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https://github.com/Dejvino/roadtrip
synced 2024-11-21 23:42:35 +00:00
Added game pause functionality.
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parent
3c104a3d38
commit
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46
src/roadtrip/GameApplication.java
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46
src/roadtrip/GameApplication.java
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@ -0,0 +1,46 @@
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package roadtrip;
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import com.jme3.app.state.AppState;
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import com.jme3.bullet.BulletAppState;
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import com.jme3.bullet.PhysicsSpace;
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/**
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* Created by dejvino on 15.01.2017.
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*/
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public abstract class GameApplication extends NotSoSimpleApplication
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{
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protected boolean gamePaused = false;
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protected BulletAppState bulletAppState;
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public GameApplication() {
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}
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public GameApplication(AppState... initialStates) {
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super(initialStates);
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attachDebugStates();
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}
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@Override
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public void initializeGame() {
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bulletAppState = new BulletAppState();
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stateManager.attach(bulletAppState);
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}
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protected PhysicsSpace getPhysicsSpace(){
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return bulletAppState.getPhysicsSpace();
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}
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public void setGamePaused(boolean paused)
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{
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boolean changed = (gamePaused != paused);
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if (changed) {
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gamePaused = paused;
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onGamePause(paused);
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}
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}
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protected void onGamePause(boolean paused)
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{
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bulletAppState.setEnabled(!paused);
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}
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}
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206
src/roadtrip/NotSoSimpleApplication.java
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206
src/roadtrip/NotSoSimpleApplication.java
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@ -0,0 +1,206 @@
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package roadtrip;
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import com.jme3.app.Application;
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import com.jme3.app.DebugKeysAppState;
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import com.jme3.app.StatsAppState;
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import com.jme3.app.state.AppState;
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import com.jme3.font.BitmapFont;
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import com.jme3.font.BitmapText;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.input.controls.Trigger;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.queue.RenderQueue;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.system.AppSettings;
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import com.jme3.system.JmeContext;
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import com.jme3.system.JmeSystem;
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/**
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* Cloned from SimpleApplication.
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*
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* Created by dejvino on 15.01.2017.
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*/
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public abstract class NotSoSimpleApplication extends Application
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{
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protected Node rootNode;
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protected Node guiNode;
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protected BitmapText fpsText;
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protected BitmapFont guiFont;
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protected boolean showSettings;
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private AppActionListener actionListener;
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public NotSoSimpleApplication(AppState... initialStates) {
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this.rootNode = new Node("Root Node");
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this.guiNode = new Node("Gui Node");
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this.showSettings = true;
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this.actionListener = new AppActionListener();
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attachStates(initialStates);
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}
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public final void attachStates(AppState... states)
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{
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if(states != null) {
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AppState[] arr$ = states;
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int len$ = states.length;
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for(int i$ = 0; i$ < len$; ++i$) {
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AppState a = arr$[i$];
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if(a != null) {
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this.stateManager.attach(a);
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}
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}
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}
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}
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public void attachDebugStates()
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{
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attachStates(new StatsAppState(guiNode, guiFont), new DebugKeysAppState());
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}
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@Override
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public void start() {
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boolean loadSettings = false;
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if(this.settings == null) {
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this.setSettings(new AppSettings(true));
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loadSettings = true;
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}
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if(!this.showSettings || JmeSystem.showSettingsDialog(this.settings, loadSettings)) {
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this.setSettings(this.settings);
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super.start();
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}
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}
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public Node getGuiNode() {
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return this.guiNode;
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}
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public Node getRootNode() {
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return this.rootNode;
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}
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public boolean isShowSettings() {
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return this.showSettings;
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}
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public void setShowSettings(boolean showSettings) {
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this.showSettings = showSettings;
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}
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protected BitmapFont loadGuiFont() {
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return this.assetManager.loadFont("Interface/Fonts/Default.fnt");
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}
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@Override
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public void initialize() {
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super.initialize();
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this.guiFont = this.loadGuiFont();
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this.guiNode.setQueueBucket(RenderQueue.Bucket.Gui);
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this.guiNode.setCullHint(Spatial.CullHint.Never);
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this.viewPort.attachScene(this.rootNode);
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this.guiViewPort.attachScene(this.guiNode);
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if(this.inputManager != null) {
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if(this.context.getType() == JmeContext.Type.Display) {
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this.inputManager.addMapping("SIMPLEAPP_Exit", new Trigger[]{new KeyTrigger(1)});
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}
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if(this.stateManager.getState(StatsAppState.class) != null) {
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this.inputManager.addMapping("SIMPLEAPP_HideStats", new Trigger[]{new KeyTrigger(63)});
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this.inputManager.addListener(this.actionListener, new String[]{"SIMPLEAPP_HideStats"});
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}
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this.inputManager.addListener(this.actionListener, new String[]{"SIMPLEAPP_Exit"});
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}
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if(this.stateManager.getState(StatsAppState.class) != null) {
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StatsAppState sas = (StatsAppState)this.stateManager.getState(StatsAppState.class);
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sas.setFont(this.guiFont);
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this.fpsText = sas.getFpsText();
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}
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this.initializeGame();
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}
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@Override
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public void update() {
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super.update();
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if (this.speed > 0.0f && !this.paused) {
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float tpf = this.timer.getTimePerFrame() * this.speed;
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updateStates(tpf);
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updateGame(tpf);
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updateLogicalState(tpf);
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updateGeometricState();
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updatePreRender(tpf);
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updateRender(tpf);
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updatePostRender(this.renderManager);
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updateStatesPostRender();
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}
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}
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protected void updateStates(float tpf) {
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this.stateManager.update(tpf);
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}
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public void updateGame(float tpf) {
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}
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protected void updateLogicalState(float tpf) {
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this.rootNode.updateLogicalState(tpf);
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this.guiNode.updateLogicalState(tpf);
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}
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protected void updateGeometricState() {
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this.rootNode.updateGeometricState();
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this.guiNode.updateGeometricState();
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}
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protected void updatePreRender(float tpf) {
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}
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protected void updateRender(float tpf) {
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this.stateManager.render(this.renderManager);
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this.renderManager.render(tpf, this.context.isRenderable());
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}
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public void updatePostRender(RenderManager rm) {
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}
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protected void updateStatesPostRender() {
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this.stateManager.postRender();
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}
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public void setDisplayFps(boolean show) {
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if(this.stateManager.getState(StatsAppState.class) != null) {
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((StatsAppState)this.stateManager.getState(StatsAppState.class)).setDisplayFps(show);
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}
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}
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public void setDisplayStatView(boolean show) {
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if(this.stateManager.getState(StatsAppState.class) != null) {
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((StatsAppState)this.stateManager.getState(StatsAppState.class)).setDisplayStatView(show);
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}
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}
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public abstract void initializeGame();
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private class AppActionListener implements ActionListener {
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private AppActionListener() {
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}
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public void onAction(String name, boolean value, float tpf) {
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if(value) {
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if(name.equals("SIMPLEAPP_Exit")) {
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NotSoSimpleApplication.this.stop();
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} else if(name.equals("SIMPLEAPP_HideStats") && NotSoSimpleApplication.this.stateManager.getState(StatsAppState.class) != null) {
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((StatsAppState) NotSoSimpleApplication.this.stateManager.getState(StatsAppState.class)).toggleStats();
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}
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}
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}
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}
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}
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@ -1,10 +1,7 @@
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package roadtrip;
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import com.jme3.app.SimpleApplication;
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import com.jme3.audio.AudioNode;
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import com.jme3.audio.AudioSource.Status;
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import com.jme3.bullet.BulletAppState;
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import com.jme3.bullet.PhysicsSpace;
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import com.jme3.bullet.collision.shapes.BoxCollisionShape;
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import com.jme3.bullet.collision.shapes.CompoundCollisionShape;
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import com.jme3.bullet.collision.shapes.HeightfieldCollisionShape;
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@ -43,7 +40,7 @@ import roadtrip.view.model.Player;
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*
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* @author dejvino
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*/
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public class RoadTrip extends SimpleApplication implements ActionListener {
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public class RoadTrip extends GameApplication implements ActionListener {
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public static void main(String[] args) {
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RoadTrip app = new RoadTrip();
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@ -52,8 +49,6 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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public static boolean DEBUG = false;//true;
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private BulletAppState bulletAppState;
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private GameWorldState gameWorldState;
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private GameWorldView gameWorldView;
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@ -67,20 +62,13 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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float inputTurning;
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float inputAccel;
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private PhysicsSpace getPhysicsSpace(){
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return bulletAppState.getPhysicsSpace();
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}
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@Override
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public void simpleInitApp() {
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bulletAppState = new BulletAppState();
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stateManager.attach(bulletAppState);
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if (DEBUG) bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
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public void initializeGame() {
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super.initializeGame();
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setupKeys();
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//audioRenderer.setEnvironment(Environment.Dungeon);
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//AL10.alDistanceModel(AL11.AL_EXPONENT_DISTANCE);
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@ -104,13 +92,13 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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quad.removeControl(RigidBodyControl.class);
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}
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quad.addControl(new RigidBodyControl(new HeightfieldCollisionShape(quad.getHeightMap(), gameWorldView.terrain.terrainGrid.getLocalScale()), 0));
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bulletAppState.getPhysicsSpace().add(quad);
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getPhysicsSpace().add(quad);
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}
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@Override
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public void tileDetached(Vector3f cell, TerrainQuad quad) {
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if (quad.getControl(RigidBodyControl.class) != null) {
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bulletAppState.getPhysicsSpace().remove(quad);
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getPhysicsSpace().remove(quad);
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quad.removeControl(RigidBodyControl.class);
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}
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}
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@ -150,6 +138,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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inputManager.addMapping("Space", new KeyTrigger(KeyInput.KEY_SPACE));
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inputManager.addMapping("Reset", new KeyTrigger(KeyInput.KEY_RETURN));
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inputManager.addMapping("Esc", new KeyTrigger(KeyInput.KEY_ESCAPE));
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inputManager.addMapping("Pause", new KeyTrigger(KeyInput.KEY_P));
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inputManager.addListener(this, "Lefts");
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inputManager.addListener(this, "Rights");
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inputManager.addListener(this, "Ups");
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@ -158,6 +147,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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inputManager.addListener(this, "Space");
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inputManager.addListener(this, "Reset");
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inputManager.addListener(this, "Esc");
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inputManager.addListener(this, "Pause");
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}
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private void addCar()
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@ -424,10 +414,8 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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rootNode.attachChild(compassNode);
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}
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@Override
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public void simpleUpdate(float tpf) {
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public void updateGame(float tpf) {
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Vector3f playerLocation = player.node.getWorldTranslation();
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Vector3f newLocation = new Vector3f(playerLocation).add(new Vector3f(-1f, 1.5f, 2.4f).mult(20f));
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@ -622,6 +610,8 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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}
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if (binding.equals("Esc")) {
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stop();
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} else if (binding.equals("Pause")) {
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setGamePaused(value);
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}
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}
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}
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