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				https://github.com/Dejvino/roadtrip
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	Added enter / leave vehicle by Enter. Refactoring.
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							| @ -15,10 +15,11 @@ import com.jme3.bullet.control.VehicleControl; | ||||
| import com.jme3.input.KeyInput; | ||||
| import com.jme3.input.controls.ActionListener; | ||||
| import com.jme3.input.controls.KeyTrigger; | ||||
| import com.jme3.light.DirectionalLight; | ||||
| import com.jme3.material.Material; | ||||
| import com.jme3.math.ColorRGBA; | ||||
| import com.jme3.math.FastMath; | ||||
| import com.jme3.math.Matrix3f; | ||||
| import com.jme3.math.Quaternion; | ||||
| import com.jme3.math.Vector3f; | ||||
| import com.jme3.scene.Geometry; | ||||
| import com.jme3.scene.Node; | ||||
| @ -39,92 +40,22 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|     public static boolean DEBUG = false;//true; | ||||
|      | ||||
|     private BulletAppState bulletAppState; | ||||
|      | ||||
|     private VehicleNode playerVehicleNode; | ||||
|      | ||||
|     | ||||
|     Spatial map; | ||||
|     private List<VehicleNode> vehicles = new LinkedList<>(); | ||||
|      | ||||
|     private static class WeakVehicle extends VehicleInstance | ||||
|     { | ||||
|         WeakVehicle() | ||||
|         { | ||||
|             super(WEAK, 200.0f, 100.0f); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private static class TruckVehicle extends VehicleInstance | ||||
|     { | ||||
|         TruckVehicle() | ||||
|         { | ||||
|             super(TRUCK, 1400.0f, 200.0f); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private static class SportVehicle extends VehicleInstance | ||||
|     { | ||||
|         SportVehicle() | ||||
|         { | ||||
|             super(SPORT, 20000.0f, 200.0f); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private static class VehicleInstance | ||||
|     { | ||||
|         final static int WEAK = 1; | ||||
|         final static int TRUCK = 2; | ||||
|         final static int SPORT = 3; | ||||
|         final static int FOOT = 4; | ||||
|      | ||||
|         int carType; | ||||
|         float accelerationForce = 200.0f; | ||||
|         float brakeForce = 100.0f; | ||||
|         float steeringValue = 0; | ||||
|         float accelerationValue = 0; | ||||
|         float accelerationSmooth = 0; | ||||
|          | ||||
|         VehicleInstance(int carType, float accelerationForce, float brakeForce) | ||||
|         { | ||||
|             this.carType = carType; | ||||
|             this.accelerationForce = accelerationForce; | ||||
|             this.brakeForce = brakeForce; | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private static class VehicleNode extends Node | ||||
|     { | ||||
|         VehicleInstance vehicleInstance; | ||||
|          | ||||
|         VehicleControl vehicleControl; | ||||
|          | ||||
|         Spatial vehicleModel; | ||||
|          | ||||
|         AudioNode engineAudio; | ||||
|         AudioNode wheelsAudio; | ||||
|         AudioNode wheelSlipAudio; | ||||
| 
 | ||||
|         public VehicleNode(String name, VehicleInstance vehicleInstance, | ||||
|                 VehicleControl vehicleControl, Spatial vehicleModel) | ||||
|         { | ||||
|             super(name); | ||||
|             this.vehicleInstance = vehicleInstance; | ||||
|             this.vehicleControl = vehicleControl; | ||||
|             this.vehicleModel = vehicleModel; | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private Node playerNode; | ||||
|     private BetterCharacterControl playerPersonControl; | ||||
|     private Vector3f jumpForce = new Vector3f(0, 3000, 0); | ||||
|     private Vector3f walkDir = new Vector3f(); | ||||
| 
 | ||||
|     private VehicleNode playerVehicleNode; | ||||
|      | ||||
|     public static void main(String[] args) | ||||
|     { | ||||
|         RoadTrip app = new RoadTrip(); | ||||
|         app.start(); | ||||
|     } | ||||
|      | ||||
|     Spatial map; | ||||
|      | ||||
|     | ||||
|     @Override | ||||
|     public void simpleInitApp() { | ||||
|         bulletAppState = new BulletAppState(); | ||||
| @ -138,6 +69,11 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|          | ||||
|         addMap(); | ||||
|          | ||||
|         DirectionalLight dl = new DirectionalLight(); | ||||
|         dl.setColor(ColorRGBA.White); | ||||
|         dl.setDirection(new Vector3f(1, -1, 1)); | ||||
|         rootNode.addLight(dl); | ||||
|          | ||||
|         addPlayer(); | ||||
|          | ||||
|         addCar(); | ||||
| @ -178,39 +114,12 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|     private void addCar() | ||||
|     { | ||||
|         Node vehicleModel = new Node("VehicleModel"); | ||||
|         VehicleInstance vehicleInstance = new WeakVehicle(); | ||||
|         VehicleInstance vehicleInstance = VehicleInstance.createVehicle(vehicles.size() % VehicleInstance.getVehicleTypesCount()); | ||||
|          | ||||
|         Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         mat.getAdditionalRenderState().setWireframe(true); | ||||
|         mat.setColor("Color", ColorRGBA.Black); | ||||
| 
 | ||||
|         //create a compound shape and attach the BoxCollisionShape for the car body at 0,1,0 | ||||
|         //this shifts the effective center of mass of the BoxCollisionShape to 0,-1,0 | ||||
|         CompoundCollisionShape compoundShape = new CompoundCollisionShape(); | ||||
|         BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.4f, 0.5f, 3.6f)); | ||||
|         compoundShape.addChildShape(box, new Vector3f(0, 1, 0)); | ||||
|          | ||||
|         if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|             BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.4f, 0.8f, 1.0f)); | ||||
|             compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, 2f)); | ||||
|         } else if (vehicleInstance.carType == VehicleInstance.SPORT) { | ||||
|             BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.2f, 0.6f, 2.0f)); | ||||
|             compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, -1f)); | ||||
|         } | ||||
| 
 | ||||
|         VehicleControl vehicleControl = new VehicleControl(compoundShape, 500); | ||||
|         vehicleModel.addControl(vehicleControl); | ||||
|          | ||||
|         //setting suspension values for wheels, this can be a bit tricky | ||||
|         //see also https://docs.google.com/Doc?docid=0AXVUZ5xw6XpKZGNuZG56a3FfMzU0Z2NyZnF4Zmo&hl=en | ||||
|         float stiffness = 30.0f;//200=f1 car | ||||
|         float compValue = .1f; //(should be lower than damp) | ||||
|         float dampValue = .2f; | ||||
|         vehicleControl.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicleControl.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicleControl.setSuspensionStiffness(stiffness); | ||||
|         vehicleControl.setMaxSuspensionForce(10000.0f); | ||||
| 
 | ||||
|         //Create four wheels and add them at their locations | ||||
|         Vector3f wheelDirection = new Vector3f(0, -1, 0); // was 0, -1, 0 | ||||
|         Vector3f wheelAxle = new Vector3f(-1, 0, 0); // was -1, 0, 0 | ||||
| @ -221,10 +130,48 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         float zOff = 2f; | ||||
| 
 | ||||
|         Geometry carBody = new Geometry("car body", new Box(new Vector3f(0.0f, 1f, 0.0f), 1.4f, 0.5f, 3.6f)); | ||||
|         Material matBody = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         matBody.setColor("Color", ColorRGBA.Red); | ||||
|         Material matBody = new Material(getAssetManager(), "Common/MatDefs/Light/Lighting.j3md"); | ||||
|         matBody.setFloat("Shininess", 32f); | ||||
|         matBody.setBoolean("UseMaterialColors", true); | ||||
|         matBody.setColor("Ambient",  ColorRGBA.Black); | ||||
|         matBody.setColor("Diffuse",  ColorRGBA.Red); | ||||
|         matBody.setColor("Specular", ColorRGBA.White); | ||||
|         carBody.setMaterial(matBody); | ||||
|         vehicleModel.attachChild(carBody); | ||||
| 
 | ||||
|         //create a compound shape and attach the BoxCollisionShape for the car body at 0,1,0 | ||||
|         //this shifts the effective center of mass of the BoxCollisionShape to 0,-1,0 | ||||
|         CompoundCollisionShape compoundShape = new CompoundCollisionShape(); | ||||
|         BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.4f, 0.5f, 3.6f)); | ||||
|         compoundShape.addChildShape(box, new Vector3f(0, 1, 0)); | ||||
|          | ||||
|         if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|             BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.4f, 0.8f, 1.0f)); | ||||
|             compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, 2f)); | ||||
|              | ||||
|             Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, 2f), 1.4f, 0.8f, 1.0f)); | ||||
|             carCabin.setMaterial(matBody); | ||||
|             vehicleModel.attachChild(carCabin); | ||||
|         } else if (vehicleInstance.carType == VehicleInstance.SPORT) { | ||||
|             BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.2f, 0.6f, 2.0f)); | ||||
|             compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, -1f)); | ||||
|              | ||||
|             Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, -1f), 1.2f, 0.6f, 2.0f)); | ||||
|             carCabin.setMaterial(matBody); | ||||
|             vehicleModel.attachChild(carCabin); | ||||
|         } | ||||
|          | ||||
|         VehicleControl vehicleControl = new VehicleControl(compoundShape, 500); | ||||
|          | ||||
|         //setting suspension values for wheels, this can be a bit tricky | ||||
|         //see also https://docs.google.com/Doc?docid=0AXVUZ5xw6XpKZGNuZG56a3FfMzU0Z2NyZnF4Zmo&hl=en | ||||
|         float stiffness = 30.0f;//200=f1 car | ||||
|         float compValue = .1f; //(should be lower than damp) | ||||
|         float dampValue = .2f; | ||||
|         vehicleControl.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicleControl.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicleControl.setSuspensionStiffness(stiffness); | ||||
|         vehicleControl.setMaxSuspensionForce(10000.0f); | ||||
|          | ||||
|         Cylinder wheelMesh = new Cylinder(16, 16, radius, radius * 0.2f, true); | ||||
| 
 | ||||
| @ -286,11 +233,6 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|             vehicleModel.attachChild(node6); | ||||
|         } | ||||
|          | ||||
|         rootNode.attachChild(vehicleModel); | ||||
| 
 | ||||
|         getPhysicsSpace().add(vehicleControl); | ||||
|         vehicleControl.setPhysicsLocation(new Vector3f(5f, 30f, 5f)); | ||||
|          | ||||
|         vehicleControl.getWheel(0).setFrictionSlip(0.8f); | ||||
|         vehicleControl.getWheel(1).setFrictionSlip(0.8f); | ||||
|         vehicleControl.getWheel(2).setFrictionSlip(0.6f); | ||||
| @ -304,21 +246,22 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|          | ||||
|         VehicleNode vehicle = new VehicleNode("VehicleNode", | ||||
|                 vehicleInstance, vehicleControl, vehicleModel); | ||||
|         vehicle.attachChild(vehicleModel); | ||||
|                  | ||||
|         vehicle.engineAudio  = new AudioNode(assetManager, "Sounds/engine.ogg", false); | ||||
|         vehicle.engineAudio.setPositional(true); | ||||
|         vehicle.engineAudio.setLooping(true); | ||||
|         vehicle.engineAudio.setReverbEnabled(true); | ||||
|         vehicle.engineAudio.setRefDistance(10); | ||||
|         vehicle.engineAudio.setMaxDistance(100000000); | ||||
|         vehicle.engineAudio.setRefDistance(5); | ||||
|         vehicle.engineAudio.setMaxDistance(1000000); | ||||
|         vehicle.attachChild(vehicle.engineAudio); | ||||
|          | ||||
|         vehicle.wheelsAudio  = new AudioNode(assetManager, "Sounds/wheels.ogg", false); | ||||
|         vehicle.wheelsAudio.setPositional(true); | ||||
|         vehicle.wheelsAudio.setLooping(true); | ||||
|         //wheelsAudio.setReverbEnabled(true); | ||||
|         vehicle.wheelsAudio.setRefDistance(10); | ||||
|         vehicle.wheelsAudio.setMaxDistance(100000000); | ||||
|         vehicle.wheelsAudio.setRefDistance(1f); | ||||
|         vehicle.wheelsAudio.setMaxDistance(1000000f); | ||||
|         vehicle.wheelsAudio.play(); | ||||
|         vehicle.attachChild(vehicle.wheelsAudio); | ||||
|          | ||||
| @ -326,19 +269,22 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         vehicle.wheelSlipAudio.setPositional(true); | ||||
|         vehicle.wheelSlipAudio.setLooping(true); | ||||
|         //wheelsAudio.setReverbEnabled(true); | ||||
|         vehicle.wheelSlipAudio.setRefDistance(10); | ||||
|         vehicle.wheelSlipAudio.setMaxDistance(100000000); | ||||
|         vehicle.wheelSlipAudio.setRefDistance(5); | ||||
|         vehicle.wheelSlipAudio.setMaxDistance(1000000); | ||||
|         vehicle.wheelSlipAudio.play(); | ||||
|         vehicle.attachChild(vehicle.wheelSlipAudio); | ||||
|          | ||||
|         vehicle.setLocalTranslation(new Vector3f(10f + (float)Math.random() * 20f, 30f, 12f + (float)Math.random() * 20f)); | ||||
|         vehicle.addControl(vehicleControl); | ||||
|         getPhysicsSpace().add(vehicleControl); | ||||
|         vehicleControl.setPhysicsLocation(new Vector3f(10f + (float)Math.random() * 20f, 30f, 12f + (float)Math.random() * 20f)); | ||||
|          | ||||
|         vehicles.add(vehicle); | ||||
|         rootNode.attachChild(vehicle); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void simpleUpdate(float tpf) { | ||||
|         Vector3f playerLocation = playerNode.getLocalTranslation(); | ||||
|         Vector3f playerLocation = playerNode.getWorldTranslation(); | ||||
|         Vector3f newLocation = new Vector3f(playerLocation).add(new Vector3f(-1f, 1.5f, 2.4f).mult(20f)); | ||||
|         cam.setLocation(new Vector3f(cam.getLocation()).interpolate(newLocation, Math.min(tpf, 1f))); | ||||
|         cam.lookAt(playerLocation, Vector3f.UNIT_Y); | ||||
| @ -358,11 +304,17 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|             } | ||||
| 
 | ||||
|             vehicle.wheelsAudio.updateGeometricState(); | ||||
|             float wheelRot = Math.abs(vehicle.vehicleControl.getWheel(0).getDeltaRotation() + vehicle.vehicleControl.getWheel(1).getDeltaRotation()) / tpf / 40f; | ||||
|             float wheelRot = Math.abs(vehicle.vehicleControl.getWheel(0).getDeltaRotation() + vehicle.vehicleControl.getWheel(1).getDeltaRotation()) / tpf / 100f; | ||||
|             // TODO: pitch | ||||
|             //System.out.println("wheel rot: " + wheelRot); | ||||
|             //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); | ||||
|             vehicle.wheelsAudio.setVolume(Math.max(0.0001f, Math.min(wheelRot, 1.0f)) - 0.0001f); | ||||
|             if ((vehicle.engineAudio.getStatus() == Status.Playing) && wheelRot < 10f) { | ||||
|                 vehicle.engineAudio.stop(); | ||||
|             } | ||||
|             if ((vehicle.engineAudio.getStatus() != Status.Playing) && wheelRot > 10f) { | ||||
|                 vehicle.engineAudio.play(); | ||||
|             } | ||||
| 
 | ||||
|             vehicle.wheelSlipAudio.updateGeometricState(); | ||||
|             float slipAll = 0f; | ||||
| @ -407,6 +359,28 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|                 } else { | ||||
|                     walkDir.z -= walkSpeed; | ||||
|                 } | ||||
|             } else if (binding.equals("Reset")) { | ||||
|                 if (value) { | ||||
|                     System.out.println("Reset - to car"); | ||||
|                     Vector3f playerPos = playerNode.getWorldTranslation(); | ||||
|                     for (VehicleNode vehicle : vehicles) { | ||||
|                         Vector3f vehiclePos = vehicle.getWorldTranslation(); | ||||
|                         float dist = playerPos.distance(vehiclePos); | ||||
|                         System.out.println(" .. dist: " + dist); | ||||
|                         if (dist < 5f) { | ||||
|                             playerVehicleNode = vehicle; | ||||
|                             playerNode.removeFromParent(); | ||||
|                             playerNode.setLocalTranslation(0f, 0f, 0f); | ||||
|                             playerNode.setLocalRotation(Quaternion.DIRECTION_Z); | ||||
|                             playerNode.removeControl(playerPersonControl); | ||||
|                             playerVehicleNode.attachChild(playerNode); | ||||
|                             playerVehicleNode.vehicleInstance.accelerationValue = 0; | ||||
|                             playerVehicleNode.vehicleInstance.steeringValue = 0; | ||||
|                             walkDir = new Vector3f(); | ||||
|                             break; | ||||
|                         } | ||||
|                     } | ||||
|                 } | ||||
|             } | ||||
|             playerPersonControl.setWalkDirection(walkDir); | ||||
|             playerPersonControl.setViewDirection(walkDir); | ||||
| @ -468,12 +442,18 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|                 } | ||||
|             } else if (binding.equals("Reset")) { | ||||
|                 if (value) { | ||||
|                     System.out.println("Reset"); | ||||
|                     playerVehicleNode.vehicleControl.setPhysicsLocation(Vector3f.ZERO); | ||||
|                     System.out.println("Reset - from car"); | ||||
|                     playerNode.removeFromParent(); | ||||
|                     playerNode.addControl(playerPersonControl); | ||||
|                     playerPersonControl.warp(playerVehicleNode.getLocalTranslation()); | ||||
|                     rootNode.attachChild(playerNode); | ||||
|                     playerVehicleNode = null; | ||||
|                     walkDir = new Vector3f(); | ||||
|                     /*playerVehicleNode.vehicleControl.setPhysicsLocation(Vector3f.ZERO); | ||||
|                     playerVehicleNode.vehicleControl.setPhysicsRotation(new Matrix3f()); | ||||
|                     playerVehicleNode.vehicleControl.setLinearVelocity(Vector3f.ZERO); | ||||
|                     playerVehicleNode.vehicleControl.setAngularVelocity(Vector3f.ZERO); | ||||
|                     playerVehicleNode.vehicleControl.resetSuspension(); | ||||
|                     playerVehicleNode.vehicleControl.resetSuspension();*/ | ||||
|                 } else { | ||||
|                 } | ||||
|             } | ||||
| @ -494,8 +474,9 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         personControl.warp(new Vector3f(10f + (float)Math.random() * 20f, 30f, 12f + (float)Math.random() * 20f));/**/ | ||||
|         //personControl.setPhysicsLocation(new Vector3f(10f, 30f, 12f)); | ||||
|         getPhysicsSpace().add(personControl); | ||||
|         getPhysicsSpace().addAll(person); | ||||
|         //getPhysicsSpace().addAll(person); | ||||
|         rootNode.attachChild(person); | ||||
|          | ||||
|         Vector3f dir = new Vector3f((float)Math.random() * 2f - 1f, 0f, (float)Math.random() * 2f - 1f); | ||||
|         personControl.setViewDirection(dir); | ||||
|         personControl.setWalkDirection(dir); | ||||
| @ -515,3 +496,4 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         getPhysicsSpace().addAll(map); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | ||||
							
								
								
									
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								src/roadtrip/VehicleInstance.java
									
									
									
									
									
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								src/roadtrip/VehicleInstance.java
									
									
									
									
									
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							| @ -0,0 +1,65 @@ | ||||
| /* | ||||
|  */ | ||||
| package roadtrip; | ||||
| 
 | ||||
| /** | ||||
|  * | ||||
|  * @author dejvino | ||||
|  */ | ||||
| public class VehicleInstance | ||||
| { | ||||
|     final static int WEAK = 1; | ||||
|     final static int TRUCK = 2; | ||||
|     final static int SPORT = 3; | ||||
| 
 | ||||
|     static int getVehicleTypesCount() { | ||||
|         return SPORT; | ||||
|     } | ||||
| 
 | ||||
|     int carType; | ||||
|     float accelerationForce = 200.0f; | ||||
|     float brakeForce = 100.0f; | ||||
|     float steeringValue = 0; | ||||
|     float accelerationValue = 0; | ||||
|     float accelerationSmooth = 0; | ||||
| 
 | ||||
|     VehicleInstance(int carType, float accelerationForce, float brakeForce) | ||||
|     { | ||||
|         this.carType = carType; | ||||
|         this.accelerationForce = accelerationForce; | ||||
|         this.brakeForce = brakeForce; | ||||
|     } | ||||
|      | ||||
|     public static class WeakVehicle extends VehicleInstance | ||||
|     { | ||||
|         WeakVehicle() | ||||
|         { | ||||
|             super(WEAK, 200.0f, 100.0f); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     public static class TruckVehicle extends VehicleInstance | ||||
|     { | ||||
|         TruckVehicle() | ||||
|         { | ||||
|             super(TRUCK, 1400.0f, 200.0f); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     public static class SportVehicle extends VehicleInstance | ||||
|     { | ||||
|         SportVehicle() | ||||
|         { | ||||
|             super(SPORT, 20000.0f, 200.0f); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     static VehicleInstance createVehicle(int i) { | ||||
|         switch (i + 1) { | ||||
|             case WEAK: return new WeakVehicle(); | ||||
|             case TRUCK: return new TruckVehicle(); | ||||
|             case SPORT: return new SportVehicle(); | ||||
|             default: throw new RuntimeException("Unknown vehicle type " + i); | ||||
|         } | ||||
|     } | ||||
| } | ||||
							
								
								
									
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								src/roadtrip/VehicleNode.java
									
									
									
									
									
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								src/roadtrip/VehicleNode.java
									
									
									
									
									
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							| @ -0,0 +1,34 @@ | ||||
| /* | ||||
|  */ | ||||
| package roadtrip; | ||||
| 
 | ||||
| import com.jme3.audio.AudioNode; | ||||
| import com.jme3.bullet.control.VehicleControl; | ||||
| import com.jme3.scene.Node; | ||||
| import com.jme3.scene.Spatial; | ||||
| 
 | ||||
| /** | ||||
|  * | ||||
|  * @author dejvino | ||||
|  */ | ||||
| public class VehicleNode extends Node | ||||
| { | ||||
|     VehicleInstance vehicleInstance; | ||||
| 
 | ||||
|     VehicleControl vehicleControl; | ||||
| 
 | ||||
|     Spatial vehicleModel; | ||||
| 
 | ||||
|     AudioNode engineAudio; | ||||
|     AudioNode wheelsAudio; | ||||
|     AudioNode wheelSlipAudio; | ||||
| 
 | ||||
|     public VehicleNode(String name, VehicleInstance vehicleInstance, | ||||
|             VehicleControl vehicleControl, Spatial vehicleModel) | ||||
|     { | ||||
|         super(name); | ||||
|         this.vehicleInstance = vehicleInstance; | ||||
|         this.vehicleControl = vehicleControl; | ||||
|         this.vehicleModel = vehicleModel; | ||||
|     } | ||||
| } | ||||
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	Block a user