Final cleanup and trimming.

This commit is contained in:
Dejvino
2023-09-26 21:38:14 +02:00
parent 450db5e008
commit 5e29b756ea
4 changed files with 65 additions and 52 deletions
+4 -4
View File
@@ -108,11 +108,11 @@ function spawnPathfinder(root) {
// Start and End nodes
let start_node = [Math.floor(horizontal_cells/3) , Math.floor(vertical_cells/2)];
let end_node = [Math.floor(horizontal_cells/3*2) , Math.floor(vertical_cells/2)];
let start_node = [Math.floor(horizontal_cells*0.25) , Math.floor(vertical_cells/2)];
let end_node = [Math.floor(horizontal_cells*0.75) , Math.floor(vertical_cells/2)];
let start_node_initial = [Math.floor(horizontal_cells/3) , Math.floor(vertical_cells/2)]
let end_node_initial = [Math.floor(horizontal_cells/3*2) , Math.floor(vertical_cells/2)]
let start_node_initial = [Math.floor(horizontal_cells*0.2) , Math.floor(vertical_cells/2)]
let end_node_initial = [Math.floor(horizontal_cells*0.8) , Math.floor(vertical_cells/2)]
// Populating grid
for(var i = 0; i < vertical_cells; i++)