DejvinoandClaude fcbde602de Epic 5 Phase 2.1 — Assembly stage (model)
First kind:'model' stage: Assembly. The song's solid as a mesh.
Hero is the ActorSpec(monolith) assembly via actorToGeometry, built
from Identity.form with paletteMap recolour — same character as the
shader impostor, now with real occlusion/parallax/foreshortening.

Analytic motion only (spin/bob/orbit as f(t,seed,params)), ground
plane + standard-material lighting that matches castLit key/fill, fog
for depth haze, shared camera rig (framing→dolly, personality.camera→
drift/sway/spin). Palette arc visible live via per-frame material
recolour; opacity crossfade via material.opacity.

Registered in structural family so castingPool / director blends see
it like any structural shot.

Gates: lint 108 clean / 70 literals / 69 scenes green; vite 294
modules built.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-08-20 18:22:52 +02:00
2026-08-05 10:59:30 +02:00
2025-11-08 16:05:55 +01:00
2025-11-08 16:05:55 +01:00

Music Video Generator

After I'm done producing a music track, I still need to create a music video for it. Otherwise, I can't upload it to a video sharing site.

This is a library of music video "generators", anything that can be recorded along with a music file to produce a music video. Usually, this means a dynamic HTML page with some kind of dynamic visuals.

S
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