splinter-keep/tools/test_runtime.py
2026-06-29 22:59:45 +02:00

50 lines
1.5 KiB
Python
Executable File

#!/usr/bin/env python3
"""Test that the engine module can be imported without errors."""
import sys
import os
import traceback
def test_engine_import():
"""Test that the engine module imports without errors."""
errors = []
try:
# Add the tools directory to the path
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
# Import the engine module
import engine
print(f"✓ Engine module imported successfully")
# Check for common runtime errors
if not hasattr(engine, 'GameEngine'):
errors.append("GameEngine class not found")
else:
print(f"✓ GameEngine class found")
# Check that generate_with_tools_single exists
if hasattr(engine.GameEngine, 'generate_with_tools_single'):
print(f"✓ generate_with_tools_single method found")
else:
errors.append("generate_with_tools_single method not found")
except ImportError as e:
errors.append(f"Import error: {e}")
except AttributeError as e:
errors.append(f"Attribute error: {e}")
except Exception as e:
errors.append(f"Unexpected error: {e}\n{traceback.format_exc()}")
return errors
if __name__ == '__main__':
errors = test_engine_import()
if errors:
print("ERROR: Runtime errors detected:")
for error in errors:
print(f" - {error}")
sys.exit(1)
else:
sys.exit(0)