Refactor tools

This commit is contained in:
Dejvino
2026-06-30 19:40:58 +02:00
parent 64b6416929
commit e9a1187f34
7 changed files with 25 additions and 19 deletions
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@@ -1,6 +1,6 @@
#!/usr/bin/env python3
"""
paths.py — Path constants for The Chaos game engine.
config_paths.py — Path constants for The Chaos game engine.
Shared by engine.py, run.py, and all sub-modules.
"""
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@@ -1,18 +1,18 @@
#!/usr/bin/env python3
"""
draw.py — Draw a card from The Chaos deck.
draw_card.py — Draw a card from The Chaos deck.
Usage:
python3 draw.py <deck> <table> [count]
python3 draw_card.py <deck> <table> [count]
Decks: souls, cook, creatures, curiosities
Tables: see the YAML files (e.g. traits, rumours, type, drink_or_drug)
Examples:
python3 draw.py souls thing
python3 draw.py cook rumours 3
python3 draw.py creatures type appearance
python3 draw.py curiosities creepy_vibe
python3 draw_card.py souls thing
python3 draw_card.py cook rumours 3
python3 draw_card.py creatures type appearance
python3 draw_card.py curiosities creepy_v<NEW_CHAR_HERE>_vibe
"""
import sys
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@@ -29,7 +29,7 @@ Wrap in ```tool to perform an action:
- **world_update** — content: "full world" (if NPCs/locations/threads change)
- **journal_update** — add: [...], done: [...]
You have the full state above — no need to look anything up. Just write the story and use tools when the player's action changes something.
You have the full state above — no need to look anything up. Just write the story and use tools when the player's action changes something. If a player action is impossible (e.g. they try to use an item they don't have), narrate the failure and DO NOT use any state-changing tools.
## State
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@@ -1,9 +1,9 @@
#!/usr/bin/env python3
"""
roll.py — Roll dice for The Chaos TTRPG.
roll_dice.py — Roll dice for The Chaos TTRPG.
Usage:
python3 roll.py <formula> [modifier]
python3 roll_dice.py <formula> [modifier]
Formulas:
1d6 Roll 1 six-sided die
@@ -18,11 +18,11 @@ Modifier: +/- number added to total
Examples:
python3 roll.py 1d6
python3 roll.py 3d6
python3 roll.py 2d6x10
python3 roll.py odds
python3 roll.py trait 9
python3 roll.py 1d6 +1
python3 roll_dice.py 3d6
python3 roll_dice.py 2d6x10
python3 roll_dice.py odds
python3 roll_dice.py trait 9
python3 roll_dice.py 1d6 +1
"""
import sys
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@@ -7,7 +7,7 @@ import ast
MODULES = [
'engine.py',
'paths.py',
'config_paths.py',
'models.py',
'prompts.py',
'state.py',