Drone strategy and fixed MIDI panic
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DroneStrategy.h
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99
DroneStrategy.h
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@ -0,0 +1,99 @@
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#ifndef DRONE_STRATEGY_H
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#define DRONE_STRATEGY_H
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#include "MelodyStrategy.h"
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#include <Arduino.h>
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class DroneStrategy : public MelodyStrategy {
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public:
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void generate(Step (*sequence)[NUM_STEPS], int track, int numSteps, int* scaleNotes, int numScaleNotes, int seed, int intensity) override {
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randomSeed(seed);
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if (numScaleNotes == 0) return;
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// Intensity 1: Very long notes (1-2 per sequence)
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// Intensity 10: Short notes (active)
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// Map intensity to duration range
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// Low intensity (1) -> Max duration is full sequence
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// High intensity (10) -> Max duration is short (e.g. 4 steps)
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int maxDur = map(intensity, 1, 10, numSteps, 4);
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int minDur = map(intensity, 1, 10, numSteps, 1);
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if (minDur < 1) minDur = 1;
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if (maxDur < minDur) maxDur = minDur;
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int currentStep = 0;
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while (currentStep < numSteps) {
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int duration = random(minDur, maxDur + 1);
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// Pick a note from the scale
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// Prefer lower octaves for drones (3 and 4)
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int octave = 3 + random(2);
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int noteIndex = random(numScaleNotes);
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int note = 12 * octave + scaleNotes[noteIndex];
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for (int k = 0; k < duration; k++) {
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int stepIndex = currentStep + k;
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if (stepIndex >= numSteps) break;
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sequence[track][stepIndex].note = note;
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// Tie notes to create continuous sound (legato)
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sequence[track][stepIndex].tie = true;
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// Accent only the start of the note
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sequence[track][stepIndex].accent = (k == 0);
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}
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currentStep += duration;
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}
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randomSeed(micros());
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}
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void generateScale(int* scaleNotes, int& numScaleNotes) override {
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// Drones work well with fewer notes (Pentatonic or Triad)
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numScaleNotes = random(3, 6);
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for (int i = 0; i < 12; i++) {
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scaleNotes[i] = i;
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}
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// Shuffle
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for (int i = 0; i < 12; i++) {
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int j = random(12);
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int temp = scaleNotes[i];
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scaleNotes[i] = scaleNotes[j];
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scaleNotes[j] = temp;
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}
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sortArray(scaleNotes, numScaleNotes);
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}
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void mutate(Step (*sequence)[NUM_STEPS], int track, int numSteps, int* scaleNotes, int numScaleNotes, int intensity) override {
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// Mutate by shifting the pitch of a random segment
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int s = random(numSteps);
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if (sequence[track][s].note != -1) {
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int originalNote = sequence[track][s].note;
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// Find the bounds of this note
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int start = s;
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while (start > 0 && sequence[track][start-1].note == originalNote && sequence[track][start-1].tie) {
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start--;
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}
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int end = s;
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while (end < numSteps - 1 && sequence[track][end].tie && sequence[track][end+1].note == originalNote) {
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end++;
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}
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// Pick a new note
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int octave = 3 + random(2);
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int newNote = 12 * octave + scaleNotes[random(numScaleNotes)];
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for (int i = start; i <= end; i++) {
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sequence[track][i].note = newNote;
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}
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}
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}
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const char* getName() override {
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return "Drone";
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}
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};
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#endif
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@ -1,4 +1,5 @@
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#include "MidiDriver.h"
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#include "config.h"
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// MIDI UART Pins (GP0/GP1)
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#define PIN_MIDI_TX 0
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@ -7,6 +8,7 @@
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MidiDriver midi;
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MidiDriver::MidiDriver() : lastInputNote(-1), lastInputVelocity(0), _runningStatus(0), _byteIndex(0), _data1(0), _data2(0) {
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memset(activeNotes, 0, sizeof(activeNotes));
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}
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void MidiDriver::begin() {
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@ -88,6 +90,20 @@ void MidiDriver::unlock() {
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}
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void MidiDriver::sendNoteOn(uint8_t note, uint8_t velocity, uint8_t channel) {
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#ifdef MIDI_DEBUG
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Serial.print(F("["));
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Serial.print(millis());
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Serial.print(F("] "));
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Serial.print(F("MIDI OUT: Note On CH:"));
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Serial.print(channel);
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Serial.print(F(" Note:"));
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Serial.print(note);
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Serial.print(F(" Vel:"));
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Serial.println(velocity);
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#endif
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if (channel >= 1 && channel <= 16 && note < 128) {
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activeNotes[channel - 1][note] = (velocity > 0);
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}
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uint8_t status = 0x90 | (channel - 1);
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Serial1.write(status);
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Serial1.write(note);
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@ -95,6 +111,18 @@ void MidiDriver::sendNoteOn(uint8_t note, uint8_t velocity, uint8_t channel) {
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}
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void MidiDriver::sendNoteOff(uint8_t note, uint8_t channel) {
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#ifdef MIDI_DEBUG
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Serial.print(F("["));
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Serial.print(millis());
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Serial.print(F("] "));
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Serial.print(F("MIDI OUT: Note Off CH:"));
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Serial.print(channel);
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Serial.print(F(" Note:"));
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Serial.println(note);
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#endif
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if (channel >= 1 && channel <= 16 && note < 128) {
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activeNotes[channel - 1][note] = false;
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}
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uint8_t status = 0x80 | (channel - 1);
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Serial1.write(status);
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Serial1.write(note);
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@ -102,10 +130,33 @@ void MidiDriver::sendNoteOff(uint8_t note, uint8_t channel) {
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}
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void MidiDriver::sendRealtime(uint8_t status) {
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#ifdef MIDI_DEBUG
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if (status != 0xF8) {
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Serial.print(F("["));
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Serial.print(millis());
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Serial.print(F("] "));
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Serial.print(F("MIDI OUT: Realtime 0x"));
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Serial.println(status, HEX);
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}
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#endif
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Serial1.write(status);
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}
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void MidiDriver::panic(uint8_t channel) {
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#ifdef MIDI_DEBUG
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Serial.print(F("["));
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Serial.print(millis());
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Serial.print(F("] "));
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Serial.print(F("MIDI OUT: Panic CH:"));
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Serial.println(channel);
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#endif
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if (channel >= 1 && channel <= 16) {
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for (int i = 0; i < 128; i++) {
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if (activeNotes[channel - 1][i]) {
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sendNoteOff(i, channel);
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}
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}
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}
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uint8_t status = 0xB0 | (channel - 1);
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Serial1.write(status);
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Serial1.write((uint8_t)123); // All Notes Off
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@ -27,6 +27,7 @@ private:
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uint8_t _byteIndex;
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uint8_t _data1;
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uint8_t _data2;
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bool activeNotes[16][128];
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};
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extern MidiDriver midi;
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@ -60,9 +60,13 @@ static void handlePlayback() {
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}
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playbackStep++;
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bool justPanicked = false;
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if (playbackStep >= numSteps) {
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playbackStep = 0;
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for (int i=0; i<NUM_TRACKS; i++) midi.panic(midiChannels[i]);
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justPanicked = true;
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// Theme change
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if (sequenceChangeScheduled && queuedTheme != -1) {
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currentThemeIndex = queuedTheme;
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@ -82,8 +86,6 @@ static void handlePlayback() {
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midi.unlock();
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}
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for (int i=0; i<NUM_TRACKS; i++) midi.panic(midiChannels[i]);
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if (sequenceChangeScheduled) {
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memcpy(local_sequence, local_nextSequence, sizeof(local_sequence));
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midi.lock();
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@ -112,16 +114,21 @@ static void handlePlayback() {
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// Note On for new step
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for(int t=0; t<NUM_TRACKS; t++) {
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int trackChannel = midiChannels[t];
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if (!trackMute[t] && local_sequence[t][playbackStep].note != -1) {
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uint8_t velocity = local_sequence[t][playbackStep].accent ? 127 : 100;
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midi.sendNoteOn(local_sequence[t][playbackStep].note, velocity, trackChannel);
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}
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int prevStep = (playbackStep == 0) ? numSteps - 1 : playbackStep - 1;
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bool wasTied = local_sequence[t][prevStep].tie && (local_sequence[t][playbackStep].note != -1);
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int prevNote = local_sequence[t][prevStep].note;
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int currentNote = local_sequence[t][playbackStep].note;
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// If tied to the SAME note, do not retrigger (sustain)
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bool isContinuing = wasTied && (prevNote == currentNote) && !justPanicked;
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if (!trackMute[t] && currentNote != -1 && !isContinuing) {
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uint8_t velocity = local_sequence[t][playbackStep].accent ? 127 : 100;
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midi.sendNoteOn(currentNote, velocity, trackChannel);
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}
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// Note Off for previous step (if tied - delayed Note Off)
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if (wasTied && prevNote != -1) {
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if (wasTied && prevNote != -1 && !isContinuing && !justPanicked) {
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midi.sendNoteOff(prevNote, trackChannel);
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}
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}
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@ -5,6 +5,7 @@
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#include "MarkovStrategy.h"
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#include "CellularAutomataStrategy.h"
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#include "LSystemStrategy.h"
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#include "DroneStrategy.h"
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// Global state variables
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Step sequence[NUM_TRACKS][NUM_STEPS];
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@ -115,8 +116,8 @@ extern const uint32_t EEPROM_MAGIC = 0x4242424E;
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MelodyStrategy* strategies[] = {
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new LuckyStrategy(), new ArpStrategy(), new EuclideanStrategy(),
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new MarkovStrategy(), new CellularAutomataStrategy(), new LSystemStrategy()};
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extern const int numStrategies = 6;
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new MarkovStrategy(), new CellularAutomataStrategy(), new LSystemStrategy(), new DroneStrategy()};
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extern const int numStrategies = 7;
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int currentStrategyIndices[NUM_TRACKS];
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volatile PlayMode playMode = MODE_POLY;
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@ -9,6 +9,7 @@
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#include "MarkovStrategy.h"
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#include "CellularAutomataStrategy.h"
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#include "LSystemStrategy.h"
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#include "DroneStrategy.h"
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#include "MidiDriver.h"
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#include "UIManager.h"
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#include "config.h"
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