Locked: rules/ (deck cards + mechanics), tools/ (draw, roll, run) Unlocked: session/ (character, world, tweaks, log) Entry: run.sh launches the Textual TUI
48 lines
768 B
Markdown
48 lines
768 B
Markdown
# The World
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## The Keep
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_The starting point. A fortified settlement at the edge of The Realm._
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### Notable NPCs
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- _to discover_
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### Services
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- **Inn:** _Splintered Tankard_ — cheap ale, warm stew, gossip
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- **Smithy:** _to discover_
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- **Temple:** _to discover_
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- **Market:** _to discover_
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- **Guild Hall:** _to discover_
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### Rumours
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| # | Rumour | Status |
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|---|--------|--------|
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### Jobs
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| # | Job | Pay | Status |
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|---|-----|-----|--------|
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## The Realm
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_What lies beyond the gates._
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### Locations Discovered
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| Name | Terrain | Threat Level | Notes |
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|------|---------|-------------|-------|
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### Active Threads
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-
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### Factions at Play
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- _to be revealed_
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