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Expand Motivation, Discipline and Outcomes with images

tags/v0.1_first_draft
Dejvino 8ヶ月前
コミット
2ee0b1055d
8個のファイルの変更24行の追加24行の削除
  1. バイナリ
      slides/business_man_with_smartphone.jpg
  2. +6
    -6
      slides/discipline.md
  3. バイナリ
      slides/flow.jpg
  4. バイナリ
      slides/flow_cycle.jpg
  5. バイナリ
      slides/group_vision.jpg
  6. バイナリ
      slides/group_vision2.jpg
  7. +7
    -7
      slides/motivation.md
  8. +11
    -11
      slides/outcomes.md

バイナリ
slides/business_man_with_smartphone.jpg ファイルの表示

変更前 変更後
幅: 2048  |  高さ: 1365  |  サイズ: 103 KiB

+ 6
- 6
slides/discipline.md ファイルの表示

@@ -78,7 +78,7 @@ If the elephant gets scared,<br />it will not obey the rider.
- demanding lots of effort<!-- .element: class="fragment" --> - demanding lots of effort<!-- .element: class="fragment" -->
- ambiguous; many unknowns<!-- .element: class="fragment" --> - ambiguous; many unknowns<!-- .element: class="fragment" -->
- uncomfortable or even painful<!-- .element: class="fragment" --> - uncomfortable or even painful<!-- .element: class="fragment" -->
- this creates an emotional barrier<!-- .element: class="fragment" -->
- this creates an emotional barrier,<br/>which causes an emotional aversion<!-- .element: class="fragment" -->
- lowering the barrier makes an activity approachable<!-- .element: class="fragment" --> - lowering the barrier makes an activity approachable<!-- .element: class="fragment" -->


-V- -V-
@@ -87,7 +87,7 @@ The **rider** must plan around the **elephant's** needs


to make good progress on their journey to make good progress on their journey


without being thrown into a ditch.
without being thrown off into a ditch.


--- ---
<!-- .slide: data-background-color="#542" data-background="slides/habit_tracker.jpg" data-background-size="contain" data-background-opacity="0.5" --> <!-- .slide: data-background-color="#542" data-background="slides/habit_tracker.jpg" data-background-size="contain" data-background-opacity="0.5" -->
@@ -104,10 +104,10 @@ and track them daily.
#### Why? #### Why?
<!-- .slide: data-background-color="#542" --> <!-- .slide: data-background-color="#542" -->
- habits help keeping our elephant in line:<!-- .element: class="fragment" --> - habits help keeping our elephant in line:<!-- .element: class="fragment" -->
- lower need for making decisions; it is already decided
- less forgetting
- more efficient use of time = more time for doing
- habits can evolve, we can keep improving<!-- .element: class="fragment" -->
- easier on our capacity: less need for making decisions; it is already decided
- less forgetting or avoiding the activity
- practice makes perfect: more efficient use of time means more time for doing<!-- .element: class="fragment" -->
- habits can evolve and we can keep improving<!-- .element: class="fragment" -->
- incremental changes take time, habits help us make the time<!-- .element: class="fragment" --> - incremental changes take time, habits help us make the time<!-- .element: class="fragment" -->
- tracking habits increases the retention of habits<!-- .element: class="fragment" --> - tracking habits increases the retention of habits<!-- .element: class="fragment" -->




バイナリ
slides/flow.jpg ファイルの表示

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幅: 2048  |  高さ: 2048  |  サイズ: 677 KiB

バイナリ
slides/flow_cycle.jpg ファイルの表示

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幅: 2048  |  高さ: 2048  |  サイズ: 605 KiB

バイナリ
slides/group_vision.jpg ファイルの表示

変更前 変更後
幅: 2048  |  高さ: 2048  |  サイズ: 501 KiB

バイナリ
slides/group_vision2.jpg ファイルの表示

変更前 変更後
幅: 2048  |  高さ: 2048  |  サイズ: 517 KiB

+ 7
- 7
slides/motivation.md ファイルの表示

@@ -61,7 +61,7 @@ The reward for finishing a major goal<br />is not worth a long struggle to get t
--- ---


### Journey-based motivation ### Journey-based motivation
<!-- .slide: data-background-image="slides/journey_based_motivation.jpg" data-background-size="contain" data-background-opacity="0.3" -->
<!-- .slide: data-background-image="slides/journey_based_motivation.jpg" data-background-size="contain" data-background-opacity="0.2" -->
Joy is found in doing an activity, not finishing it. Joy is found in doing an activity, not finishing it.


* "Happiness now", not just at the end. <!-- .element: class="fragment" --> * "Happiness now", not just at the end. <!-- .element: class="fragment" -->
@@ -72,7 +72,7 @@ Joy is found in doing an activity, not finishing it.
--- ---


### Flow ### Flow
<!-- .slide: data-background-image="slides/flow.jpg" data-background-size="contain" data-background-opacity="0.2" -->
State of deep immersion in an activity that...<!-- .element: class="fragment" --> State of deep immersion in an activity that...<!-- .element: class="fragment" -->


* is challenging<!-- .element: class="fragment" --> * is challenging<!-- .element: class="fragment" -->
@@ -96,15 +96,15 @@ Meaning creates strong foundations for a lasting motivation. <!-- .element: clas
-V- -V-


#### Going beyond an individual #### Going beyond an individual
- helping others
- being part of something greater
- leaving a lasting legacy
<!-- .slide: data-background-image="slides/group_vision.jpg" data-background-size="contain" data-background-opacity="0.1" -->
- helping others<!-- .element: class="fragment" -->
- being part of something greater<!-- .element: class="fragment" -->
- leaving a lasting legacy<!-- .element: class="fragment" -->


-V- -V-


### Group vision ### Group vision
<!-- .slide: data-background-image="slides/group_vision.jpg" data-background-size="contain" data-background-opacity="0.1" -->
Cooperation of individual visions <!-- .element: class="fragment" --> Cooperation of individual visions <!-- .element: class="fragment" -->


helps the growth of one's potential <!-- .element: class="fragment" --> helps the growth of one's potential <!-- .element: class="fragment" -->


+ 11
- 11
slides/outcomes.md ファイルの表示

@@ -92,11 +92,11 @@ Because it learned it is no use to even try.<!-- .element: class="fragment" -->


#### Hamster Procrastination Cycle #### Hamster Procrastination Cycle
<!-- .slide: data-background="slides/hamster_in_box.jpg" data-background-size="contain" data-background-opacity="0.1" --> <!-- .slide: data-background="slides/hamster_in_box.jpg" data-background-size="contain" data-background-opacity="0.1" -->
1. Do nothing
2. Have regrets
3. Doubt yourself
4. Feel helpless
5. GOTO 1
1. Do nothing<!-- .element: class="fragment " -->
2. Have regrets<!-- .element: class="fragment " -->
3. Doubt yourself<!-- .element: class="fragment " -->
4. Feel helpless<!-- .element: class="fragment " -->
5. GOTO 1<!-- .element: class="fragment " -->


--- ---


@@ -138,12 +138,12 @@ Because it learned it is no use to even try.<!-- .element: class="fragment" -->
--- ---


#### Positive Cycle of Flow #### Positive Cycle of Flow
1. Do meaningful actions
2. Feel good
3. Growing skills
4. Believe in yourself
5. GOTO 1
<!-- .slide: data-background-image="slides/flow_cycle.jpg" data-background-size="contain" data-background-opacity="0.1" -->
1. Do meaningful actions<!-- .element: class="fragment " -->
2. Feel good<!-- .element: class="fragment " -->
3. Growing skills<!-- .element: class="fragment " -->
4. Believe in yourself<!-- .element: class="fragment " -->
5. GOTO 1<!-- .element: class="fragment " -->


--- ---




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