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@ -2,7 +2,7 @@
<!-- .slide: data-background="slides/bonus_round.jpg" data-background-size="contain" data-background-opacity="0.3"-->
-V-
### TOOL: Journal
### Journal
Just one line a day
@ -16,7 +16,7 @@ to chat with yourself from the past.
-V-
### TOOL: Yearly Themes
### Yearly Themes
Set a **general direction** for yourself, not a goal.
@ -25,45 +25,18 @@ Set a **general direction** for yourself, not a goal.
-V-
### HACK: Disconnect Comms
### Minimize Distractions
- Use Do Not Disturb on the phone & computer
- Check messages in short, predefined time slots
- Losing your flow is not worth it
- Clean your desk and the surroundings
- *Get rid of junk!*
Replace it with *intentional* and *meaningful* connections.
<!-- .element: class="fragment" -->
-V-
### HACK: Physical Cleanup
- Clean your desk and the surroundings
- *Get rid of stuff* that is not essential and keep it that way
- shield your mind from wandering
- protect your flow
-V-
### HACK: Containerize
- Organize stuff into a hierarchy of containers:
- cabinet > shelf > box > zip-bag > rubber band
- ideally opaque first level, then transparent
- easy to access, quickly out of sight
-V-
### HACK: Digital Cleanup
- Clean your digital desk
- use workspaces to focus on one task
- go full-screen, single app
- hide any non-essential UI
-V-
### HACK: Hormone High
### Hormone High
Fully natural and legal*!
@ -74,6 +47,13 @@ Fully natural and legal*!
-V-
#### Drink with caution
- Cortisol - when things get tough
-V-
Procrastination
is something you can conquer

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@ -100,20 +100,7 @@ Define positive habits
and track them daily.
-V-
#### Why?
<!-- .slide: data-background-color="#542" -->
- habits help keeping our elephant in line:<!-- .element: class="fragment" -->
- lower need for making decisions; it is already decided
- less forgetting
- more efficient use of time = more time for doing
- habits can evolve, we can keep improving<!-- .element: class="fragment" -->
- incremental changes take time, habits help us make the time<!-- .element: class="fragment" -->
- tracking habits increases the retention of habits<!-- .element: class="fragment" -->
-V-
<!-- .slide: data-background-color="#542" -->
#### How?
| Habit | Workout | Alcohol | Coding |
| ------|---------|---------|------- |
| Target| > 10 min| < 0,5 l |> 30 min|
@ -145,7 +132,7 @@ and track them daily.
#### One page per week <!-- .element: class="text-over-image" -->
-V-
<!-- .slide: data-background-color="#030" data-background-image="slides/habit_tracker_100.jpg" -->
#### 100 weeks in a row<br/>(1.92 years) <!-- .element: class="text-over-image" -->
#### 100 weeks in a row <!-- .element: class="text-over-image" -->
---
<!-- .slide: data-background-color="#542" data-background="slides/todo_today.jpg" data-background-size="contain" data-background-opacity="0.4" -->

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@ -1,4 +1,4 @@
<!-- .slide: data-background="slides/motivation.jpg" data-background-size="contain" data-background-opacity="0.5" -->
<!-- .slide: data-background="slides/motivation.jpg" data-background-size="contain" data-background-opacity="0.8" -->
## Motivation <!-- .element: class="text-over-image" -->
<!-- .slide: data-background-color="#033" -->
@ -15,7 +15,7 @@ Carrot and stick; someone else sets our path.
<!-- .element: class="fragment" -->
- numbs our self-motivation <!-- .element: class="fragment" -->
- activity feels meaningless <!-- .element: class="fragment" -->
- feels meaningless <!-- .element: class="fragment" -->
- makes it easier to procrastinate <!-- .element: class="fragment" -->
---
@ -35,18 +35,10 @@ We have our own target and we follow it.
<!-- .slide: data-background-image="slides/goal_based_motivation.jpg" data-background-size="contain" data-background-opacity="0.3" -->
We want to achieve something in the future.
1. long displeasure from not reaching the goal<!-- .element: class="fragment" -->
2. short rush of joy that quickly evaporates <!-- .element: class="fragment" -->
-V-
<!-- .slide: data-background-image="slides/goal_based_motivation.jpg" data-background-size="contain" data-background-opacity="0.1" -->
**Pros:** it works!
**Cons:** it causes us damage<br />it is not sustainable
<!-- .element: class="fragment" -->
Joy fades, requiring more demanding goals. <!-- .element: class="fragment" -->
- Pros: it works! <!-- .element: class="fragment" -->
- Cons: it causes us damage; not sustainable <!-- .element: class="fragment" -->
- long struggle, followed by a short rush of joy that quickly evaporates <!-- .element: class="fragment" -->
- requires more and more demanding goals <!-- .element: class="fragment" -->
-V-
<!-- .slide: data-background-image="slides/hedonic_treadmill.jpg" data-background-size="contain" data-background-opacity="0.1" -->
@ -54,7 +46,7 @@ Joy fades, requiring more demanding goals. <!-- .element: class="fragment" -->
> Humans quickly return to a relatively stable level of happiness despite major positive or negative events.
The reward for finishing a major goal<br />is not worth a long struggle to get there.<!-- .element: class="fragment" -->
The reward for finishing a major goal is not worth a long struggle to get there.<!-- .element: class="fragment" -->
-V-
@ -70,28 +62,12 @@ created by setting bigger and bigger goals. <!-- .element: class="fragment" -->
### Journey-based motivation
<!-- .slide: data-background-image="slides/journey_based_motivation.jpg" data-background-size="contain" data-background-opacity="0.3" -->
Joy is found in doing an activity, not finishing it.
Enjoy the ride, the destination is secondary.
"Happiness now", not just at the end. <!-- .element: class="fragment" -->
Unlocks flow, <!-- .element: class="fragment" -->
flow brings contentment and mastery, <!-- .element: class="fragment" -->
that in turn brings results. <!-- .element: class="fragment" -->
---
### Flow
State of deep immersion in an activity that...<!-- .element: class="fragment" -->
* is challenging<!-- .element: class="fragment" -->
* makes use of our strengths<!-- .element: class="fragment" -->
* matches our skills<!-- .element: class="fragment" -->
* is enjoyable.<!-- .element: class="fragment" -->
We tend to lose our sense of time.<!-- .element: class="fragment" -->
- happiness now, not just at the end <!-- .element: class="fragment" -->
- unlocks flow <!-- .element: class="fragment" -->
- flow brings contentment and mastery <!-- .element: class="fragment" -->
- ...which in turn brings results <!-- .element: class="fragment" -->
---
@ -179,11 +155,11 @@ These can be improved, but don't devote too much time to it. <!-- .element: clas
- using them supports flow
- personal vision builds on them
Only a few will be used. <!-- .element: class="fragment" -->
Only a few will be used. The rest needs to be rejected and banished <!-- .element: class="fragment" -->
The rest needs to be rejected and banished: <!-- .element: class="fragment" -->
- to gain focus, clarity and mastery, <!-- .element: class="fragment" -->
- to avoid decision paralysis or regrets. <!-- .element: class="fragment" -->
to gain focus, clarity and mastery <!-- .element: class="fragment" -->
to avoid decision paralysis or regrets. <!-- .element: class="fragment" -->
-V-
<!-- .slide: data-background-color="#542" -->
@ -200,16 +176,16 @@ These can be improved, but don't devote too much time to it. <!-- .element: clas
-V-
<!-- .slide: data-background-color="#030" -->
#### Strengths
- life-long programming experience, love building useful solutions
- attention to detail, carefulness, looking for perfection; love creating nice and clean software
- persevering problem solver; like to explore and solve mysteries in tech
- open-minded and attentive listener
- attention to detail, carefulness, looking for perfection
- enjoy exploring and learning new technologies
- like to solve problems and mysteries in tech
- life-long programming experience
-V-
<!-- .slide: data-background-color="#030" -->
#### Weaknesses
- introverted, social interactions are taxing
- lacking in open confrontation, group arguments
- introverted, social interactions are taxing
- cautious in opinions, not an 'influencer'
-V-
@ -230,22 +206,14 @@ These can be improved, but don't devote too much time to it. <!-- .element: clas
#### Threats
- changed role: boring / stressful / annoying
- changed job:
- low pay / annoying co-workers / toxic&nbsp;workplace / long commute
- low pay / annoying co-workers / toxic workplace / long commute
- having to use Windows
-V-
<!-- .slide: data-background-color="#030" -->
#### My Observations
- my SWOT felt misaligned with the career of people management<!-- .element: class="fragment" -->
- Threats applied to the current situation as well<!-- .element: class="fragment" -->
Change was desirable and not even that risky.<!-- .element: class="fragment" -->
---
<!-- .slide: data-background-color="#542" -->
#### Step 2:
### Personal Achievements
- things that brought you joy / you are proud of
- things you are proud of or that brought you joy
- provides specific evidence of your strengths
- helps to gain confidence and think positively
@ -261,12 +229,6 @@ Change was desirable and not even that risky.<!-- .element: class="fragment" -->
- learned to type using the Workman layout
- ...
-V-
<!-- .slide: data-background-color="#030" -->
#### My Observations
- Nice! I did some cool things!<!-- .element: class="fragment" -->
- Very little of it was connected to people&nbsp;management<!-- .element: class="fragment" -->
---
<!-- .slide: data-background-color="#542" -->
#### Step 3:
@ -293,7 +255,7 @@ An activity should ideally fit into multiple categories.
Goal: find groups of activities that support each other.<!-- .element: class="fragment" -->
-V-
<!-- .slide: data-background-color="#030" data-transition="slide-in fade-out" -->
<!-- .slide: data-background-color="#030" -->
### My Activities
- writing readable code, testing, refactoring
- exploring new technologies and approaches
@ -303,14 +265,6 @@ Goal: find groups of activities that support each other.<!-- .element: class="fr
- working with colleagues - reviews, discussions
- research of innovative solutions
- solving problems, making software more useful
...
-V-
<!-- .slide: data-background-color="#030" data-transition="slide-out fade-in"-->
### My Activities Grouped
- collaborative software development (direct)
- exchange of experience (learning & teaching)
- research, experiments, investigation
---
<!-- .slide: data-background-color="#542" -->
@ -318,10 +272,9 @@ Goal: find groups of activities that support each other.<!-- .element: class="fr
### Beta-Vision
Finding a personal vision takes effort and time.<!-- .element: class="fragment" -->
<br/>
Finding a beta version is easier<!-- .element: class="fragment" -->
and you won't procrastinate to start!<!-- .element: class="fragment" -->
and you won't procrastinate before finding it!<!-- .element: class="fragment" -->
-V-
<!-- .slide: data-background-color="#542" -->
@ -336,8 +289,10 @@ and you won't procrastinate to start!<!-- .element: class="fragment" -->
<!-- .slide: data-background-color="#030" -->
### My Beta-Vision
- coding useful software on a daily basis, publicly
- learning from others and sharing my knowledge
- coding useful software on a daily basis
- continually learning from others
- sharing my knowledge with others
- sharing code publicly
---
<!-- .slide: data-background-color="#542" -->
@ -352,41 +307,23 @@ taking into account the analysis from the previous steps.
<!-- .slide: data-background-color="#030" -->
### My Final Vision
WIP
I'm still iterating.<!-- .element: class="fragment" -->
---
<!-- .slide: data-background-color="#542" -->
### Act Now!
*How can you incorporate your vision in the daily life?*
> How can I incorporate my vision in my daily life?
Starting small is fine, as long as you start!
-V-
<!-- .slide: data-background-color="#030" -->
### My First Steps
### My Start
1. Daily coding refresher:<!-- .element: class="fragment" -->
- **Kotlin** Koans
- **Go** by Example
- Learn **Go** with Tests
- Personal **React** project
2. Fixing defects in the Android apps that I use (in Kotlin). <!-- .element: class="fragment" -->
I started fixing defects in Android apps I use.
-V-
<!-- .slide: data-background-color="#030" -->
### My Findings
<div>
This covered:
- coding useful software publicly
It covers:
- coding useful software
- learning from others
i.e. my personal vision.
</div>
<!-- .element: class="fragment" -->
I regularly experienced flow, improved my skills and really enjoyed doing it.
<!-- .element: class="fragment" -->
- sharing code publicly

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@ -103,37 +103,36 @@ Because it learned it is no use to even try.<!-- .element: class="fragment" -->
#### How to break out?
---
<!-- .slide: data-transition="slide-in fade-out" -->
### Time Perspectives
[Philip Zimbardo] <!-- .element: class="reference-author" -->
- positive past
- negative past
- present
- future
[Philip Zimbardo] <!-- .element: class="reference-author" -->
-V-
<!-- .slide: data-transition="fade" -->
#### Focusing on
<!-- .slide: data-transition="slide-in fade-out" -->
Focusing on
- ~~positive past~~
- **negative past**
- **present**
- ~~future~~
#### results in a hamster, depressions. <!-- .element: class="fragment " -->
results in a hamster, depressions. <!-- .element: class="fragment " -->
-V-
<!-- .slide: data-transition="fade-in slide-out" -->
#### Refocusing on
Refocusing on
- **positive past** <!-- .element: class="fragment highlight-blue" data-fragment-index="2" -->
- ~~negative past~~ <!-- .element: class="fragment semi-fade-out" data-fragment-index="2" -->
- ~~present~~
- **future** <!-- .element: class="fragment highlight-blue" data-fragment-index="1" -->
#### breaks out of the hamster. <!-- .element: class="fragment " -->
breaks out of the hamster. <!-- .element: class="fragment " -->
---

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@ -44,7 +44,7 @@ towards your vision.
Gain **positive results**
and keep on going.
to keep you going.
-V-