mirror of
https://github.com/Dejvino/roadtrip
synced 2024-11-14 04:57:28 +00:00
Added compass.
This commit is contained in:
parent
3fdd9faffa
commit
e134a8fb18
@ -26,6 +26,7 @@ import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.scene.control.CameraControl.ControlDirection;
|
||||
import com.jme3.scene.debug.Arrow;
|
||||
import com.jme3.scene.shape.Box;
|
||||
import com.jme3.scene.shape.Cylinder;
|
||||
import com.jme3.terrain.geomipmap.TerrainGrid;
|
||||
@ -91,6 +92,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
||||
|
||||
private Vector3f journeyTarget = new Vector3f(50, 0f, 50f);
|
||||
private Node targetNode;
|
||||
private Node compassNode;
|
||||
|
||||
float inputTurning;
|
||||
float inputAccel;
|
||||
@ -135,6 +137,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
||||
addPlayer();
|
||||
|
||||
addTarget();
|
||||
addCompass();
|
||||
|
||||
chaseCam = new ChaseCamera(cam, playerNode, inputManager);
|
||||
chaseCam.setDefaultDistance(60f);
|
||||
@ -388,6 +391,30 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
||||
targetNode.setLocalTranslation(journeyTarget);
|
||||
}
|
||||
|
||||
private void addCompass()
|
||||
{
|
||||
Material matRed = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
matRed.setColor("Color", ColorRGBA.Red);
|
||||
Material matBlack = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
matBlack.setColor("Color", ColorRGBA.Black);
|
||||
|
||||
Geometry compassGeomN = new Geometry("compass-N", new Arrow(new Vector3f(0.0f, 0.0f, 1.2f)));
|
||||
compassGeomN.setMaterial(matRed);
|
||||
Geometry compassGeomS = new Geometry("compass-S", new Arrow(new Vector3f(0.0f, 0.0f, -1.0f)));
|
||||
compassGeomS.setMaterial(matBlack);
|
||||
Geometry compassGeomW = new Geometry("compass-W", new Arrow(new Vector3f(-1.0f, 0.0f, 0.0f)));
|
||||
compassGeomW.setMaterial(matBlack);
|
||||
Geometry compassGeomE = new Geometry("compass-E", new Arrow(new Vector3f(1.0f, 0.0f, 0.0f)));
|
||||
compassGeomE.setMaterial(matBlack);
|
||||
|
||||
compassNode = new Node("compass");
|
||||
compassNode.attachChild(compassGeomN);
|
||||
compassNode.attachChild(compassGeomS);
|
||||
compassNode.attachChild(compassGeomW);
|
||||
compassNode.attachChild(compassGeomE);
|
||||
rootNode.attachChild(compassNode);
|
||||
}
|
||||
|
||||
private void addMap() {
|
||||
// TERRAIN TEXTURE material
|
||||
this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
|
||||
@ -557,12 +584,16 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
|
||||
playerPos2d.y = 0;
|
||||
Vector3f targetPos2d = new Vector3f(targetNode.getWorldTranslation());
|
||||
targetPos2d.y = 0;
|
||||
float targetDistance = playerPos2d.distance(targetPos2d);
|
||||
Vector3f targetDir = targetPos2d.subtract(playerPos2d);
|
||||
float targetDistance = targetDir.length();
|
||||
if (targetDistance < 5f) {
|
||||
double angle = Math.random() * 2d - 1d;
|
||||
journeyTarget = journeyTarget.add(new Quaternion().fromAngleAxis((float) angle, Vector3f.UNIT_Y).mult(Vector3f.UNIT_Z).mult(100f));
|
||||
targetNode.setLocalTranslation(journeyTarget);
|
||||
}
|
||||
|
||||
compassNode.setLocalTranslation(new Vector3f(playerNode.getWorldTranslation()).addLocal(0f, 5f, 0f));
|
||||
compassNode.setLocalRotation(new Quaternion().fromAngles(0f, (float)Math.atan2(targetDir.x, targetDir.z)/*targetDir.angleBetween(Vector3f.UNIT_Z)*/, 0f));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
Loading…
Reference in New Issue
Block a user