splinter-keep/tools
Dejvino 2cfd32ca55 formalize game loop, build store_turn.py, redesign TUI
- AGENTS.md: formalized game loop (print turn → wait for reaction →
  process → generate next turn), fixed project layout paths
- tools/store_turn.py: new script to append turn to book.md and clear
  temp files
- tools/run.py: TUI redesign — TODO always on top, CHARACTER/LOG tabs,
  TURN section with rendered markdown, input writes to turn_reaction.md,
  scrolling via VerticalScroll, log auto-populates from previous day,
  >>--- NOW ---> marker at log end with auto-scroll
- session/book.md: story book (append-only narrative)
- session/log/2026-06-25.md: today's log seeded from previous session
2026-06-25 07:35:30 +02:00
..
ambience.py add ambience music system: TUI crossfade, yt-dlp fetch, source tracking 2026-06-24 21:44:18 +02:00
draw.py Initial commit: The Chaos TTRPG solo campaign skeleton 2026-06-23 23:15:17 +02:00
music-fetch.py music-fetch: duration filter (11 min default, --allow-long-songs); populate dungeon-synth themed ambience tracks (9 tracks across 8 ambiences) 2026-06-24 21:56:42 +02:00
roll.py Initial commit: The Chaos TTRPG solo campaign skeleton 2026-06-23 23:15:17 +02:00
run.py formalize game loop, build store_turn.py, redesign TUI 2026-06-25 07:35:30 +02:00
store_turn.py formalize game loop, build store_turn.py, redesign TUI 2026-06-25 07:35:30 +02:00