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	Refactoring. Enabled more cars to appear.
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							| Before Width: | Height: | Size: 904 KiB After Width: | Height: | Size: 941 KiB | 
| @ -2,6 +2,8 @@ package roadtrip; | ||||
| 
 | ||||
| import com.jme3.app.SimpleApplication; | ||||
| import com.jme3.audio.AudioNode; | ||||
| import com.jme3.audio.AudioSource; | ||||
| import com.jme3.audio.AudioSource.Status; | ||||
| import com.jme3.audio.Environment; | ||||
| import com.jme3.bullet.BulletAppState; | ||||
| import com.jme3.bullet.PhysicsSpace; | ||||
| @ -23,6 +25,8 @@ import com.jme3.scene.Node; | ||||
| import com.jme3.scene.Spatial; | ||||
| import com.jme3.scene.shape.Box; | ||||
| import com.jme3.scene.shape.Cylinder; | ||||
| import java.util.LinkedList; | ||||
| import java.util.List; | ||||
| import org.lwjgl.openal.AL10; | ||||
| import org.lwjgl.openal.AL11; | ||||
| 
 | ||||
| @ -33,37 +37,93 @@ import org.lwjgl.openal.AL11; | ||||
| public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
| 
 | ||||
|     public static boolean DEBUG = false;//true; | ||||
|     final int WEAK = 1; | ||||
|     final int TRUCK = 2; | ||||
|     final int SPORT = 3; | ||||
|     final int FOOT = 4; | ||||
|      | ||||
|     final int carType = SPORT; | ||||
|      | ||||
|     private BulletAppState bulletAppState; | ||||
|     private VehicleControl vehicle; | ||||
|     private float accelerationForce = 200.0f; | ||||
|     private float brakeForce = 100.0f; | ||||
|     private float steeringValue = 0; | ||||
|     private float accelerationValue = 0; | ||||
|     private float accelerationSmooth = 0; | ||||
|      | ||||
|     private VehicleNode playerVehicleNode; | ||||
|      | ||||
|     private List<VehicleNode> vehicles = new LinkedList<>(); | ||||
|      | ||||
|     private static class WeakVehicle extends VehicleInstance | ||||
|     { | ||||
|         WeakVehicle() | ||||
|         { | ||||
|             super(WEAK, 200.0f, 100.0f); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private static class TruckVehicle extends VehicleInstance | ||||
|     { | ||||
|         TruckVehicle() | ||||
|         { | ||||
|             super(TRUCK, 1400.0f, 200.0f); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private static class SportVehicle extends VehicleInstance | ||||
|     { | ||||
|         SportVehicle() | ||||
|         { | ||||
|             super(SPORT, 20000.0f, 200.0f); | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private static class VehicleInstance | ||||
|     { | ||||
|         final static int WEAK = 1; | ||||
|         final static int TRUCK = 2; | ||||
|         final static int SPORT = 3; | ||||
|         final static int FOOT = 4; | ||||
|      | ||||
|         int carType; | ||||
|         float accelerationForce = 200.0f; | ||||
|         float brakeForce = 100.0f; | ||||
|         float steeringValue = 0; | ||||
|         float accelerationValue = 0; | ||||
|         float accelerationSmooth = 0; | ||||
|          | ||||
|         VehicleInstance(int carType, float accelerationForce, float brakeForce) | ||||
|         { | ||||
|             this.carType = carType; | ||||
|             this.accelerationForce = accelerationForce; | ||||
|             this.brakeForce = brakeForce; | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private static class VehicleNode extends Node | ||||
|     { | ||||
|         VehicleInstance vehicleInstance; | ||||
|          | ||||
|         VehicleControl vehicleControl; | ||||
|          | ||||
|         Spatial vehicleModel; | ||||
|          | ||||
|         AudioNode engineAudio; | ||||
|         AudioNode wheelsAudio; | ||||
|         AudioNode wheelSlipAudio; | ||||
| 
 | ||||
|         public VehicleNode(String name, VehicleInstance vehicleInstance, | ||||
|                 VehicleControl vehicleControl, Spatial vehicleModel) | ||||
|         { | ||||
|             super(name); | ||||
|             this.vehicleInstance = vehicleInstance; | ||||
|             this.vehicleControl = vehicleControl; | ||||
|             this.vehicleModel = vehicleModel; | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     private Node playerNode; | ||||
|     private BetterCharacterControl playerPersonControl; | ||||
|     private Vector3f jumpForce = new Vector3f(0, 3000, 0); | ||||
|     private Vector3f walkDir = new Vector3f(); | ||||
| 
 | ||||
|     public static void main(String[] args) { | ||||
|     public static void main(String[] args) | ||||
|     { | ||||
|         RoadTrip app = new RoadTrip(); | ||||
|         app.start(); | ||||
|     } | ||||
| 
 | ||||
|     Node playerNode; | ||||
|      | ||||
|     Spatial map; | ||||
|     Spatial car; | ||||
|     private BetterCharacterControl playerPersonControl; | ||||
|      | ||||
|     AudioNode engineAudio; | ||||
|     AudioNode wheelsAudio; | ||||
|     AudioNode wheelSlipAudio; | ||||
|      | ||||
|     @Override | ||||
|     public void simpleInitApp() { | ||||
| @ -78,12 +138,15 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|          | ||||
|         addMap(); | ||||
|          | ||||
|         if (carType == FOOT) { | ||||
|             addPlayerPerson(); | ||||
|         } else { | ||||
|             addPlayerCar(); | ||||
|         } | ||||
|         addPlayer(); | ||||
|          | ||||
|         addCar(); | ||||
|         addCar(); | ||||
|         addCar(); | ||||
|         addCar(); | ||||
|         addCar(); | ||||
|         addPerson(); | ||||
|         addPerson(); | ||||
|         addPerson(); | ||||
|         addPerson(); | ||||
|         addPerson(); | ||||
| @ -112,7 +175,11 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         inputManager.addListener(this, "Reset"); | ||||
|     } | ||||
| 
 | ||||
|     private void addPlayerCar() { | ||||
|     private void addCar() | ||||
|     { | ||||
|         Node vehicleModel = new Node("VehicleModel"); | ||||
|         VehicleInstance vehicleInstance = new WeakVehicle(); | ||||
|          | ||||
|         Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         mat.getAdditionalRenderState().setWireframe(true); | ||||
|         mat.setColor("Color", ColorRGBA.Black); | ||||
| @ -123,28 +190,26 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.4f, 0.5f, 3.6f)); | ||||
|         compoundShape.addChildShape(box, new Vector3f(0, 1, 0)); | ||||
|          | ||||
|         if (carType == TRUCK) { | ||||
|         if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|             BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.4f, 0.8f, 1.0f)); | ||||
|             compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, 2f)); | ||||
|         } else if (carType == SPORT) { | ||||
|         } else if (vehicleInstance.carType == VehicleInstance.SPORT) { | ||||
|             BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.2f, 0.6f, 2.0f)); | ||||
|             compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, -1f)); | ||||
|         } | ||||
| 
 | ||||
|         //create vehicle node | ||||
|         Node vehicleNode=new Node("vehicleNode"); | ||||
|         vehicle = new VehicleControl(compoundShape, 500); | ||||
|         vehicleNode.addControl(vehicle); | ||||
| 
 | ||||
|         VehicleControl vehicleControl = new VehicleControl(compoundShape, 500); | ||||
|         vehicleModel.addControl(vehicleControl); | ||||
|          | ||||
|         //setting suspension values for wheels, this can be a bit tricky | ||||
|         //see also https://docs.google.com/Doc?docid=0AXVUZ5xw6XpKZGNuZG56a3FfMzU0Z2NyZnF4Zmo&hl=en | ||||
|         float stiffness = 30.0f;//200=f1 car | ||||
|         float compValue = .1f; //(should be lower than damp) | ||||
|         float dampValue = .2f; | ||||
|         vehicle.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicle.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicle.setSuspensionStiffness(stiffness); | ||||
|         vehicle.setMaxSuspensionForce(10000.0f); | ||||
|         vehicleControl.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicleControl.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness)); | ||||
|         vehicleControl.setSuspensionStiffness(stiffness); | ||||
|         vehicleControl.setMaxSuspensionForce(10000.0f); | ||||
| 
 | ||||
|         //Create four wheels and add them at their locations | ||||
|         Vector3f wheelDirection = new Vector3f(0, -1, 0); // was 0, -1, 0 | ||||
| @ -159,7 +224,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         Material matBody = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         matBody.setColor("Color", ColorRGBA.Red); | ||||
|         carBody.setMaterial(matBody); | ||||
|         vehicleNode.attachChild(carBody); | ||||
|         vehicleModel.attachChild(carBody); | ||||
|          | ||||
|         Cylinder wheelMesh = new Cylinder(16, 16, radius, radius * 0.2f, true); | ||||
| 
 | ||||
| @ -168,7 +233,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         node1.attachChild(wheels1); | ||||
|         wheels1.rotate(0, FastMath.HALF_PI, 0); | ||||
|         wheels1.setMaterial(mat); | ||||
|         vehicle.addWheel(node1, new Vector3f(-xOff, yOff, zOff), | ||||
|         vehicleControl.addWheel(node1, new Vector3f(-xOff, yOff, zOff), | ||||
|                 wheelDirection, wheelAxle, restLength, radius, true); | ||||
| 
 | ||||
|         Node node2 = new Node("wheel 2 node"); | ||||
| @ -176,7 +241,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         node2.attachChild(wheels2); | ||||
|         wheels2.rotate(0, FastMath.HALF_PI, 0); | ||||
|         wheels2.setMaterial(mat); | ||||
|         vehicle.addWheel(node2, new Vector3f(xOff, yOff, zOff), | ||||
|         vehicleControl.addWheel(node2, new Vector3f(xOff, yOff, zOff), | ||||
|                 wheelDirection, wheelAxle, restLength, radius, true); | ||||
| 
 | ||||
|         Node node3 = new Node("wheel 3 node"); | ||||
| @ -184,7 +249,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         node3.attachChild(wheels3); | ||||
|         wheels3.rotate(0, FastMath.HALF_PI, 0); | ||||
|         wheels3.setMaterial(mat); | ||||
|         vehicle.addWheel(node3, new Vector3f(-xOff, yOff, -zOff), | ||||
|         vehicleControl.addWheel(node3, new Vector3f(-xOff, yOff, -zOff), | ||||
|                 wheelDirection, wheelAxle, restLength, radius, false); | ||||
| 
 | ||||
|         Node node4 = new Node("wheel 4 node"); | ||||
| @ -192,21 +257,21 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         node4.attachChild(wheels4); | ||||
|         wheels4.rotate(0, FastMath.HALF_PI, 0); | ||||
|         wheels4.setMaterial(mat); | ||||
|         vehicle.addWheel(node4, new Vector3f(xOff, yOff, -zOff), | ||||
|         vehicleControl.addWheel(node4, new Vector3f(xOff, yOff, -zOff), | ||||
|                 wheelDirection, wheelAxle, restLength, radius, false); | ||||
|          | ||||
|         vehicleNode.attachChild(node1); | ||||
|         vehicleNode.attachChild(node2); | ||||
|         vehicleNode.attachChild(node3); | ||||
|         vehicleNode.attachChild(node4); | ||||
|         vehicleModel.attachChild(node1); | ||||
|         vehicleModel.attachChild(node2); | ||||
|         vehicleModel.attachChild(node3); | ||||
|         vehicleModel.attachChild(node4); | ||||
|          | ||||
|         if (carType == TRUCK) { | ||||
|         if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|             Node node5 = new Node("wheel 5 node"); | ||||
|             Geometry wheels5 = new Geometry("wheel 5", wheelMesh); | ||||
|             node5.attachChild(wheels5); | ||||
|             wheels5.rotate(0, FastMath.HALF_PI, 0); | ||||
|             wheels5.setMaterial(mat); | ||||
|             vehicle.addWheel(node5, new Vector3f(-xOff, yOff, 2.1f* -zOff), | ||||
|             vehicleControl.addWheel(node5, new Vector3f(-xOff, yOff, 2.1f* -zOff), | ||||
|                     wheelDirection, wheelAxle, restLength, radius, false); | ||||
| 
 | ||||
|             Node node6 = new Node("wheel 6 node"); | ||||
| @ -214,64 +279,61 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|             node6.attachChild(wheels6); | ||||
|             wheels6.rotate(0, FastMath.HALF_PI, 0); | ||||
|             wheels6.setMaterial(mat); | ||||
|             vehicle.addWheel(node6, new Vector3f(xOff, yOff, 2.1f* -zOff), | ||||
|             vehicleControl.addWheel(node6, new Vector3f(xOff, yOff, 2.1f* -zOff), | ||||
|                     wheelDirection, wheelAxle, restLength, radius, false); | ||||
|              | ||||
|             vehicleNode.attachChild(node5); | ||||
|             vehicleNode.attachChild(node6); | ||||
|             vehicleModel.attachChild(node5); | ||||
|             vehicleModel.attachChild(node6); | ||||
|         } | ||||
|          | ||||
|         rootNode.attachChild(vehicleNode); | ||||
|         rootNode.attachChild(vehicleModel); | ||||
| 
 | ||||
|         getPhysicsSpace().add(vehicle); | ||||
|         vehicle.setPhysicsLocation(new Vector3f(5f, 30f, 5f)); | ||||
|         getPhysicsSpace().add(vehicleControl); | ||||
|         vehicleControl.setPhysicsLocation(new Vector3f(5f, 30f, 5f)); | ||||
|          | ||||
|         vehicle.getWheel(0).setFrictionSlip(0.8f); | ||||
|         vehicle.getWheel(1).setFrictionSlip(0.8f); | ||||
|         vehicle.getWheel(2).setFrictionSlip(0.6f); | ||||
|         vehicle.getWheel(3).setFrictionSlip(0.6f); | ||||
|         vehicleControl.getWheel(0).setFrictionSlip(0.8f); | ||||
|         vehicleControl.getWheel(1).setFrictionSlip(0.8f); | ||||
|         vehicleControl.getWheel(2).setFrictionSlip(0.6f); | ||||
|         vehicleControl.getWheel(3).setFrictionSlip(0.6f); | ||||
|              | ||||
|         if (carType == TRUCK) { | ||||
|             vehicle.getWheel(4).setFrictionSlip(0.6f); | ||||
|             vehicle.getWheel(5).setFrictionSlip(0.6f); | ||||
|          | ||||
|             accelerationForce = 1400f; | ||||
|             brakeForce = 200f; | ||||
|         } else if (carType == SPORT) { | ||||
|             accelerationForce = 20000f; | ||||
|             brakeForce = 200f; | ||||
|          | ||||
|         if (vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|             vehicleControl.getWheel(4).setFrictionSlip(0.6f); | ||||
|             vehicleControl.getWheel(5).setFrictionSlip(0.6f); | ||||
|         } | ||||
|         vehicle.setPhysicsLocation(new Vector3f(5f, 30f, 5f)); | ||||
|         vehicleControl.setPhysicsLocation(new Vector3f(5f, 30f, 5f)); | ||||
|          | ||||
|         engineAudio  = new AudioNode(assetManager, "Sounds/engine.ogg", false); | ||||
|         engineAudio.setPositional(true); | ||||
|         engineAudio.setLooping(true); | ||||
|         engineAudio.setReverbEnabled(true); | ||||
|         engineAudio.setRefDistance(100000000); | ||||
|         engineAudio.setMaxDistance(100000000); | ||||
|         engineAudio.play(); | ||||
|         vehicleNode.attachChild(engineAudio); | ||||
|         VehicleNode vehicle = new VehicleNode("VehicleNode", | ||||
|                 vehicleInstance, vehicleControl, vehicleModel); | ||||
|                  | ||||
|         vehicle.engineAudio  = new AudioNode(assetManager, "Sounds/engine.ogg", false); | ||||
|         vehicle.engineAudio.setPositional(true); | ||||
|         vehicle.engineAudio.setLooping(true); | ||||
|         vehicle.engineAudio.setReverbEnabled(true); | ||||
|         vehicle.engineAudio.setRefDistance(10); | ||||
|         vehicle.engineAudio.setMaxDistance(100000000); | ||||
|         vehicle.attachChild(vehicle.engineAudio); | ||||
|          | ||||
|         wheelsAudio  = new AudioNode(assetManager, "Sounds/wheels.ogg", false); | ||||
|         wheelsAudio.setPositional(true); | ||||
|         wheelsAudio.setLooping(true); | ||||
|         vehicle.wheelsAudio  = new AudioNode(assetManager, "Sounds/wheels.ogg", false); | ||||
|         vehicle.wheelsAudio.setPositional(true); | ||||
|         vehicle.wheelsAudio.setLooping(true); | ||||
|         //wheelsAudio.setReverbEnabled(true); | ||||
|         wheelsAudio.setRefDistance(100000000); | ||||
|         wheelsAudio.setMaxDistance(100000000); | ||||
|         wheelsAudio.play(); | ||||
|         vehicleNode.attachChild(wheelsAudio); | ||||
|         vehicle.wheelsAudio.setRefDistance(10); | ||||
|         vehicle.wheelsAudio.setMaxDistance(100000000); | ||||
|         vehicle.wheelsAudio.play(); | ||||
|         vehicle.attachChild(vehicle.wheelsAudio); | ||||
|          | ||||
|         wheelSlipAudio  = new AudioNode(assetManager, "Sounds/wheel-slip.ogg", false); | ||||
|         wheelSlipAudio.setPositional(true); | ||||
|         wheelSlipAudio.setLooping(true); | ||||
|         vehicle.wheelSlipAudio  = new AudioNode(assetManager, "Sounds/wheel-slip.ogg", false); | ||||
|         vehicle.wheelSlipAudio.setPositional(true); | ||||
|         vehicle.wheelSlipAudio.setLooping(true); | ||||
|         //wheelsAudio.setReverbEnabled(true); | ||||
|         wheelSlipAudio.setRefDistance(100000000); | ||||
|         wheelSlipAudio.setMaxDistance(100000000); | ||||
|         wheelSlipAudio.play(); | ||||
|         vehicleNode.attachChild(wheelSlipAudio); | ||||
|         vehicle.wheelSlipAudio.setRefDistance(10); | ||||
|         vehicle.wheelSlipAudio.setMaxDistance(100000000); | ||||
|         vehicle.wheelSlipAudio.play(); | ||||
|         vehicle.attachChild(vehicle.wheelSlipAudio); | ||||
|          | ||||
|         playerNode = vehicleNode; | ||||
|         vehicle.setLocalTranslation(new Vector3f(10f + (float)Math.random() * 20f, 30f, 12f + (float)Math.random() * 20f)); | ||||
|          | ||||
|         vehicles.add(vehicle); | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
| @ -281,34 +343,46 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         cam.setLocation(new Vector3f(cam.getLocation()).interpolate(newLocation, Math.min(tpf, 1f))); | ||||
|         cam.lookAt(playerLocation, Vector3f.UNIT_Y); | ||||
|          | ||||
|         accelerationSmooth = (accelerationSmooth + accelerationValue * (tpf * 10f)) / (1 + tpf * 10f); | ||||
|         //engineAudio.setVelocity(new Vector3f(0, 0, 0)); | ||||
|         //engineAudio.setLocalTranslation(x, 0, z); | ||||
|         engineAudio.updateGeometricState(); | ||||
|         engineAudio.setPitch(Math.max(0.5f, Math.min(accelerationSmooth / accelerationForce * 2f, 2.0f))); | ||||
|          | ||||
|         wheelsAudio.updateGeometricState(); | ||||
|         float wheelRot = Math.abs(vehicle.getWheel(0).getDeltaRotation() + vehicle.getWheel(1).getDeltaRotation()) / tpf / 40f; | ||||
|         // TODO: pitch | ||||
|         //System.out.println("wheel rot: " + wheelRot); | ||||
|         //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); | ||||
|         wheelsAudio.setVolume(Math.max(0.0001f, Math.min(wheelRot, 1.0f)) - 0.0001f); | ||||
|          | ||||
|         wheelSlipAudio.updateGeometricState(); | ||||
|         float slipAll = 0f; | ||||
|         for (int i = 0; i < vehicle.getNumWheels(); i++) { | ||||
|             slipAll += vehicle.getWheel(i).getSkidInfo(); | ||||
|         for (VehicleNode vehicle : vehicles) { | ||||
|             vehicle.vehicleInstance.accelerationSmooth = (vehicle.vehicleInstance.accelerationSmooth + vehicle.vehicleInstance.accelerationValue * (tpf * 10f)) / (1 + tpf * 10f); | ||||
|             //engineAudio.setVelocity(new Vector3f(0, 0, 0)); | ||||
|             //engineAudio.setLocalTranslation(x, 0, z); | ||||
|             vehicle.engineAudio.updateGeometricState(); | ||||
|             vehicle.engineAudio.setPitch(Math.max(0.5f, Math.min(vehicle.vehicleInstance.accelerationSmooth / vehicle.vehicleInstance.accelerationForce * 2f, 2.0f))); | ||||
|             boolean engineRunning = (vehicle.vehicleInstance.accelerationValue > 0.01f || vehicle.vehicleInstance.accelerationValue < -0.01f); | ||||
|             if ((vehicle.engineAudio.getStatus() == Status.Playing) && !engineRunning) { | ||||
|                 vehicle.engineAudio.stop(); | ||||
|             } | ||||
|             if ((vehicle.engineAudio.getStatus() != Status.Playing) && engineRunning) { | ||||
|                 vehicle.engineAudio.play(); | ||||
|             } | ||||
| 
 | ||||
|             vehicle.wheelsAudio.updateGeometricState(); | ||||
|             float wheelRot = Math.abs(vehicle.vehicleControl.getWheel(0).getDeltaRotation() + vehicle.vehicleControl.getWheel(1).getDeltaRotation()) / tpf / 40f; | ||||
|             // TODO: pitch | ||||
|             //System.out.println("wheel rot: " + wheelRot); | ||||
|             //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); | ||||
|             vehicle.wheelsAudio.setVolume(Math.max(0.0001f, Math.min(wheelRot, 1.0f)) - 0.0001f); | ||||
| 
 | ||||
|             vehicle.wheelSlipAudio.updateGeometricState(); | ||||
|             float slipAll = 0f; | ||||
|             for (int i = 0; i < vehicle.vehicleControl.getNumWheels(); i++) { | ||||
|                 slipAll += vehicle.vehicleControl.getWheel(i).getSkidInfo(); | ||||
|             } | ||||
|             float slip = 1f - (slipAll) / vehicle.vehicleControl.getNumWheels(); | ||||
|             float wheelSlip = (slip * slip * slip * slip * slip * slip * slip) / tpf / 40f; | ||||
|             // TODO: pitch | ||||
|             //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); | ||||
|             vehicle.wheelSlipAudio.setVolume(Math.max(0.0001f, Math.min(wheelSlip, 1.0f)) - 0.0001f); | ||||
|         } | ||||
|         float slip = 1f - (slipAll) / vehicle.getNumWheels(); | ||||
|         float wheelSlip = (slip * slip * slip * slip * slip * slip * slip) / tpf / 40f; | ||||
|         // TODO: pitch | ||||
|         //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); | ||||
|         wheelSlipAudio.setVolume(Math.max(0.0001f, Math.min(wheelSlip, 1.0f)) - 0.0001f); | ||||
|          | ||||
|         listener.setLocation(cam.getLocation()); | ||||
|         listener.setRotation(cam.getRotation()); | ||||
|     } | ||||
| 
 | ||||
|     public void onAction(String binding, boolean value, float tpf) { | ||||
|         if (carType == FOOT) { | ||||
|             float walkSpeed = 3f; | ||||
|         if (playerVehicleNode == null) { | ||||
|             float walkSpeed = 6f; | ||||
|             if (binding.equals("Lefts")) { | ||||
|                 if (value) { | ||||
|                     walkDir.x -= walkSpeed; | ||||
| @ -338,68 +412,68 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|             playerPersonControl.setViewDirection(walkDir); | ||||
|         } else { | ||||
|             float steerMax = 0.5f; | ||||
|             if (carType == TRUCK) { | ||||
|             if (playerVehicleNode.vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|                 steerMax = 0.7f; | ||||
|             } | ||||
|             if (binding.equals("Lefts")) { | ||||
|                 if (value) { | ||||
|                     steeringValue += steerMax; | ||||
|                     playerVehicleNode.vehicleInstance.steeringValue += steerMax; | ||||
|                 } else { | ||||
|                     steeringValue += -steerMax; | ||||
|                     playerVehicleNode.vehicleInstance.steeringValue += -steerMax; | ||||
|                 } | ||||
|                 vehicle.steer(steeringValue); | ||||
|                 playerVehicleNode.vehicleControl.steer(playerVehicleNode.vehicleInstance.steeringValue); | ||||
|             } else if (binding.equals("Rights")) { | ||||
|                 if (value) { | ||||
|                     steeringValue += -steerMax; | ||||
|                     playerVehicleNode.vehicleInstance.steeringValue += -steerMax; | ||||
|                 } else { | ||||
|                     steeringValue += steerMax; | ||||
|                     playerVehicleNode.vehicleInstance.steeringValue += steerMax; | ||||
|                 } | ||||
|                 vehicle.steer(steeringValue); | ||||
|                 playerVehicleNode.vehicleControl.steer(playerVehicleNode.vehicleInstance.steeringValue); | ||||
|             } else if (binding.equals("Ups")) { | ||||
|                 if (value) { | ||||
|                     accelerationValue += accelerationForce; | ||||
|                     playerVehicleNode.vehicleInstance.accelerationValue += playerVehicleNode.vehicleInstance.accelerationForce; | ||||
|                 } else { | ||||
|                     accelerationValue -= accelerationForce; | ||||
|                     playerVehicleNode.vehicleInstance.accelerationValue -= playerVehicleNode.vehicleInstance.accelerationForce; | ||||
|                 } | ||||
|                 vehicle.accelerate(2, accelerationValue); | ||||
|                 vehicle.accelerate(3, accelerationValue); | ||||
|                 if (carType == TRUCK) { | ||||
|                     vehicle.accelerate(4, accelerationValue); | ||||
|                     vehicle.accelerate(5, accelerationValue); | ||||
|                 playerVehicleNode.vehicleControl.accelerate(2, playerVehicleNode.vehicleInstance.accelerationValue); | ||||
|                 playerVehicleNode.vehicleControl.accelerate(3, playerVehicleNode.vehicleInstance.accelerationValue); | ||||
|                 if (playerVehicleNode.vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|                     playerVehicleNode.vehicleControl.accelerate(4, playerVehicleNode.vehicleInstance.accelerationValue); | ||||
|                     playerVehicleNode.vehicleControl.accelerate(5, playerVehicleNode.vehicleInstance.accelerationValue); | ||||
|                 } | ||||
|             } else if (binding.equals("Downs")) { | ||||
|                 float b; | ||||
|                 if (value) { | ||||
|                     b = brakeForce; | ||||
|                     b = playerVehicleNode.vehicleInstance.brakeForce; | ||||
|                 } else { | ||||
|                     b = 0f; | ||||
|                 } | ||||
|                 vehicle.brake(0, b); | ||||
|                 vehicle.brake(1, b); | ||||
|                 playerVehicleNode.vehicleControl.brake(0, b); | ||||
|                 playerVehicleNode.vehicleControl.brake(1, b); | ||||
|             } else if (binding.equals("Revs")) { | ||||
|                 if (value) { | ||||
|                     accelerationValue += accelerationForce; | ||||
|                     playerVehicleNode.vehicleInstance.accelerationValue += playerVehicleNode.vehicleInstance.accelerationForce; | ||||
|                 } else { | ||||
|                     accelerationValue -= accelerationForce; | ||||
|                     playerVehicleNode.vehicleInstance.accelerationValue -= playerVehicleNode.vehicleInstance.accelerationForce; | ||||
|                 } | ||||
|                 vehicle.accelerate(2, -accelerationValue); | ||||
|                 vehicle.accelerate(3, -accelerationValue); | ||||
|                 if (carType == TRUCK) { | ||||
|                     vehicle.accelerate(4, -accelerationValue); | ||||
|                     vehicle.accelerate(5, -accelerationValue); | ||||
|                 playerVehicleNode.vehicleControl.accelerate(2, -playerVehicleNode.vehicleInstance.accelerationValue); | ||||
|                 playerVehicleNode.vehicleControl.accelerate(3, -playerVehicleNode.vehicleInstance.accelerationValue); | ||||
|                 if (playerVehicleNode.vehicleInstance.carType == VehicleInstance.TRUCK) { | ||||
|                     playerVehicleNode.vehicleControl.accelerate(4, -playerVehicleNode.vehicleInstance.accelerationValue); | ||||
|                     playerVehicleNode.vehicleControl.accelerate(5, -playerVehicleNode.vehicleInstance.accelerationValue); | ||||
|                 } | ||||
|             } else if (binding.equals("Space")) { | ||||
|                 if (value) { | ||||
|                     vehicle.applyImpulse(jumpForce, Vector3f.ZERO); | ||||
|                     playerVehicleNode.vehicleControl.applyImpulse(jumpForce, Vector3f.ZERO); | ||||
|                 } | ||||
|             } else if (binding.equals("Reset")) { | ||||
|                 if (value) { | ||||
|                     System.out.println("Reset"); | ||||
|                     vehicle.setPhysicsLocation(Vector3f.ZERO); | ||||
|                     vehicle.setPhysicsRotation(new Matrix3f()); | ||||
|                     vehicle.setLinearVelocity(Vector3f.ZERO); | ||||
|                     vehicle.setAngularVelocity(Vector3f.ZERO); | ||||
|                     vehicle.resetSuspension(); | ||||
|                     playerVehicleNode.vehicleControl.setPhysicsLocation(Vector3f.ZERO); | ||||
|                     playerVehicleNode.vehicleControl.setPhysicsRotation(new Matrix3f()); | ||||
|                     playerVehicleNode.vehicleControl.setLinearVelocity(Vector3f.ZERO); | ||||
|                     playerVehicleNode.vehicleControl.setAngularVelocity(Vector3f.ZERO); | ||||
|                     playerVehicleNode.vehicleControl.resetSuspension(); | ||||
|                 } else { | ||||
|                 } | ||||
|             } | ||||
| @ -417,7 +491,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         person.addControl(personControl); | ||||
|         /**/personControl.setJumpForce(new Vector3f(0,5f,0)); | ||||
|         personControl.setGravity(new Vector3f(0,1f,0)); | ||||
|         personControl.warp(new Vector3f(10f + (float)Math.random() * 10f, 30f, 12f + (float)Math.random() * 10f));/**/ | ||||
|         personControl.warp(new Vector3f(10f + (float)Math.random() * 20f, 30f, 12f + (float)Math.random() * 20f));/**/ | ||||
|         //personControl.setPhysicsLocation(new Vector3f(10f, 30f, 12f)); | ||||
|         getPhysicsSpace().add(personControl); | ||||
|         getPhysicsSpace().addAll(person); | ||||
| @ -429,7 +503,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener { | ||||
|         return person; | ||||
|     } | ||||
| 
 | ||||
|     private void addPlayerPerson() | ||||
|     private void addPlayer() | ||||
|     { | ||||
|         playerNode = addPerson(); | ||||
|         playerPersonControl = playerNode.getControl(BetterCharacterControl.class); | ||||
|  | ||||
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		Reference in New Issue
	
	Block a user