Synthwave Run: roadside passers stream on the verges, not on the road. Each passer places at roadHalf + psize*0.92 + gap where roadHalf mirrors the grid's abs(p.x*perspective) < 0.8, so even a large chorus form's edge stays clear of the centre lane reserved for the protagonist. Lateral wobble reduced to worst ~0.025 inward vs. minimum 0.07 gap so it can never carry back onto the road. Four random chorus objects rushing horizon->camera make each song's traffic its own; on-road traffic the hero weaves around is left as a separate kind later. Also carries the previous chorus passer loop, hero castSolid, and texture 0.4 / form+staging declarations still pending in the working tree from the last step. Personality camera: uniform boxes put as many tracks at the wild edge as near level, so the grid swung too often. Replace with a bell curve (Box-Muller over the seeded Rng) — mode at level, rarity in the tails. driftRate/sway/swayRate/spin/breathe now via gaussAround(centre,sigma) centred near level (spin at 0, sign from the Gaussian itself) with audio tilting the centre (fast→more drift/sway/spin, dynamic→breathe) rather than displacing the whole box. Co-Authored-By: Claude <noreply@anthropic.com> |
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| .claude | ||
| flow-state | ||
| magic-mirror | ||
| party-cathedral | ||
| party-stage | ||
| sparkles | ||
| tv-player | ||
| README.md | ||
Music Video Generator
After I'm done producing a music track, I still need to create a music video for it. Otherwise, I can't upload it to a video sharing site.
This is a library of music video "generators", anything that can be recorded along with a music file to produce a music video. Usually, this means a dynamic HTML page with some kind of dynamic visuals.