# Curiosities of the Chaos — Spark & Inspiration Tables # Use these to add flavour, twists, and colour to any scene. player_absent: description: "A player is missing this session. Their character..." table: 2: "Fell into a deep sleep — needs carted around or used as a prop" 3: "Got waylaid or knackered — behind the party trying to catch up" 4: "Had a wild idea and scarpered off on a solo mission" 5: "Been replaced by a shapeshifter with their own goal" 6: "Suffering crippling bowel movements — needs to rest up" 7: "Phases in and out ethereally — wild magicks lacing this place" 8: "Sneezed into a rift — temporarily lost in a pocket realm" 9: "Vanishes without reason — when they return: 'I'll explain later'" 10: "Eaten then regurgitated safely by a large worm... back soon" 11: "Sent for firewood / to take a leak, hasn't returned" 12: "Summoned by a devil to complete contracted jury duty" entrance: description: "The way in, or the next entrance, seems to be..." table: 2: "Bolted on both sides, numerous locks, maybe arcane" 3: "Coated in sprawling, animated vegetation — snaps and bites" 4: "Err... looking at us?" 5: "Formed from bones of fallen souls — torment those nearby" 6: "Guarded or created by insects or tiny creatures" 7: "Illusory — opaque when disturbed, observed remotely" 8: "Not an entrance at all... painted on the wall maybe?" 9: "Partially submerged within foul, putrid sewage water" 10: "Peppered with traps — some operational, some dormant" 11: "The way into somewhere entirely unexpected... or the way out?" 12: "Warped through age and elements, hard to breach" small_animal: description: "That small animal is..." animal_table: 1: "Covered in coloured boils" 2: "Gazing up in fear at the sky" 3: "Like a furry sponge on legs" 4: "Rolling at speed like a ball" 5: "Screaming wildly but smiling" 6: "Vanishing now and again" has_table: 1: "A glow that trails after it" 2: "A wound or a fractured limb" 3: "Gnawed at the tip of your boot" 4: "Lots of pals — too many to count" 5: "Snuggled into your clothes" 6: "Torn wings that flutter sadly" drink_or_drug: description: "This drink/drug is [colour], smells like [scent], and..." table: 2: "Burns the throat — taker breathes fire or ice" 3: "Conveys temporary foresight into the near future" 4: "Heals 1 HP, but increases stress by 2" 5: "If consumed daily, enhances something but gives permanent stress" 6: "Long-expired — leaves taker with virulent stomach upset" 7: "Mutates cells — taker transforms in appearance" 8: "Phases the consumer into another realm or place" 9: "Releases eggs into the blood — hatch corrosive insects" 10: "Shrinks or grows the taker considerably" 11: "Taps the consumer into the mind of someone nearby" 12: "Temporarily enhances or inhibits something (GM's discretion)" trinket: description: "This little trinket is..." trinket_table: 1: "Like a spyglass with horns" 2: "Malfunctioning but fixable" 3: "Putty soft but can harden" 4: "Spinning and lit in green" 5: "Stuck halfway into a crack" 6: "Too heavy to lift" has_table: 1: "A button too tiny for a finger" 2: "A map scroll inside it" 3: "A ticking sound from within" 4: "A unique way of unlocking" 5: "A way of being forgotten quickly" 6: "An identical one elsewhere" training: description: "This training/research will take [time + cost], and will..." table: 2: "Anger your mentor — they wash their hands of you" 3: "Burn you out — reduce a trait or max health by 1" 4: "Connect you with a new pal — invites you to join a guild" 5: "End — but your mentor seeks help from you and the party" 6: "Enhance a trait by 1" 7: "Fail — leave you with a lasting wound or permanent stress" 8: "Increase your max health by 1" 9: "Not enhance anything — marks you with random arcane power" 10: "Open up a quest when your mentor disappears" 11: "Reveal your mentor is a wanted criminal... but innocent?" 12: "Succeed — attract unwanted repute, rumours, or hassle" realm_happenings: description: "What's happening in the Realm right now?" table_1_3: factions: - "The Empire plans to invade & plunder The Realm." - "The Reaper, serving The Emperor, seeks lichdom in The Realm." - "The Wilds terrorise The Realm from The Wilderness." - "The Huntswoman hunts weavers for The Reaper." table_4_6: factions: - "The Darkmal uses The Realm to spawn a beast army." - "The Ghast (daughter of The Darkmal) works against him." - "The Ancients cult foretold The Darkmal's coming." - "The Paragon, if unearthed, may kill The Darkmal." dodgy_directions: description: "How did you say we get there?" table: 2: "Crest the hill, align this doo-dah to the shape of the hills, follow that" 3: "Look for a windmill, abandoned it is — well, apart from..." 4: "Just past that whopping big tree that looks like it's lookin' back" 5: "Take a left when you see the gallows... don't look at the skeletons" 6: "There are old beacons from here to there, but some are cursed" 7: "There's water, it doesn't move, go around it, don't glare at the light" 8: "Remember there are two entrances — take the left, more scary one" 9: "Rumour has it the arrow only appears at dark... go the other way" 10: "There's a trail of bones that'll take you all the way there" 11: "When you start hearin' whispers, you're on the right track" 12: "You'll see little Banckit sitting on a wall — he'll direct you... if you sing" watch_out: description: "Watch out for that..." table: 2: "Air current — once it shifts, you could lose your head" 3: "Bandit gang... and small rabbits that follow you everywhere" 4: "Bunch of blackened rocks — they don't belong in this world" 5: "Bunch of wildlings out there — hunt in packs, never give up" 6: "Dancing light thing — if you follow it, you're in trouble" 7: "Ground — in some patches, not as firm as it looks" 8: "Grove of flowers — if one of you sees a yellow one, you're doomed" 9: "Howling at night — once it starts, they've smelled you" 10: "Krenva — his gear prices are great, but if your rations start talkin'..." 11: "Red mist — makes your eyes bleed if you ain't careful" 12: "Tower that looks... weird — always seems to be on the move" creepy_vibe: description: "This place is creepy — it's like..." table: 2: "Alive. The entire place is pulsing, breathing." 3: "Closing in around you, suffocating you step by step." 4: "Every sound echoes back, delayed and whispered." 5: "Every step creaks, but the floor is stone." 6: "Illuminated in dim light without a source — turning yellow." 7: "Abandoned, but it feels like something's here." 8: "Someone's watching... is that ticking?" 9: "Burning smell tinged with strawberries." 10: "That flickering orb wants us to follow it." 11: "Shuffling feet getting nearer... or not." 12: "The air is acrid — blood, decay, mint." 13: "Water nearby, but arid dryness in the mouth." 14: "Fog curls and shifts to let you through." 15: "Way warmer than expected, but cold within." 16: "You've been transported elsewhere." 17: "Tapping now and again on your shoulder or the walls." 18: "A sense of falling, though you stand still." npc_knows: description: "This NPC knows something about a character's..." table: 1: "Ex-lover" 2: "Family member" 3: "Hidden birth mark or feature" 4: "Mentor or arch nemesis" 5: "Previous career or home" 6: "Weakness or fear" chalk_circle: description: "This chalk circle might..." table: 3: "Be drawn by an invisible hand as the party arrives" 4: "Be nothing more than a chalk circle" 5: "Rub out in a breeze and become inoperable" 6: "Contain a small bunny — scared or teased out, it evaporates" 7: "Contain a trap concealed by illusion" 8: "Contain something that tries to bargain to escape" 9: "Echo — another circle elsewhere to talk back and forth" 10: "Emit a beautiful scent — inside the circle, poison gas" 11: "Have one treasure within — too heavy to move" 12: "Make those within it dance beyond exhaustion" 13: "Mutate the floor into a mouth — swallows all upon it" 14: "Protect those within it from what's approaching" 15: "Shift colours — devious pixie work" 16: "Summon a presence from another plane" 17: "Teleport you to a random circle elsewhere in The Realm" 18: "Transform the appearance of those within it — permanently?" only_way_in: description: "Wait, so the only way in is..." table: 1: "Also the only way to escape what's behind us?" 2: "Closing fast — and we can see what's waiting inside?" 3: "Doing a job badly, taking the blame, ruining our reputation?" 4: "Sacrificing someone or something we can't live without?" 5: "Past that gang — one of whom has four arms?" 6: "Through the mouth of a huge dead worm — that might not be dead?" ask_players: description: "Questions to ask the players during a scene." table: 3: "As you move, what are you looking for, and how, and why?" 4: "Do you carry an item that means something to you? What is it?" 5: "Didn't you dream about this last night? What happened?" 6: "If not for this, what would you be doing? What do you share?" 7: "In moments like this, what's your likely catch phrase?" 8: "Someone let one rip... own up, who was it?" 9: "Something about your chains, discords, or what's gone wrong?" 10: "Something strikes against your morals here — what is it?" 11: "This rumour or job — what's worrying you about it?" 12: "Something catches your attention? What do you see or hear?" 13: "What's your biggest fear or hope right now? How do you show it?" 14: "What's your plan for after all this? What do you tell the others?" 15: "What's your routine here? What keeps you sane and ready?" 16: "You heard a rumour about something here... what was it?" 17: "You hear something faint — what did it sound like?" 18: "You've got a bad habit — don't we all? What's yours?"