mirror of
				https://github.com/Dejvino/roadtrip
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| assets | ||
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| nbproject | ||
| src/roadtrip | ||
| .gitignore | ||
| build.xml | ||
| bulletjme64.dll | ||
| LICENSE | ||
| lwjgl64.dll | ||
| manifest.mf | ||
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| README.md | ||
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RoadTrip
A game about a journey involving vehicles and obstacles.
Status
DONE
- Physics-based vehicles
- One car model
- Driving controls (WASDX)
- Enter / Exit a car (Enter)
- Camera following the player
- Endless, grid-based hilly ground
- Collidable objects - static and dynamic
- People
- Walking around (Player & NPCs)
- Sounds - car engine, wheels & slips
TODO
- Target location (winning condition)
- Main menu
- Sounds - crashes
- Health indicator
- Persistent content on terrain blocks
- Generated terrain props
- NPC AI
- Enemy NPCs - punching, shooting
- Interacting with the environment
- Car models
- Scenery models
- Roadblocks
- FPS camera
- Orbit camera
- Stealth
- Clothing
- Car customization
