Code split to allow small LLM to work on it
This commit is contained in:
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@ -137,6 +137,14 @@ python3 tools/engine.py --action "I head to the market"
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```
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## Testing Commands
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nWhen committing, also use the pre-commit validator to check for oversized Python files.
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n## Pre-commit Validation
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Before committing, run the pre-commit validator script to ensure no Python file is too large.
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```bash
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./pre-commit.sh
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```
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Always run tests before making changes. This prevents runtime errors like missing imports.
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9
pre-commit.sh
Executable file
9
pre-commit.sh
Executable file
@ -0,0 +1,9 @@
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#!/bin/bash
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ERRORS=$(python3 -c "import os; [f for f in os.listdir('./tools') if f.endswith('.py') and os.path.getsize(os.path.join('./tools', f)) > 2048]")
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if [ -z "$ERRORS" ]; then
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echo "OK"
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else
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echo "You need to refactor this:"
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echo "$ERRORS"
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exit 1
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fi
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1069
tools/engine.py
1069
tools/engine.py
File diff suppressed because it is too large
Load Diff
63
tools/llm.py
Normal file
63
tools/llm.py
Normal file
@ -0,0 +1,63 @@
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#!/usr/bin/env python3
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"""
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llm.py — LLM interaction layer for The Chaos engine.
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Provides the low-level call_llm function and environment variable setup
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for provider-specific auth.
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"""
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from __future__ import annotations
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import os
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from state import append_llm_log
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def set_llm_env(model: str, api_key: str | None, api_base: str | None) -> None:
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"""Set provider-specific env vars for litellm."""
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prefix = model.split("/")[0].upper()
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key = api_key or "sk-placeholder"
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os.environ[f"{prefix}_API_KEY"] = key
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if api_base:
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os.environ[f"{prefix}_API_BASE"] = api_base
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def call_llm(
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messages: list[dict],
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*,
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model: str,
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temperature: float,
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timeout: int,
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max_tokens: int,
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label: str = "",
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on_debug: callable = None,
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) -> str | None:
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"""Make a single LLM call. Returns content text or None on error."""
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try:
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import litellm
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except ImportError:
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if on_debug:
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on_debug("llm_error", {"label": label, "error": "litellm not installed"})
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return None
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try:
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response = litellm.completion(
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model=model,
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messages=messages,
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temperature=temperature,
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stream=False,
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timeout=timeout,
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max_tokens=max_tokens,
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)
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content = getattr(response.choices[0].message, 'content', None) or ""
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reasoning = getattr(response.choices[0].message, 'reasoning_content', None) or ""
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if reasoning and reasoning not in content:
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append_llm_log(f"\n--- {label} [reasoning] ---\n{reasoning}")
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text = content or reasoning
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append_llm_log(f"\n--- {label} ---\n{text}")
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return text
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except Exception as e:
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err_msg = f"{type(e).__name__}: {e}"
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append_llm_log(f"\n--- LLM ERROR ({label}) ---\n{err_msg}")
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if on_debug:
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on_debug("llm_error", {"label": label, "error": err_msg})
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return None
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35
tools/models.py
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35
tools/models.py
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@ -0,0 +1,35 @@
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#!/usr/bin/env python3
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"""
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models.py — Data classes for The Chaos game engine.
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"""
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from __future__ import annotations
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from dataclasses import dataclass, field
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from typing import Optional
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@dataclass
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class GenerationResult:
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"""Legacy result — kept for backward compat with CLI main()."""
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narrative: str
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choices: list[str] = field(default_factory=list)
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log_entry: Optional[str] = None
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ambience: Optional[str] = None
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character_updates: Optional[str] = None
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world_updates: Optional[str] = None
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journal_add: list[str] = field(default_factory=list)
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journal_done: list[str] = field(default_factory=list)
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error: Optional[str] = None
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@dataclass
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class TurnResult:
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"""Output of a complete turn via finalize_turn tool."""
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book_log: str = ""
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user_prompt: str = ""
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ambience: Optional[str] = None
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log_entry: Optional[str] = None
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error: Optional[str] = None
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debug_info: str = ""
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changes: list[str] = field(default_factory=list)
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27
tools/paths.py
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27
tools/paths.py
Normal file
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#!/usr/bin/env python3
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"""
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paths.py — Path constants for The Chaos game engine.
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Shared by engine.py, run.py, and all sub-modules.
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"""
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from __future__ import annotations
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from datetime import date
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from pathlib import Path
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BASE_DIR = Path(__file__).resolve().parent.parent
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SESSION_DIR = BASE_DIR / 'session'
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CONFIG_PATH = SESSION_DIR / 'config.json'
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CHAR_PATH = SESSION_DIR / 'character.md'
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WORLD_PATH = SESSION_DIR / 'world.md'
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BOOK_PATH = SESSION_DIR / 'book.md'
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JOURNAL_PATH = SESSION_DIR / 'journal.md'
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AMBIENCE_PATH = SESSION_DIR / 'ambience.md'
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LOG_DIR = SESSION_DIR / 'log'
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LLM_LOG_PATH = SESSION_DIR / 'llm.log'
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AMBIENCE_OPTIONS_PATH = SESSION_DIR / "ambience_options.md"
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CHANGES_PATH = SESSION_DIR / "changes.md"
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AUDIO_DIR = SESSION_DIR / "audio"
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TODAY = date.today().isoformat()
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86
tools/prompts.py
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86
tools/prompts.py
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@ -0,0 +1,86 @@
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#!/usr/bin/env python3
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"""
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prompts.py — System prompt templates for The Chaos game engine.
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"""
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from __future__ import annotations
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from string import Template
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SYSTEM_PROMPT = Template("""You are the DM for "The Chaos". Narrate in 2nd person ("You"), vivid but concise. Player: Dillion.
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## Rules
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- **Odds**: 1d6, 4+ favourable, 3- trouble.
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- **Traits**: 3d6, roll UNDER trait.
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- **Combat**: 1d6, 4+ hits. Damage: 1d6 + mod - armour.
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- **Wounds at 0 HP**: 1d6 → 1-2 die, 3-4 -1 max HP, 5-6 -1 all rolls until healed.
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- **Modifiers**: Favourable +1, Risky -1, Desperate -2.
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## Tools (action only)
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Wrap in ```tool to perform an action:
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```
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{"tool": "roll", "args": {"dice": "1d6"}}
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```
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- **roll** — dice, modifier
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- **player_roll** — dice, reason
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- **character_update** — content: "full sheet" (if HP/cash/gear/stats change)
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- **world_update** — content: "full world" (if NPCs/locations/threads change)
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- **journal_update** — add: [...], done: [...]
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You have the full state above — no need to look anything up. Just write the story and use tools when the player's action changes something.
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## State
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### Character
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$character
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### World
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$world
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### Log
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$log
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### Story
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$story""")
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PROSE_PROMPT = Template("""You are the DM for "The Chaos". Narrate in 2nd person ("You"), vivid but concise. Player: Dillion.
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## Rules
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- **Odds**: 1d6, 4+ favourable, 3- trouble.
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- **Traits**: 3d6, roll UNDER trait.
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- **Combat**: 1d6, 4+ hits. Damage: 1d6 + mod - armour.
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- **Wounds at 0 HP**: 1d6 → 1-2 die, 3-4 -1 max HP, 5-6 -1 all rolls until healed.
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- **Modifiers**: Favourable +1, Risky -1, Desperate -2.
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A die is cast at the start of each turn — incorporate it into your narrative.
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End your response with a `### Changes` block listing what changed:
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### Changes
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- Current Health: 3
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- Cash: 45 silver
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- Added to inventory: Silver key
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- Removed from inventory: Torches (10)
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- Replaced gear: Mace (1d6+1) → Mace (1d6+2)
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- Note: Found a hidden passage
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- Journal done: Defeat the demon
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- Journal add: Investigate the mine
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Only include lines for things that actually changed. Omit unused lines entirely.
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## State
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### Character
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$character
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### World
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$world
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### Log
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$log
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### Story
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$story""")
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13
tools/run.py
13
tools/run.py
@ -24,7 +24,10 @@ from rich.markdown import Markdown as RichMarkdown
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from rich.theme import Theme
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# ── Game engine ─────────────────────────────────────────
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from engine import GameEngine, GenerationResult, TurnResult, LLM_LOG_PATH
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from engine import GameEngine
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from models import GenerationResult, TurnResult
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from paths import LLM_LOG_PATH
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import state
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# ── Optional miniaudio ────────────────────────────────────
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try:
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@ -1033,17 +1036,17 @@ class ChaosTUI(App):
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from datetime import datetime
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ts = datetime.now().strftime("%H:%M")
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if result.log_entry:
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self.engine.append_log(f"- **{ts}** — {result.log_entry}")
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state.append_log(f"- **{ts}** — {result.log_entry}")
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elif result.book_log:
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first_line = result.book_log.strip().split("\n")[0][:80]
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self.engine.append_log(f"- **Turn** — {first_line}")
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state.append_log(f"- **Turn** — {first_line}")
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# Archive the turn's book log
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if result.book_log:
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self.engine.archive_turn(result.book_log)
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state.archive_turn(result.book_log)
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# Apply state changes
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self.engine.apply_state(result)
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state.apply_state(result)
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# Display the next user prompt
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self._display_scene(result)
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210
tools/state.py
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210
tools/state.py
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#!/usr/bin/env python3
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"""
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state.py — Game state persistence and file I/O for The Chaos engine.
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Standalone functions that read/write session files. No dependency on
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GameEngine or other modules besides paths.
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"""
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from __future__ import annotations
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import re
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import sys
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from datetime import date, datetime, timedelta
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from pathlib import Path
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from paths import (
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CHAR_PATH, WORLD_PATH, BOOK_PATH, JOURNAL_PATH, AMBIENCE_PATH,
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LOG_DIR, LLM_LOG_PATH, AMBIENCE_OPTIONS_PATH, CHANGES_PATH,
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AUDIO_DIR, TODAY,
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)
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from models import TurnResult
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def read_file(path: Path) -> str:
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"""Read a text file, return empty string if missing."""
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return path.read_text().strip() if path.exists() else ""
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def read_recent_log(max_entries: int = 5) -> str:
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"""Read the latest log file and return the last N entries."""
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log_path = LOG_DIR / f"{TODAY}.md"
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if not log_path.exists():
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yesterday = (date.today() - timedelta(days=1)).isoformat()
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log_path = LOG_DIR / f"{yesterday}.md"
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if not log_path.exists():
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return "*No recent events.*"
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lines = log_path.read_text().splitlines()
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entries = [l for l in lines if l.strip().startswith("- ")]
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return "\n".join(entries[-max_entries:]) or "*No recent events.*"
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def read_recent_book(max_turns: int = 1) -> str:
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"""Return the last N turns from the book as context."""
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text = read_file(BOOK_PATH)
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if not text:
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return "*No prior story.*"
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turns = text.split("\n## ")
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recent = turns[-max_turns:]
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return "\n## ".join(recent) if len(turns) > 1 else recent[0]
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def truncate_world(text: str) -> str:
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"""Extract key world context: NPCs, factions, active threads, rumours."""
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if not text or text == "*No world state.*":
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return text
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sections = re.split(r"\n(?=## |### )", text)
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parts = []
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for sec in sections:
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header = sec.split("\n")[0].strip() if sec else ""
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if "Active Threads" in header:
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parts.append(sec)
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elif "Notable NPCs" in header or "Factions at Play" in header or "### Rumours" in header:
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parts.append(sec)
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result = "\n\n".join(parts)
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return result or text[:1500] + "\n_(world truncated)_"
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def get_valid_ambiences() -> set[str]:
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"""Parse ambience_options.md and return set of valid ambience names."""
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valid = {"silence"}
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if not AMBIENCE_OPTIONS_PATH.exists():
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return valid
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in_table = False
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for line in AMBIENCE_OPTIONS_PATH.read_text().splitlines():
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s = line.strip()
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if not s.startswith("|") or not s.endswith("|"):
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in_table = False
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continue
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if in_table and all(c in "-:| " for c in s):
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continue
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parts = [p.strip() for p in s.split("|") if p.strip()]
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if not parts:
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continue
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if not in_table:
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in_table = True
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continue
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name = parts[0].lower()
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files_str = parts[1] if len(parts) > 1 else ""
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files = [f.strip() for f in files_str.split(",")]
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has_files = any((AUDIO_DIR / f).exists() or f for f in files)
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if has_files:
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valid.add(name)
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return valid
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def validate_update_size(name: str, new_content: str, path: Path) -> bool:
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"""Reject updates more than 30% shorter than existing — likely partial paste."""
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if not path.exists():
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return True
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old = path.read_text().strip()
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if not old:
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return True
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ratio = len(new_content) / len(old)
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if ratio < 0.7:
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print(
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f"WARNING: {name} update rejected ({ratio:.0%} of original size "
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f"= {len(new_content)} vs {len(old)} chars) — likely a partial paste.",
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file=sys.stderr,
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)
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return False
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return True
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def apply_state(result: TurnResult) -> None:
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"""Write state changes from a TurnResult to disk."""
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if result.ambience:
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AMBIENCE_PATH.write_text(result.ambience.strip().lower() + "\n")
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if result.changes:
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CHANGES_PATH.write_text("\n".join(result.changes) + "\n")
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else:
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CHANGES_PATH.write_text("")
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def archive_turn(narrative: str) -> None:
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"""Append the narrative as a new turn in book.md."""
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timestamp = datetime.now().strftime("%Y-%m-%d %H:%M")
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heading = f"\n\n## Turn — {timestamp}\n\n"
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BOOK_PATH.parent.mkdir(parents=True, exist_ok=True)
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with open(BOOK_PATH, "a") as f:
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f.write(heading + narrative.strip() + "\n")
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def append_log(entry: str) -> None:
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"""Append a log entry to today's log file."""
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LOG_DIR.mkdir(parents=True, exist_ok=True)
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log_path = LOG_DIR / f"{TODAY}.md"
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if not log_path.exists():
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log_path.write_text(f"# Session Log — {TODAY}\n\n")
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with open(log_path, "a") as f:
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f.write(entry.strip() + "\n")
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def append_llm_log(text: str) -> None:
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"""Append raw LLM activity to llm.log for debugging."""
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LLM_LOG_PATH.parent.mkdir(parents=True, exist_ok=True)
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with open(LLM_LOG_PATH, "a") as f:
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f.write(text + "\n")
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def update_journal(add: list[str] | None = None, done: list[str] | None = None) -> None:
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"""Add or complete TODO items in journal.md."""
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if not JOURNAL_PATH.exists():
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JOURNAL_PATH.write_text("# Journal\n\n## TODO\n\n## DONE\n\n")
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lines = JOURNAL_PATH.read_text().splitlines()
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todo_items: list[str] = []
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done_items: list[str] = []
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before_todo: list[str] = []
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between: list[str] = []
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after_done: list[str] = []
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section = "before_todo"
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for line in lines:
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stripped = line.strip()
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if stripped == "## TODO":
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section = "todo"
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before_todo.append(line)
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elif stripped == "## DONE":
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section = "done"
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between.append(line)
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elif section == "before_todo":
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before_todo.append(line)
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elif section == "todo":
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if stripped.startswith("- "):
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todo_items.append(stripped[2:])
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else:
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between.append(line)
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elif section == "done":
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if stripped.startswith("- "):
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done_items.append(stripped[2:])
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else:
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after_done.append(line)
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if done:
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done_set = set(done)
|
||||
todo_items = [i for i in todo_items if i not in done_set]
|
||||
new_done = [i for i in done if i not in done_items]
|
||||
done_items.extend(new_done)
|
||||
|
||||
if add:
|
||||
todo_set = set(todo_items)
|
||||
new_todo = [i for i in add if i not in todo_set]
|
||||
todo_items = new_todo + todo_items
|
||||
|
||||
out = list(before_todo)
|
||||
for item in todo_items:
|
||||
out.append(f"- {item}")
|
||||
out.extend(between)
|
||||
for item in done_items:
|
||||
out.append(f"- {item}")
|
||||
out.extend(after_done)
|
||||
|
||||
cleaned = []
|
||||
prev_blank = False
|
||||
for line in out:
|
||||
is_blank = line.strip() == ""
|
||||
if is_blank and prev_blank:
|
||||
continue
|
||||
cleaned.append(line)
|
||||
prev_blank = is_blank
|
||||
JOURNAL_PATH.write_text("\n".join(cleaned) + "\n")
|
||||
@ -5,47 +5,57 @@ import sys
|
||||
import os
|
||||
import ast
|
||||
|
||||
MODULES = [
|
||||
'engine.py',
|
||||
'paths.py',
|
||||
'models.py',
|
||||
'prompts.py',
|
||||
'state.py',
|
||||
'tools_handler.py',
|
||||
'llm.py',
|
||||
]
|
||||
|
||||
def check_missing_imports():
|
||||
"""Check for missing imports that would cause NameError."""
|
||||
errors = []
|
||||
tool_dir = os.path.dirname(__file__)
|
||||
|
||||
# Check engine.py
|
||||
engine_path = os.path.join(os.path.dirname(__file__), 'engine.py')
|
||||
with open(engine_path, 'r') as f:
|
||||
engine_content = f.read()
|
||||
for mod_file in MODULES:
|
||||
mod_path = os.path.join(tool_dir, mod_file)
|
||||
if not os.path.exists(mod_path):
|
||||
errors.append(f"Module not found: {mod_file}")
|
||||
continue
|
||||
with open(mod_path, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Parse the file to find all names used
|
||||
tree = ast.parse(engine_content)
|
||||
tree = ast.parse(content)
|
||||
|
||||
# Collect all names that are used (not defined)
|
||||
names_used = set()
|
||||
for node in ast.walk(tree):
|
||||
if isinstance(node, ast.Name):
|
||||
names_used.add(node.id)
|
||||
names_used = set()
|
||||
for node in ast.walk(tree):
|
||||
if isinstance(node, ast.Name):
|
||||
names_used.add(node.id)
|
||||
|
||||
# Check for common missing imports
|
||||
common_modules = {
|
||||
'random',
|
||||
're',
|
||||
'json',
|
||||
'traceback',
|
||||
'datetime',
|
||||
'time',
|
||||
'os',
|
||||
'sys',
|
||||
'pathlib',
|
||||
'functools',
|
||||
'collections',
|
||||
'typing',
|
||||
'io',
|
||||
'string',
|
||||
}
|
||||
common_modules = {
|
||||
'random',
|
||||
're',
|
||||
'json',
|
||||
'traceback',
|
||||
'datetime',
|
||||
'time',
|
||||
'os',
|
||||
'sys',
|
||||
'pathlib',
|
||||
'functools',
|
||||
'collections',
|
||||
'typing',
|
||||
'io',
|
||||
'string',
|
||||
}
|
||||
|
||||
for module in common_modules:
|
||||
if module in names_used and not hasattr(sys.modules.get(module, None), '__file__'):
|
||||
# Check if it's used but not imported
|
||||
if f'import {module}' not in engine_content and f'from {module} import' not in engine_content:
|
||||
errors.append(f"Missing import: {module}")
|
||||
for module in common_modules:
|
||||
if module in names_used and not hasattr(sys.modules.get(module, None), '__file__'):
|
||||
if f'import {module}' not in content and f'from {module} import' not in content:
|
||||
errors.append(f"{mod_file}: Missing import: {module}")
|
||||
|
||||
return errors
|
||||
|
||||
@ -57,5 +67,5 @@ if __name__ == '__main__':
|
||||
print(f" - {error}")
|
||||
sys.exit(1)
|
||||
else:
|
||||
print("✓ All imports present")
|
||||
print("✓ All imports present across all modules")
|
||||
sys.exit(0)
|
||||
|
||||
@ -1,43 +1,60 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Test that the engine module can be imported without errors."""
|
||||
"""Test that all engine modules can be imported without errors."""
|
||||
|
||||
import sys
|
||||
import os
|
||||
import traceback
|
||||
|
||||
|
||||
def test_module_import(module_name):
|
||||
"""Try importing a module and return (ok, error_msg)."""
|
||||
try:
|
||||
__import__(module_name)
|
||||
return True, None
|
||||
except Exception as e:
|
||||
return False, f"{type(e).__name__}: {e}\n{traceback.format_exc()}"
|
||||
|
||||
|
||||
def test_engine_import():
|
||||
"""Test that the engine module imports without errors."""
|
||||
"""Test that all modules import without errors."""
|
||||
errors = []
|
||||
|
||||
try:
|
||||
# Add the tools directory to the path
|
||||
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
|
||||
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
|
||||
|
||||
# Import the engine module
|
||||
import engine
|
||||
print(f"✓ Engine module imported successfully")
|
||||
modules_to_test = [
|
||||
('paths', ['BASE_DIR', 'SESSION_DIR', 'CHAR_PATH', 'LLM_LOG_PATH']),
|
||||
('models', ['GenerationResult', 'TurnResult']),
|
||||
('prompts', ['SYSTEM_PROMPT', 'PROSE_PROMPT']),
|
||||
('state', ['read_file', 'apply_state', 'append_log', 'append_llm_log']),
|
||||
('tools_handler', ['execute_tool', 'extract_tool_calls', 'TOOL_REGISTRY']),
|
||||
('llm', ['call_llm', 'set_llm_env']),
|
||||
('engine', ['GameEngine']),
|
||||
]
|
||||
|
||||
# Check for common runtime errors
|
||||
if not hasattr(engine, 'GameEngine'):
|
||||
errors.append("GameEngine class not found")
|
||||
else:
|
||||
print(f"✓ GameEngine class found")
|
||||
for mod_name, expected_attrs in modules_to_test:
|
||||
ok, err = test_module_import(mod_name)
|
||||
if not ok:
|
||||
errors.append(f"Import error ({mod_name}): {err}")
|
||||
continue
|
||||
print(f"✓ {mod_name} module imported successfully")
|
||||
|
||||
# Check that generate_with_tools_single exists
|
||||
if hasattr(engine.GameEngine, 'generate_with_tools_single'):
|
||||
print(f"✓ generate_with_tools_single method found")
|
||||
else:
|
||||
errors.append("generate_with_tools_single method not found")
|
||||
mod = sys.modules[mod_name]
|
||||
for attr in expected_attrs:
|
||||
if not hasattr(mod, attr):
|
||||
errors.append(f"{mod_name}: {attr} not found")
|
||||
else:
|
||||
print(f" ✓ {mod_name}.{attr} exists")
|
||||
|
||||
except ImportError as e:
|
||||
errors.append(f"Import error: {e}")
|
||||
except AttributeError as e:
|
||||
errors.append(f"Attribute error: {e}")
|
||||
except Exception as e:
|
||||
errors.append(f"Unexpected error: {e}\n{traceback.format_exc()}")
|
||||
# Check that GameEngine has generate_with_tools_single
|
||||
import engine
|
||||
if hasattr(engine.GameEngine, 'generate_with_tools_single'):
|
||||
print(f"✓ engine.GameEngine.generate_with_tools_single method found")
|
||||
else:
|
||||
errors.append("engine.GameEngine.generate_with_tools_single method not found")
|
||||
|
||||
return errors
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
errors = test_engine_import()
|
||||
if errors:
|
||||
@ -46,4 +63,5 @@ if __name__ == '__main__':
|
||||
print(f" - {error}")
|
||||
sys.exit(1)
|
||||
else:
|
||||
print("\n✓ All modules validated successfully")
|
||||
sys.exit(0)
|
||||
|
||||
463
tools/tools_handler.py
Normal file
463
tools/tools_handler.py
Normal file
@ -0,0 +1,463 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
tools_handler.py — Tool call infrastructure for The Chaos engine.
|
||||
|
||||
Handles tool call extraction, execution, and description. All functions
|
||||
are standalone — no dependency on the GameEngine class.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import json
|
||||
import random
|
||||
import re
|
||||
|
||||
from paths import CHAR_PATH, WORLD_PATH, LOG_DIR, TODAY
|
||||
from state import read_file, validate_update_size, update_journal, append_llm_log
|
||||
|
||||
|
||||
# ── Tool Registry ───────────────────────────────────────────────────────────
|
||||
|
||||
TOOL_REGISTRY: dict[str, dict] = {
|
||||
"roll": {"description": "Roll dice.", "args": {"dice": "1d6", "modifier": "+1"}},
|
||||
"player_roll": {"description": "Ask player to roll.", "args": {"dice": "1d6", "reason": "why"}},
|
||||
"modify_traits": {"description": "Change STR/DEX/WIL.", "args": {"str": "optional", "dex": "optional", "wil": "optional"}},
|
||||
"modify_vitals": {"description": "Change HP, cash, weapon, armour.", "args": {"current_hp": "optional", "max_hp": "optional", "cash": "optional", "weapon": "optional", "armour": "optional"}},
|
||||
"add_to_inventory": {"description": "Add item to gear.", "args": {"item": "item name and stats"}},
|
||||
"remove_from_inventory": {"description": "Remove item from gear.", "args": {"item": "exact item text"}},
|
||||
"replace_gear": {"description": "Replace gear by exact match.", "args": {"before": "exact text", "after": "new text"}},
|
||||
"add_note": {"description": "Add note to sheet.", "args": {"note": "note content"}},
|
||||
"replace_note": {"description": "Replace note by exact match.", "args": {"before": "exact text", "after": "new text"}},
|
||||
"world_update": {"description": "Replace world state.", "args": {"content": "full world markdown"}},
|
||||
"journal_update": {"description": "Update TODO/DONE.", "args": {"add": "[...]", "done": "[...]"}},
|
||||
"finalize_turn": {"description": "End turn.", "args": {"user_prompt": "question for player", "ambience": "soundscape name"}},
|
||||
}
|
||||
|
||||
|
||||
# ── Character Sheet Patcher ─────────────────────────────────────────────────
|
||||
|
||||
def patch_character(pattern: str, repl: str, count: int = 1, flags: int = 0) -> str:
|
||||
"""Apply a regex replacement to character.md. Returns error msg or empty string."""
|
||||
text = CHAR_PATH.read_text()
|
||||
new, n = re.subn(pattern, repl, text, count=count, flags=flags)
|
||||
if n == 0:
|
||||
return f"**Error:** pattern not found:\n{pattern}"
|
||||
CHAR_PATH.write_text(new)
|
||||
return ""
|
||||
|
||||
|
||||
# ── Individual Tool Implementations ─────────────────────────────────────────
|
||||
|
||||
def tool_think(args: dict) -> str:
|
||||
return ""
|
||||
|
||||
|
||||
def tool_read_file(args: dict) -> str:
|
||||
filename = (args or {}).get("file", "")
|
||||
paths = {
|
||||
"character": CHAR_PATH,
|
||||
"world": WORLD_PATH,
|
||||
"log": LOG_DIR / f"{TODAY}.md",
|
||||
}
|
||||
path = paths.get(filename)
|
||||
if not path:
|
||||
return f"Unknown file: {filename}. Choose from: {', '.join(paths)}"
|
||||
return read_file(path) or f"*{filename} is empty.*"
|
||||
|
||||
|
||||
def tool_roll(args: dict) -> str:
|
||||
import random
|
||||
dice_str = (args or {}).get("dice", "1d6")
|
||||
modifier_str = (args or {}).get("modifier", "0")
|
||||
try:
|
||||
count, sides = dice_str.lower().split("d")
|
||||
count = int(count) if count else 1
|
||||
sides = int(sides)
|
||||
except (ValueError, TypeError):
|
||||
return f"Invalid dice: {dice_str}. Use format like '2d6'."
|
||||
mod = 0
|
||||
if modifier_str:
|
||||
try:
|
||||
mod = int(modifier_str)
|
||||
except ValueError:
|
||||
pass
|
||||
rolls = [random.randint(1, sides) for _ in range(count)]
|
||||
total = sum(rolls) + mod
|
||||
mod_str = f" {'+' if mod >= 0 else ''}{mod}" if mod != 0 else ""
|
||||
return f"Roll: {dice_str}{mod_str} → [{', '.join(str(r) for r in rolls)}] = {total}"
|
||||
|
||||
|
||||
def tool_modify_traits(args: dict) -> str:
|
||||
errors = []
|
||||
for stat in ("str", "dex", "wil"):
|
||||
val = args.get(stat)
|
||||
if val is not None:
|
||||
err = patch_character(
|
||||
rf"^(- \*\*{stat.upper()}:\*\*\s*)\d+", rf"\g<1>{val}", count=1, flags=re.MULTILINE
|
||||
)
|
||||
if err:
|
||||
errors.append(err)
|
||||
return "; ".join(errors) if errors else "Traits updated."
|
||||
|
||||
|
||||
def tool_modify_vitals(args: dict) -> str:
|
||||
errors = []
|
||||
for field, label in [("current_hp", "Current Health"), ("max_hp", "Max Health"),
|
||||
("cash", "Cash"), ("weapon", "Weapon"), ("armour", "Armour")]:
|
||||
val = args.get(field)
|
||||
if val is not None:
|
||||
err = patch_character(
|
||||
rf"^(- \*\*{label}:\*\*\s*).*", rf"\g<1>{val}", count=1, flags=re.MULTILINE
|
||||
)
|
||||
if err:
|
||||
errors.append(err)
|
||||
return "; ".join(errors) if errors else "Vitals updated."
|
||||
|
||||
|
||||
def tool_add_to_inventory(args: dict) -> str:
|
||||
item = (args or {}).get("item", "")
|
||||
if not item:
|
||||
return "**Error:** `item` is required."
|
||||
text = CHAR_PATH.read_text()
|
||||
if item in text:
|
||||
return f"Item already in inventory: {item}"
|
||||
gear_section = re.search(r"^## Gear\n", text, re.MULTILINE)
|
||||
if gear_section:
|
||||
insert_at = gear_section.end()
|
||||
text = text[:insert_at] + f"- {item}\n" + text[insert_at:]
|
||||
else:
|
||||
text += f"\n## Gear\n- {item}\n"
|
||||
CHAR_PATH.write_text(text)
|
||||
return f"Added to inventory: {item}"
|
||||
|
||||
|
||||
def tool_remove_from_inventory(args: dict) -> str:
|
||||
item = (args or {}).get("item", "")
|
||||
if not item:
|
||||
return "**Error:** `item` is required."
|
||||
err = patch_character(rf"^- {re.escape(item)}\n?", "", count=1, flags=re.MULTILINE)
|
||||
if err:
|
||||
return f"**Error:** item not found: {item}"
|
||||
return f"Removed from inventory: {item}"
|
||||
|
||||
|
||||
def tool_replace_gear(args: dict) -> str:
|
||||
before = (args or {}).get("before", "")
|
||||
after = (args or {}).get("after", "")
|
||||
if not before or not after:
|
||||
return "**Error:** `before` and `after` are required."
|
||||
err = patch_character(rf"^- {re.escape(before)}", f"- {after}", count=1, flags=re.MULTILINE)
|
||||
if err:
|
||||
return f"**Error:** gear not found: {before}"
|
||||
return f"Gear replaced: {before} → {after}"
|
||||
|
||||
|
||||
def tool_add_note(args: dict) -> str:
|
||||
note = (args or {}).get("note", "")
|
||||
if not note:
|
||||
return "**Error:** `note` is required."
|
||||
text = CHAR_PATH.read_text()
|
||||
notes_section = re.search(r"^## Notes & Scribbles\n", text, re.MULTILINE)
|
||||
if notes_section:
|
||||
text = text[:notes_section.end()] + f"- {note}\n" + text[notes_section.end():]
|
||||
else:
|
||||
text += f"\n## Notes & Scribbles\n- {note}\n"
|
||||
CHAR_PATH.write_text(text)
|
||||
return f"Note added: {note}"
|
||||
|
||||
|
||||
def tool_replace_note(args: dict) -> str:
|
||||
before = (args or {}).get("before", "")
|
||||
after = (args or {}).get("after", "")
|
||||
if not before or not after:
|
||||
return "**Error:** `before` and `after` are required."
|
||||
err = patch_character(rf"^- {re.escape(before)}", f"- {after}", count=1, flags=re.MULTILINE)
|
||||
if err:
|
||||
return f"**Error:** note not found: {before}"
|
||||
return f"Note replaced."
|
||||
|
||||
|
||||
def tool_world_update(args: dict) -> str:
|
||||
content = (args or {}).get("content", "")
|
||||
if not content:
|
||||
return "**Error:** `content` is required."
|
||||
if not validate_update_size("world", content, WORLD_PATH):
|
||||
return "**Error:** Update rejected — content is too short (likely a partial paste)."
|
||||
WORLD_PATH.write_text(content.strip() + "\n")
|
||||
return "World state updated."
|
||||
|
||||
|
||||
def tool_journal_update(args: dict) -> str:
|
||||
add = (args or {}).get("add", [])
|
||||
done = (args or {}).get("done", [])
|
||||
if isinstance(add, str):
|
||||
add = [add]
|
||||
if isinstance(done, str):
|
||||
done = [done]
|
||||
if not add and not done:
|
||||
return "**Error:** Provide at least one of `add` or `done`."
|
||||
update_journal(add=add, done=done)
|
||||
return "Journal updated."
|
||||
|
||||
|
||||
# ── Tool Dispatcher ─────────────────────────────────────────────────────────
|
||||
|
||||
def execute_tool(tool_name: str, args: dict) -> str:
|
||||
"""Execute a tool by name. Returns result string."""
|
||||
fn_map = {
|
||||
"roll": tool_roll,
|
||||
"modify_traits": tool_modify_traits,
|
||||
"modify_vitals": tool_modify_vitals,
|
||||
"add_to_inventory": tool_add_to_inventory,
|
||||
"remove_from_inventory": tool_remove_from_inventory,
|
||||
"replace_gear": tool_replace_gear,
|
||||
"add_note": tool_add_note,
|
||||
"replace_note": tool_replace_note,
|
||||
"world_update": tool_world_update,
|
||||
"journal_update": tool_journal_update,
|
||||
}
|
||||
fn = fn_map.get(tool_name)
|
||||
if not fn:
|
||||
return f"Unknown tool: {tool_name}"
|
||||
try:
|
||||
return fn(args)
|
||||
except Exception as e:
|
||||
import traceback
|
||||
tb = traceback.format_exc()
|
||||
append_llm_log(f"\n--- TOOL ERROR ({tool_name}) ---\n{tb}")
|
||||
return f"Tool error ({tool_name}): {e}"
|
||||
|
||||
|
||||
# ── Descriptions ────────────────────────────────────────────────────────────
|
||||
|
||||
def describe_tool_action(tool_name: str, args: dict) -> str:
|
||||
"""Return a user-facing status message for a tool call."""
|
||||
dm_status = (args or {}).get("dm_status")
|
||||
if dm_status:
|
||||
return f"DM is {dm_status}..."
|
||||
|
||||
read_descriptions = {
|
||||
"character": "reading the character sheet",
|
||||
"world": "consulting the world map",
|
||||
"book": "reviewing the story so far",
|
||||
"log": "checking the session log",
|
||||
"journal": "scanning the journal",
|
||||
}
|
||||
if tool_name == "read_file":
|
||||
file = (args or {}).get("file", "")
|
||||
desc = read_descriptions.get(file, f"reading {file}")
|
||||
elif tool_name in ("character_get", "world_get", "journal_get"):
|
||||
file = tool_name.replace("_get", "")
|
||||
desc = read_descriptions.get(file, f"reading {file}")
|
||||
elif tool_name in ("character_update", "world_update"):
|
||||
desc = "updating the records"
|
||||
elif tool_name == "journal_update":
|
||||
desc = "updating the journal"
|
||||
elif tool_name == "roll":
|
||||
dice = (args or {}).get("dice", "1d6")
|
||||
mod = (args or {}).get("modifier")
|
||||
desc = f"rolling {dice}"
|
||||
if mod:
|
||||
desc += f" {mod}"
|
||||
elif tool_name == "player_roll":
|
||||
dice = (args or {}).get("dice", "1d6")
|
||||
desc = f"asking you to roll {dice}"
|
||||
elif tool_name == "modify_traits":
|
||||
desc = "updating traits"
|
||||
elif tool_name == "modify_vitals":
|
||||
desc = "updating vitals"
|
||||
elif tool_name == "add_to_inventory":
|
||||
desc = "adding item to inventory"
|
||||
elif tool_name == "remove_from_inventory":
|
||||
desc = "removing item from inventory"
|
||||
elif tool_name == "replace_gear":
|
||||
desc = "replacing gear"
|
||||
elif tool_name == "add_note":
|
||||
desc = "adding note"
|
||||
elif tool_name == "replace_note":
|
||||
desc = "replacing note"
|
||||
else:
|
||||
desc = f"using {tool_name}"
|
||||
return f"DM is {desc}..."
|
||||
|
||||
|
||||
def describe_change(tool_name: str, args: dict) -> str:
|
||||
"""Build a compact human-readable change description from a tool call."""
|
||||
if tool_name == "modify_vitals":
|
||||
parts = []
|
||||
for k, v in args.items():
|
||||
label = k.replace("_", " ").title()
|
||||
parts.append(f"{label}: {v}")
|
||||
return f"⚡ {', '.join(parts)}" if parts else ""
|
||||
elif tool_name == "modify_traits":
|
||||
parts = []
|
||||
for k, v in args.items():
|
||||
parts.append(f"{k.upper()}: {v}")
|
||||
return f"⚡ {', '.join(parts)}"
|
||||
elif tool_name == "add_to_inventory":
|
||||
return f"+ {args.get('item', '?')}"
|
||||
elif tool_name == "remove_from_inventory":
|
||||
return f"− {args.get('item', '?')}"
|
||||
elif tool_name == "replace_gear":
|
||||
return f"↻ {args.get('before', '?')} → {args.get('after', '?')}"
|
||||
elif tool_name == "add_note":
|
||||
note = args.get("note", "?")
|
||||
return f"📝 {note[:60]}{'…' if len(note) > 60 else ''}"
|
||||
elif tool_name == "replace_note":
|
||||
return f"📝 {args.get('before', '?')[:40]} → {args.get('after', '?')[:40]}"
|
||||
elif tool_name == "world_update":
|
||||
return "🌍 World updated"
|
||||
elif tool_name == "journal_update":
|
||||
parts = []
|
||||
for a in args.get("add", []):
|
||||
parts.append(f"📋 {a}")
|
||||
for d in args.get("done", []):
|
||||
parts.append(f"✅ {d}")
|
||||
return "; ".join(parts) if parts else ""
|
||||
return ""
|
||||
|
||||
|
||||
# ── Changes Block Parser ────────────────────────────────────────────────────
|
||||
|
||||
def parse_changes_block(changes_block: str) -> list[dict]:
|
||||
"""Parse a ### Changes block into tool call dicts."""
|
||||
calls = []
|
||||
for raw_line in changes_block.split("\n"):
|
||||
line = raw_line.strip()
|
||||
if not line.startswith("- "):
|
||||
continue
|
||||
content = line[2:].strip()
|
||||
|
||||
m = re.match(r"Current Health:\s*(\d+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
calls.append({"tool": "modify_vitals", "args": {"current_hp": m.group(1)}})
|
||||
continue
|
||||
|
||||
m = re.match(r"Cash:\s*(\d+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
calls.append({"tool": "modify_vitals", "args": {"cash": m.group(1)}})
|
||||
continue
|
||||
|
||||
m = re.match(r"Max Health:\s*(\d+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
calls.append({"tool": "modify_vitals", "args": {"max_hp": m.group(1)}})
|
||||
continue
|
||||
|
||||
m = re.match(r"Add(?:ed)? to inventory:\s*(.+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
for item in [i.strip() for i in m.group(1).split(",") if i.strip()]:
|
||||
calls.append({"tool": "add_to_inventory", "args": {"item": item}})
|
||||
continue
|
||||
|
||||
m = re.match(r"Remov(?:e|ed) from inventory:\s*(.+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
for item in [i.strip() for i in m.group(1).split(",") if i.strip()]:
|
||||
calls.append({"tool": "remove_from_inventory", "args": {"item": item}})
|
||||
continue
|
||||
|
||||
m = re.match(r"Replace(?:d)? gear:\s*(.+?)\s*[→➜]\s*(.+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
calls.append({"tool": "replace_gear", "args": {"before": m.group(1).strip(), "after": m.group(2).strip()}})
|
||||
continue
|
||||
|
||||
m = re.match(r"Note:\s*(.+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
calls.append({"tool": "add_note", "args": {"note": m.group(1).strip()}})
|
||||
continue
|
||||
|
||||
m = re.match(r"Journal add:\s*(.+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
calls.append({"tool": "journal_update", "args": {"add": [i.strip() for i in m.group(1).split(",") if i.strip()]}})
|
||||
continue
|
||||
|
||||
m = re.match(r"Journal done:\s*(.+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
calls.append({"tool": "journal_update", "args": {"done": [i.strip() for i in m.group(1).split(",") if i.strip()]}})
|
||||
continue
|
||||
|
||||
m = re.match(r"Looted from .+:\s*(.+)", content, re.IGNORECASE)
|
||||
if m:
|
||||
items_text = m.group(1).strip()
|
||||
calls.append({"tool": "add_note", "args": {"note": f"Looted: {items_text}"}})
|
||||
continue
|
||||
|
||||
return calls
|
||||
|
||||
|
||||
# ── Extraction Functions ────────────────────────────────────────────────────
|
||||
|
||||
def extract_thoughts(text: str) -> list[str]:
|
||||
pattern = r"```thought\s*\n?(.*?)```"
|
||||
return re.findall(pattern, text, re.DOTALL)
|
||||
|
||||
|
||||
def extract_tool_calls(text: str, *, round_num: int = 0, on_debug: callable = None) -> list[dict]:
|
||||
"""Extract tool calls from ```tool and ```json blocks."""
|
||||
calls = []
|
||||
seen = set()
|
||||
|
||||
def _try_parse(raw: str) -> dict | None:
|
||||
try:
|
||||
obj = json.loads(raw)
|
||||
if isinstance(obj, dict) and "tool" in obj:
|
||||
return obj
|
||||
except json.JSONDecodeError:
|
||||
pass
|
||||
return None
|
||||
|
||||
for m in re.finditer(r"```(?:tool|json|finalize_turn)\s*\n?", text):
|
||||
fence_type = m.group(0).strip("``` \n\r")
|
||||
obj = None
|
||||
try:
|
||||
decoder = json.JSONDecoder()
|
||||
obj, end = decoder.raw_decode(text, m.end())
|
||||
except (json.JSONDecodeError, ValueError, StopIteration):
|
||||
pass
|
||||
|
||||
if obj is None:
|
||||
close = text.find("```", m.end())
|
||||
if close > 0:
|
||||
raw = text[m.end():close].strip()
|
||||
|
||||
def _escape_in_strings(s: str) -> str:
|
||||
return re.sub(r'"(?:[^"\\]|\\.)*"', lambda x: x.group(0).replace("\n", "\\n"), s, flags=re.DOTALL)
|
||||
repaired = _escape_in_strings(raw)
|
||||
obj = _try_parse(repaired)
|
||||
|
||||
if obj is not None and isinstance(obj, dict):
|
||||
if fence_type == "finalize_turn":
|
||||
obj = {"tool": "finalize_turn", "args": obj}
|
||||
if "tool" not in obj:
|
||||
obj = None
|
||||
|
||||
if obj is not None:
|
||||
key = (obj["tool"], json.dumps(obj.get("args", {}), sort_keys=True))
|
||||
if key not in seen:
|
||||
seen.add(key)
|
||||
calls.append(obj)
|
||||
elif on_debug:
|
||||
preview = text[m.end():m.end() + 120].replace("\n", "\\n")
|
||||
on_debug("parse_error", {"round": round_num, "content": preview})
|
||||
|
||||
return calls
|
||||
|
||||
|
||||
def extract_final_json(text: str) -> dict | None:
|
||||
pattern = r"```json\s*\n?(.*?)```"
|
||||
matches = re.findall(pattern, text, re.DOTALL)
|
||||
if not matches:
|
||||
return None
|
||||
try:
|
||||
return json.loads(matches[-1].strip())
|
||||
except json.JSONDecodeError:
|
||||
return None
|
||||
|
||||
|
||||
def strip_tool_blocks(text: str) -> str:
|
||||
"""Remove ```tool, ```json, finalize_turn blocks from narrative text."""
|
||||
return re.sub(
|
||||
r'```(?:tool|json|finalize_turn)\s*\n?.*?```',
|
||||
'',
|
||||
text,
|
||||
flags=re.DOTALL,
|
||||
).strip()
|
||||
Loading…
Reference in New Issue
Block a user