mirror of
https://github.com/Dejvino/roadtrip
synced 2024-11-14 13:03:28 +00:00
64 lines
1.2 KiB
Markdown
64 lines
1.2 KiB
Markdown
# RoadTrip
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A game about a journey involving vehicles and obstacles.
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![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png)
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## Status
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### DONE
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* Walking
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* Enter / Exit a car (key: Enter)
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* Driving
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* Keyboard controls (keys: WASDX)
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* Physics-based vehicles
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* 1 model, 2 debugs
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* Map
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* Endless, grid-based hilly ground
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* Procedurally generated map contents
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* Collidable objects - static and dynamic
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* People
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* Objectives
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* Target location
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* Score
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* Sounds
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* Car engine
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* Wheel rolling
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* Wheel slips
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* Graphics
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* themeless
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* 1st & 3rd person view (key: V)
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* fog, depth-of-field filter
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* distance-based hiding of objects
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* Input
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* Keyboard
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* Game menu
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### TODO
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#### Stage 0 :: Prototype
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* DONE
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#### Stage 1 :: Core Game
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* Joystick controls
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* Main Menu
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* Winning condition (location)
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* Loading screen
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* Health indicator
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* NPC AI
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* Enemy objects - mines
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* Enemy NPCs - punching, shooting
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* Interacting with the environment - opening of gates
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#### Stage 2 :: Filled Game
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* Roadblocks
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* Menu - statistics, save / load, credits
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* Car models
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* Scenery models
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* Intro, Outro
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* Dialogs
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* Fuel
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#### Stage 3 :: Overflowing Game
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* Stealth
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* Clothing
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* Car customization
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* Destructable environment
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