Map: added grass and depth-of-field filter.

This commit is contained in:
Dejvino
2017-01-28 00:47:11 +01:00
parent 94faf05d7e
commit a32565ef00
8 changed files with 72 additions and 4 deletions
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Material MyMaterial : Common/MatDefs/Light/Lighting.j3md {
MaterialParameters {
DiffuseMap : Models/grass.png
GlowColor : 0.0 0.0 0.0 1.0
Specular : 0.0 0.0 0.0 1.0
Diffuse : 0.9258238 0.9258238 0.9258238 1.0
UseMaterialColors : true
ParallaxHeight : 0.05
Ambient : 0.9258238 0.9258238 0.9258238 1.0
Shininess : 12.5
}
AdditionalRenderState {
FaceCull Off
Wireframe Off
DepthWrite On
PolyOffset 0.0 0.0
AlphaTestFalloff 0.0
Blend PremultAlpha
PointSprite Off
ColorWrite On
DepthTest On
}
}
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#
#Fri Jan 27 21:02:15 CET 2017
ORIGINAL_PATH=Models/grass.scene
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