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mirror of https://github.com/Dejvino/roadtrip synced 2024-11-24 08:33:20 +00:00

Updated status & roadmap.

This commit is contained in:
Dejvino 2017-01-28 23:29:37 +01:00
parent 6214ff34e8
commit cb7c64b18d

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@ -5,36 +5,50 @@ A game about a journey involving vehicles and obstacles.
## Status
### DONE
* Physics-based vehicles
* One car model
* Driving controls (WASDX)
* Enter / Exit a car (Enter)
* Camera following the player
* Endless, grid-based hilly ground
* Collidable objects - static and dynamic
* People
* Walking around (Player & NPCs)
* Sounds - car engine, wheels & slips
* Target location
* Main menu
* Score
* Walking
** Enter / Exit a car (Enter)
* Driving
** Keyboard controls (WASDX)
** Physics-based vehicles
** 1 model, 2 debugs
* Map
** Endless, grid-based hilly ground
** Procedurally generated map contents
** Collidable objects - static and dynamic
** People
* Objectives
** Target location
** Score
* Sounds
** Car engine
** Wheel rolling
** Wheel slips
* Camera
** 3rd person view (following the player)
* Input
** Keyboard
** Game menu
### TODO
#### Stage 0 :: Prototype
* done
#### Stage 1 :: Core Game
* Joystick controls
* FPV camera
* Main Menu
* Winning condition (location)
* Menu - statistics, save / load, credits
* Sounds - crashes
* Health indicator
* Persistent content on terrain blocks
* Generated terrain props
* NPC AI
* Enemy NPCs - punching, shooting
* Interacting with the environment
#### Stage 2 :: Filled Game
* Roadblocks
* Menu - statistics, save / load, credits
* Car models
* Scenery models
* Roadblocks
* FPV camera
* Outro
* Intro, Outro
#### Stage 3 :: Overflowing Game
* Stealth
* Clothing
* Car customization