		Geometry compassGeomN = new Geometry("compass-N", new Arrow(new Vector3f(0.0f, 0.0f, 1.2f))); | ||||
| 		compassGeomN.setMaterial(matRed); | ||||
| 		Geometry compassGeomS = new Geometry("compass-S", new Arrow(new Vector3f(0.0f, 0.0f, -1.0f))); | ||||
| 		compassGeomS.setMaterial(matBlack); | ||||
| 		Geometry compassGeomW = new Geometry("compass-W", new Arrow(new Vector3f(-1.0f, 0.0f, 0.0f))); | ||||
| 		compassGeomW.setMaterial(matBlack); | ||||
| 		Geometry compassGeomE = new Geometry("compass-E", new Arrow(new Vector3f(1.0f, 0.0f, 0.0f))); | ||||
| 		compassGeomE.setMaterial(matBlack); | ||||
| 
 | ||||
| 		attachChild(compassGeomN); | ||||
| 		attachChild(compassGeomS); | ||||
| 		attachChild(compassGeomW); | ||||
| 		attachChild(compassGeomE); | ||||
| 
 | ||||
| 		BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt"); | ||||
| 		targetText = new BitmapText(fnt, false); | ||||
| 		targetText.setBox(new Rectangle(-5, 4, 10, 4)); | ||||
| 		targetText.setAlignment(BitmapFont.Align.Center); | ||||
| 		targetText.setQueueBucket(RenderQueue.Bucket.Transparent); | ||||
| 		targetText.setSize( 1.2f ); | ||||
| 		targetText.setText("Target"); | ||||
| 		targetText.setLocalRotation(new Quaternion().fromAngles(0, 3.1415f, 0)); | ||||
| 		attachChild(targetText); | ||||
| 	} | ||||
| 
 | ||||
| 	public void setTargetText(String text) | ||||
| 	{ | ||||
| 		targetText.setText(text); | ||||
| 	} | ||||
| } | ||||
							
								
								
									
										113
									
								
								src/roadtrip/view/GameMenuNode.java
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										113
									
								
								src/roadtrip/view/GameMenuNode.java
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,113 @@ | ||||
| package roadtrip.view; | ||||
| 
 | ||||
| import com.jme3.asset.AssetManager; | ||||
| import com.jme3.font.BitmapFont; | ||||
| import com.jme3.font.BitmapText; | ||||
| import com.jme3.font.Rectangle; | ||||
| import com.jme3.material.Material; | ||||
| import com.jme3.math.ColorRGBA; | ||||
| import com.jme3.math.Quaternion; | ||||
| import com.jme3.math.Vector3f; | ||||
| import com.jme3.renderer.Camera; | ||||
| import com.jme3.renderer.queue.RenderQueue; | ||||
| import com.jme3.scene.Geometry; | ||||
| import com.jme3.scene.Node; | ||||
| import com.jme3.scene.shape.Box; | ||||
| 
 | ||||
| /** | ||||
|  * Created by dejvino on 18.01.2017. | ||||
|  */ | ||||
| public class GameMenuNode extends Node | ||||
| { | ||||
| 	String menuTextPrefix = "~~~~~~~~~~~~~~~~~~~~\n   Road Trip   \n~~~~~~~~~~~~~~~~~~~~\n"; | ||||
| 	String menuEntriesPrefix = ""; | ||||
| 	String[] menuEntries = { "New Game", "Load Game", "Settings", "Credits", "Exit" }; | ||||
| 	int menuEntryIndex = 0; | ||||
| 
 | ||||
| 	BitmapText uiText; | ||||
| 	Node menuBook; | ||||
| 	String menuText = ""; | ||||
| 
 | ||||
| 	public GameMenuNode() { | ||||
|         this("GameMenu"); | ||||
|     } | ||||
| 
 | ||||
|     public GameMenuNode(String name) { | ||||
|         super(name); | ||||
|     } | ||||
| 
 | ||||
|     public void initialize(AssetManager assetManager) | ||||
|     { | ||||
| 	    menuBook = new Node("menu"); | ||||
| 	    Geometry book = new Geometry("book", new Box(8, 8, 1)); | ||||
| 	    Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
| 	    mat.setColor("Color", ColorRGBA.Brown); | ||||
| 	    book.setMaterial(mat); | ||||
| 	    book.setLocalTranslation(0f, 0f, -1.1f); | ||||
| 	    menuBook.attachChild(book); | ||||
| 	    BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt"); | ||||
| 	    uiText = new BitmapText(fnt, false); | ||||
| 	    uiText.setBox(new Rectangle(-5, 7, 12, 14)); | ||||
| 	    uiText.setAlignment(BitmapFont.Align.Left); | ||||
| 	    uiText.setQueueBucket(RenderQueue.Bucket.Transparent); | ||||
| 	    uiText.setSize(1.0f); | ||||
| 	    setMenuText(getMenuText()); | ||||
| 	    menuBook.attachChild(uiText); | ||||
| 
 | ||||
| 	    attachChild(menuBook); | ||||
|     } | ||||
| 
 | ||||
| 	public void setMenuText(String menuText) | ||||
| 	{ | ||||
| 		this.menuText = menuText; | ||||
| 		uiText.setText(menuText); | ||||
| 	} | ||||
| 
 | ||||
| 	public void moveToCamera(Camera cam, Node target) | ||||
| 	{ | ||||
| 		setLocalTranslation(cam.getLocation().add(cam.getRotation().mult(Vector3f.UNIT_Z).mult(30.0f))); | ||||
| 		Quaternion textRot = new Quaternion(); | ||||
| 		textRot.lookAt(new Vector3f(target.getWorldTranslation()).subtractLocal(cam.getLocation()).negate(), Vector3f.UNIT_Y); | ||||
| 		setLocalRotation(textRot); | ||||
| 	} | ||||
| 
 | ||||
| 	public void nextMenuEntry() | ||||
| 	{ | ||||
| 		menuEntryIndex = (menuEntryIndex - 1 + menuEntries.length) % menuEntries.length; | ||||
| 		uiText.setText(getMenuText()); | ||||
| 	} | ||||
| 
 | ||||
| 	public void prevMenuEntry() | ||||
| 	{ | ||||
| 		menuEntryIndex = (menuEntryIndex + 1) % menuEntries.length; | ||||
| 		uiText.setText(getMenuText()); | ||||
| 	} | ||||
| 
 | ||||
| 	public int getMenuEntryIndex() | ||||
| 	{ | ||||
| 		return menuEntryIndex; | ||||
| 	} | ||||
| 
 | ||||
| 	public void setMenuEntriesPrefix(String menuEntriesPrefix) | ||||
| 	{ | ||||
| 		this.menuEntriesPrefix = menuEntriesPrefix; | ||||
| 		uiText.setText(getMenuText()); | ||||
| 	} | ||||
| 
 | ||||
| 	private String getMenuText() | ||||
| 	{ | ||||
| 		StringBuilder sb = new StringBuilder(); | ||||
| 		sb.append(menuTextPrefix); | ||||
| 		sb.append(menuEntriesPrefix); | ||||
| 		for (int i = 0; i < menuEntries.length; i++) { | ||||
| 			String entry = menuEntries[i]; | ||||
| 			boolean selected = (i == menuEntryIndex); | ||||
| 			sb.append(selected ? "]>" : "  "); | ||||
| 			sb.append(entry); | ||||
| 			sb.append(selected ? "<[" : "  "); | ||||
| 			sb.append("\n"); | ||||
| 		} | ||||
| 		return sb.toString(); | ||||
| 	} | ||||
| 
 | ||||
| } | ||||
| @ -2,10 +2,21 @@ | ||||
|  */ | ||||
| package roadtrip.view; | ||||
| 
 | ||||
| import com.jme3.asset.AssetManager; | ||||
| import com.jme3.audio.AudioNode; | ||||
| import com.jme3.audio.AudioSource; | ||||
| import com.jme3.bullet.collision.shapes.BoxCollisionShape; | ||||
| import com.jme3.bullet.collision.shapes.CompoundCollisionShape; | ||||
| import com.jme3.bullet.control.VehicleControl; | ||||
| import com.jme3.material.Material; | ||||
| import com.jme3.math.ColorRGBA; | ||||
| import com.jme3.math.FastMath; | ||||
| import com.jme3.math.Vector3f; | ||||
| import com.jme3.scene.Geometry; | ||||
| import com.jme3.scene.Node; | ||||
| import com.jme3.scene.Spatial; | ||||
| import com.jme3.scene.shape.Box; | ||||
| import com.jme3.scene.shape.Cylinder; | ||||
| import roadtrip.model.VehicleInstance; | ||||
| 
 | ||||
| /** | ||||
| @ -18,18 +29,230 @@ public class VehicleNode extends Node | ||||
| 
 | ||||
|     public VehicleControl vehicleControl; | ||||
| 
 | ||||
|     public Spatial vehicleModel; | ||||
|     public Node vehicleModel; | ||||
| 
 | ||||
|     public AudioNode engineAudio; | ||||
|     public AudioNode wheelsAudio; | ||||
|     public AudioNode wheelSlipAudio; | ||||
| 
 | ||||
|     public VehicleNode(String name, VehicleInstance vehicleInstance, | ||||
|             VehicleControl vehicleControl, Spatial vehicleModel) | ||||
|     public VehicleNode(String name, VehicleInstance vehicleInstance) | ||||
|     { | ||||
|         super(name); | ||||
|         this.vehicleInstance = vehicleInstance; | ||||
|         this.vehicleControl = vehicleControl; | ||||
|         this.vehicleModel = vehicleModel; | ||||
|     } | ||||
| 
 | ||||
| 	public void initialize(AssetManager assetManager) | ||||
| 	{ | ||||
| 		vehicleModel = new Node("VehicleModel"); | ||||
| 		 | ||||
| 		Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
| 		mat.getAdditionalRenderState().setWireframe(true); | ||||
| 		mat.setColor("Color", ColorRGBA.Black); | ||||
| 
 | ||||
| 		//Create four wheels and add them at their locations | ||||
| 		Vector3f wheelDirection = new Vector3f(0, -1, 0); // was 0, -1, 0 | ||||
| 		Vector3f wheelAxle = new Vector3f(-1, 0, 0); // was -1, 0, 0 | ||||
| 		float radius = 1.0f; | ||||
| 		float restLength = 0.3f; | ||||
| 		float yOff = 0.5f; | ||||
| 		float xOff = 1.6f; | ||||
| 		float zOff = 2f; | ||||
| 
 | ||||
| 		Material matBody = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); | ||||
| 		matBody.setFloat("Shininess", 32f); | ||||
| 		matBody.setBoolean("UseMaterialColors", true); | ||||
| 		matBody.setColor("Ambient",  ColorRGBA.Black); | ||||
| 		matBody.setColor("Diffuse",  ColorRGBA.Red); | ||||
| 		matBody.setColor("Specular", ColorRGBA.White); | ||||
| 
 | ||||
| 
 | ||||
| 		if (vehicleInstance.carType == VehicleInstance.WEAK) { | ||||
| 			Spatial carBody = assetManager.loadModel("Models/rivercrossing.j3o"); | ||||
| 			carBody.setLocalScale(1.1f, 0.8f, 0.8f); | ||||
| 			carBody.setLocalTranslation(0f, -1f, 0f); | ||||
| 			carBody.rotate(0f, 3.1415f, 0f); | ||||
| 			vehicleModel.attachChild(carBody); | ||||
| 		} else { | ||||
| 			Geometry carBody = new Geometry("car body", new Box(new Vector3f(0.0f, 1f, 0.0f), 1.4f, 0.5f, 3.6f)); | ||||
| 			carBody.setMaterial(matBody); | ||||
| 			vehicleModel.attachChild(carBody); | ||||
| 		} | ||||
| 
 | ||||
| 		//create a compound shape and attach the BoxCollisionShape for the car body at 0,1,0 | ||||
| 		//this shifts the effective center of mass of the BoxCollisionShape to 0,-1,0 | ||||
| 		CompoundCollisionShape compoundShape = new CompoundCollisionShape(); | ||||
| 		BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.4f, 0.5f, 3.6f)); | ||||
| 		compoundShape.addChildShape(box, new Vector3f(0, 1, 0)); | ||||
| 
 | ||||
| 		if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
| 			BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.4f, 0.8f, 1.0f)); | ||||
| 			compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, 2f)); | ||||
| 
 | ||||
| 			Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, 2f), 1.4f, 0.8f, 1.0f)); | ||||
| 			carCabin.setMaterial(matBody); | ||||
| 			vehicleModel.attachChild(carCabin); | ||||
| 		} else if (vehicleInstance.carType == VehicleInstance.SPORT) { | ||||
| 			BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.2f, 0.6f, 2.0f)); | ||||
| 			compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, -1f)); | ||||
| 
 | ||||
| 			Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, -1f), 1.2f, 0.6f, 2.0f)); | ||||
| 			carCabin.setMaterial(matBody); | ||||
| 			vehicleModel.attachChild(carCabin); | ||||
| 		} | ||||
| 
 | ||||
| 		vehicleControl = new VehicleControl(compoundShape, 500); | ||||
| 
 | ||||
| 		//setting suspension values for wheels, this can be a bit tricky | ||||
| 		//see also https://docs.google.com/Doc?docid=0AXVUZ5xw6XpKZGNuZG56a3FfMzU0Z2NyZnF4Zmo&hl=en | ||||
| 		float stiffness = 30.0f;//200=f1 car | ||||
| 		float compValue = .1f; //(should be lower than damp) | ||||
| 		float dampValue = .2f; | ||||
| 		vehicleControl.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
| 		vehicleControl.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
| 		vehicleControl.setSuspensionStiffness(stiffness); | ||||
| 		vehicleControl.setMaxSuspensionForce(10000.0f); | ||||
| 
 | ||||
| 		Cylinder wheelMesh = new Cylinder(16, 16, radius, radius * 0.2f, true); | ||||
| 
 | ||||
| 		Node node1 = new Node("wheel 1 node"); | ||||
| 		Geometry wheels1 = new Geometry("wheel 1", wheelMesh); | ||||
| 		node1.attachChild(wheels1); | ||||
| 		wheels1.rotate(0, FastMath.HALF_PI, 0); | ||||
| 		wheels1.setMaterial(mat); | ||||
| 		vehicleControl.addWheel(node1, new Vector3f(-xOff, yOff, zOff), | ||||
| 				wheelDirection, wheelAxle, restLength, radius, true); | ||||
| 
 | ||||
| 		Node node2 = new Node("wheel 2 node"); | ||||
| 		Geometry wheels2 = new Geometry("wheel 2", wheelMesh); | ||||
| 		node2.attachChild(wheels2); | ||||
| 		wheels2.rotate(0, FastMath.HALF_PI, 0); | ||||
| 		wheels2.setMaterial(mat); | ||||
| 		vehicleControl.addWheel(node2, new Vector3f(xOff, yOff, zOff), | ||||
| 				wheelDirection, wheelAxle, restLength, radius, true); | ||||
| 
 | ||||
| 		Node node3 = new Node("wheel 3 node"); | ||||
| 		Geometry wheels3 = new Geometry("wheel 3", wheelMesh); | ||||
| 		node3.attachChild(wheels3); | ||||
| 		wheels3.rotate(0, FastMath.HALF_PI, 0); | ||||
| 		wheels3.setMaterial(mat); | ||||
| 		vehicleControl.addWheel(node3, new Vector3f(-xOff, yOff, -zOff), | ||||
| 				wheelDirection, wheelAxle, restLength, radius, false); | ||||
| 
 | ||||
| 		Node node4 = new Node("wheel 4 node"); | ||||
| 		Geometry wheels4 = new Geometry("wheel 4", wheelMesh); | ||||
| 		node4.attachChild(wheels4); | ||||
| 		wheels4.rotate(0, FastMath.HALF_PI, 0); | ||||
| 		wheels4.setMaterial(mat); | ||||
| 		vehicleControl.addWheel(node4, new Vector3f(xOff, yOff, -zOff), | ||||
| 				wheelDirection, wheelAxle, restLength, radius, false); | ||||
| 
 | ||||
| 		vehicleModel.attachChild(node1); | ||||
| 		vehicleModel.attachChild(node2); | ||||
| 		vehicleModel.attachChild(node3); | ||||
| 		vehicleModel.attachChild(node4); | ||||
| 
 | ||||
| 		if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
| 			Node node5 = new Node("wheel 5 node"); | ||||
| 			Geometry wheels5 = new Geometry("wheel 5", wheelMesh); | ||||
| 			node5.attachChild(wheels5); | ||||
| 			wheels5.rotate(0, FastMath.HALF_PI, 0); | ||||
| 			wheels5.setMaterial(mat); | ||||
| 			vehicleControl.addWheel(node5, new Vector3f(-xOff, yOff, 2.1f* -zOff), | ||||
| 					wheelDirection, wheelAxle, restLength, radius, false); | ||||
| 
 | ||||
| 			Node node6 = new Node("wheel 6 node"); | ||||
| 			Geometry wheels6 = new Geometry("wheel 6", wheelMesh); | ||||
| 			node6.attachChild(wheels6); | ||||
| 			wheels6.rotate(0, FastMath.HALF_PI, 0); | ||||
| 			wheels6.setMaterial(mat); | ||||
| 			vehicleControl.addWheel(node6, new Vector3f(xOff, yOff, 2.1f* -zOff), | ||||
| 					wheelDirection, wheelAxle, restLength, radius, false); | ||||
| 
 | ||||
| 			vehicleModel.attachChild(node5); | ||||
| 			vehicleModel.attachChild(node6); | ||||
| 		} | ||||
| 
 | ||||
| 		vehicleControl.getWheel(0).setFrictionSlip(0.8f); | ||||
| 		vehicleControl.getWheel(1).setFrictionSlip(0.8f); | ||||
| 		vehicleControl.getWheel(2).setFrictionSlip(0.6f); | ||||
| 		vehicleControl.getWheel(3).setFrictionSlip(0.6f); | ||||
| 
 | ||||
| 		if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
| 			vehicleControl.getWheel(4).setFrictionSlip(0.6f); | ||||
| 			vehicleControl.getWheel(5).setFrictionSlip(0.6f); | ||||
| 		} | ||||
| 		vehicleControl.setPhysicsLocation(new Vector3f(5f, 30f, 5f)); | ||||
| 
 | ||||
| 		VehicleNode vehicle = this; | ||||
| 		vehicle.attachChild(vehicleModel); | ||||
| 
 | ||||
| 		vehicle.engineAudio  = new AudioNode(assetManager, "Sounds/engine.ogg", false); | ||||
| 		vehicle.engineAudio.setPositional(true); | ||||
| 		vehicle.engineAudio.setLooping(true); | ||||
| 		vehicle.engineAudio.setReverbEnabled(true); | ||||
| 		vehicle.engineAudio.setRefDistance(5); | ||||
| 		vehicle.engineAudio.setMaxDistance(1000000); | ||||
| 		vehicle.attachChild(vehicle.engineAudio); | ||||
| 
 | ||||
| 		vehicle.wheelsAudio  = new AudioNode(assetManager, "Sounds/wheels.ogg", false); | ||||
| 		vehicle.wheelsAudio.setPositional(true); | ||||
| 		vehicle.wheelsAudio.setLooping(true); | ||||
| 		//wheelsAudio.setReverbEnabled(true); | ||||
| 		vehicle.wheelsAudio.setRefDistance(1f); | ||||
| 		vehicle.wheelsAudio.setMaxDistance(1000000f); | ||||
| 		vehicle.wheelsAudio.play(); | ||||
| 		vehicle.attachChild(vehicle.wheelsAudio); | ||||
| 
 | ||||
| 		vehicle.wheelSlipAudio  = new AudioNode(assetManager, "Sounds/wheel-slip.ogg", false); | ||||
| 		vehicle.wheelSlipAudio.setPositional(true); | ||||
| 		vehicle.wheelSlipAudio.setLooping(true); | ||||
| 		//wheelsAudio.setReverbEnabled(true); | ||||
| 		vehicle.wheelSlipAudio.setRefDistance(5); | ||||
| 		vehicle.wheelSlipAudio.setMaxDistance(1000000); | ||||
| 		vehicle.wheelSlipAudio.play(); | ||||
| 		vehicle.attachChild(vehicle.wheelSlipAudio); | ||||
| 
 | ||||
| 		vehicle.addControl(vehicleControl); | ||||
| 		vehicleControl.setPhysicsLocation(new Vector3f(10f + (float)Math.random() * 40f, 28f, 12f + (float)Math.random() * 40f)); | ||||
| 	} | ||||
| 
 | ||||
| 	public void update(float tpf) | ||||
| 	{ | ||||
| 		VehicleNode vehicle = this; | ||||
| 		vehicle.vehicleInstance.accelerationSmooth = (vehicle.vehicleInstance.accelerationSmooth + vehicle.vehicleInstance.accelerationValue * (tpf * 10f)) / (1 + tpf * 10f); | ||||
| 		vehicle.engineAudio.setVelocity(new Vector3f(0, 0, 0)); | ||||
| 		vehicle.engineAudio.updateGeometricState(); | ||||
| 		vehicle.engineAudio.setPitch(Math.max(0.5f, Math.min(vehicle.vehicleInstance.accelerationSmooth / vehicle.vehicleInstance.accelerationForce * 2f, 2.0f))); | ||||
| 		boolean engineRunning = (vehicle.vehicleInstance.accelerationValue > 0.01f || vehicle.vehicleInstance.accelerationValue < -0.01f); | ||||
| 		if ((vehicle.engineAudio.getStatus() == AudioSource.Status.Playing) && !engineRunning) { | ||||
| 			vehicle.engineAudio.stop(); | ||||
| 		} | ||||
| 		if ((vehicle.engineAudio.getStatus() != AudioSource.Status.Playing) && engineRunning) { | ||||
| 			vehicle.engineAudio.play(); | ||||
| 		} | ||||
| 
 | ||||
| 		vehicle.wheelsAudio.updateGeometricState(); | ||||
| 		float wheelRot = Math.abs(vehicle.vehicleControl.getWheel(0).getDeltaRotation() + vehicle.vehicleControl.getWheel(1).getDeltaRotation()) / tpf / 100f; | ||||
| 		// TODO: pitch | ||||
| 		//System.out.println("wheel rot: " + wheelRot); | ||||
| 		//wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); | ||||
| 		vehicle.wheelsAudio.setVolume(Math.max(0.0001f, Math.min(wheelRot, 1.0f)) - 0.0001f); | ||||
| 		if ((vehicle.wheelsAudio.getStatus() == AudioSource.Status.Playing) && wheelRot < 10f) { | ||||
| 			vehicle.wheelsAudio.stop(); | ||||
| 		} | ||||
| 		if ((vehicle.wheelsAudio.getStatus() != AudioSource.Status.Playing) && wheelRot > 10f) { | ||||
| 			vehicle.wheelsAudio.play(); | ||||
| 		} | ||||
| 
 | ||||
| 		vehicle.wheelSlipAudio.updateGeometricState(); | ||||
| 		float slipAll = 0f; | ||||
| 		for (int i = 0; i < vehicle.vehicleControl.getNumWheels(); i++) { | ||||
| 			slipAll += vehicle.vehicleControl.getWheel(i).getSkidInfo(); | ||||
| 		} | ||||
| 		float slip = 1f - (slipAll) / vehicle.vehicleControl.getNumWheels(); | ||||
| 		float wheelSlip = (slip * slip * slip * slip * slip * slip * slip) / tpf / 40f; | ||||
| 		// TODO: pitch | ||||
| 		//wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); | ||||
| 		vehicle.wheelSlipAudio.setVolume(Math.max(0.0001f, Math.min(wheelSlip, 1.0f)) - 0.0001f); | ||||
| 	} | ||||
| } | ||||
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