splinter-keep/tools
2026-07-05 10:40:14 +02:00
..
engine_lib Refactored tools to follow the same pattern 2026-07-05 10:40:14 +02:00
__init__.py TUI now owns the full game loop with embedded LLM engine 2026-06-25 12:12:04 +02:00
ambience.py add ambience music system: TUI crossfade, yt-dlp fetch, source tracking 2026-06-24 21:44:18 +02:00
draw_card.py Refactor tools 2026-06-30 19:40:58 +02:00
engine.py Refactored tools to follow the same pattern 2026-07-05 10:40:14 +02:00
music-fetch.py music-fetch: duration filter (11 min default, --allow-long-songs); populate dungeon-synth themed ambience tracks (9 tracks across 8 ambiences) 2026-06-24 21:56:42 +02:00
roll_dice.py Refactor tools 2026-06-30 19:40:58 +02:00
run_ambience.py More refactors 2026-06-30 20:03:53 +02:00
run_utils.py Fix missing story in turn llm 2026-07-01 22:09:02 +02:00
run_widgets.py More texts for retries 2026-07-04 15:55:49 +02:00
run.py Add meta log 2026-07-05 10:18:48 +02:00
test_imports.py Cleanup and simplification 2026-06-30 21:18:35 +02:00
test_llm_turn.py Fix missing story in turn llm 2026-07-01 22:09:02 +02:00
test_runtime.py Add meta log 2026-07-05 10:18:48 +02:00
test_validation.py Refactored tools to follow the same pattern 2026-07-05 10:40:14 +02:00