splinter-keep/tools
Dejvino 7f69bf6349 Add thinking indicator and fix input visibility
- LLM progress indicator: animated status bar ('✦ LLM is weaving the
  narrative ✦') with rotating dots, shown during processing, hidden on
  completion. Disabled input shows 'LLM is thinking...' placeholder.
- Fix input not visible: added 'height: 1fr' to TabbedContent so the PLAY
  tab and its input widget fill available vertical space.
- Replace @work(thread=True) with threading.Thread for reliable worker
  execution across all environments (headless, test, TUI).
2026-06-25 12:18:56 +02:00
..
__init__.py TUI now owns the full game loop with embedded LLM engine 2026-06-25 12:12:04 +02:00
ambience.py add ambience music system: TUI crossfade, yt-dlp fetch, source tracking 2026-06-24 21:44:18 +02:00
draw.py Initial commit: The Chaos TTRPG solo campaign skeleton 2026-06-23 23:15:17 +02:00
engine.py TUI now owns the full game loop with embedded LLM engine 2026-06-25 12:12:04 +02:00
music-fetch.py music-fetch: duration filter (11 min default, --allow-long-songs); populate dungeon-synth themed ambience tracks (9 tracks across 8 ambiences) 2026-06-24 21:56:42 +02:00
roll.py Initial commit: The Chaos TTRPG solo campaign skeleton 2026-06-23 23:15:17 +02:00
run.py Add thinking indicator and fix input visibility 2026-06-25 12:18:56 +02:00
store_turn.py drop turn_prompt.md — prompt is implicit in the DM asking the player 2026-06-25 08:34:17 +02:00