Map: Added randomly placed trees. Debug mode.

This commit is contained in:
Dejvino
2017-01-21 01:46:40 +01:00
parent 76256b33a4
commit d2b6f01798
5 changed files with 104 additions and 11 deletions
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Material MyMaterial : Common/MatDefs/Light/Lighting.j3md {
MaterialParameters {
DiffuseMap : Repeat Textures/solid-road.png
GlowColor : 0.0 0.0 0.0 1.0
Specular : 0.5 0.5 0.5 1.0
Diffuse : 0.110066734 0.046717312 0.015608258 1.0
UseMaterialColors : true
ParallaxHeight : 0.05
Ambient : 0.13758342 0.058396637 0.019510321 1.0
Shininess : 12.5
}
AdditionalRenderState {
FaceCull Back
Wireframe Off
DepthWrite On
PolyOffset 0.0 0.0
AlphaTestFalloff 0.0
Blend Off
PointSprite Off
ColorWrite On
DepthTest On
}
}
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Material MyMaterial : Common/MatDefs/Light/Lighting.j3md {
MaterialParameters {
DiffuseMap : Repeat Textures/solid-grass.png
GlowColor : 0.0 0.0 0.0 1.0
Specular : 0.051366556 0.24696888 0.0029339949 1.0
Diffuse : 0.029459173 0.08522777 0.010477433 1.0
UseMaterialColors : true
ParallaxHeight : 0.05
Ambient : 0.036823966 0.10653471 0.013096791 1.0
Shininess : 10.5
}
AdditionalRenderState {
FaceCull Back
Wireframe Off
DepthWrite On
PolyOffset 0.0 0.0
AlphaTestFalloff 0.0
Blend Off
PointSprite Off
ColorWrite On
DepthTest On
}
}
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#
#Fri Jan 20 22:43:12 CET 2017
ORIGINAL_PATH=Models/tree.scene