2016-12-30 23:19:29 +00:00
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# RoadTrip
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A game about a journey involving vehicles and obstacles.
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2016-12-30 23:34:30 +00:00
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![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png)
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2016-12-30 23:28:01 +00:00
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2016-12-30 23:19:29 +00:00
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## Status
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### DONE
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2017-01-28 22:29:37 +00:00
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* Walking
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** Enter / Exit a car (Enter)
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* Driving
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** Keyboard controls (WASDX)
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** Physics-based vehicles
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** 1 model, 2 debugs
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* Map
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** Endless, grid-based hilly ground
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** Procedurally generated map contents
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** Collidable objects - static and dynamic
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** People
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* Objectives
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** Target location
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** Score
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* Sounds
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** Car engine
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** Wheel rolling
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** Wheel slips
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* Camera
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** 3rd person view (following the player)
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* Input
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** Keyboard
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** Game menu
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2016-12-30 23:19:29 +00:00
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### TODO
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2017-01-28 22:29:37 +00:00
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#### Stage 0 :: Prototype
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* done
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#### Stage 1 :: Core Game
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* Joystick controls
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* FPV camera
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* Main Menu
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2017-01-18 22:30:40 +00:00
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* Winning condition (location)
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2016-12-31 22:57:29 +00:00
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* Health indicator
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2017-01-05 22:52:15 +00:00
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* Persistent content on terrain blocks
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2016-12-31 22:57:29 +00:00
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* NPC AI
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* Enemy NPCs - punching, shooting
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2017-01-04 00:18:50 +00:00
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* Interacting with the environment
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2017-01-28 22:29:37 +00:00
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#### Stage 2 :: Filled Game
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* Roadblocks
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* Menu - statistics, save / load, credits
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2016-12-31 22:57:29 +00:00
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* Car models
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* Scenery models
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2017-01-28 22:29:37 +00:00
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* Intro, Outro
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#### Stage 3 :: Overflowing Game
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2017-01-04 00:18:50 +00:00
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* Stealth
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* Clothing
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* Car customization
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