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roadtrip/README.md
2017-02-05 17:50:10 +01:00

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# RoadTrip
A game about a journey involving vehicles and obstacles.
![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png)
## Status
### DONE
* Walking
* Enter / Exit a car (key: Enter)
* Driving
* Keyboard controls (keys: WASDX)
* Physics-based vehicles
* 1 model, 2 debugs
* Map
* Endless, grid-based hilly ground
* Procedurally generated map contents
* Collidable objects - static and dynamic
* People
* Objectives
* Target location
* Score
* Sounds
* Car engine
* Wheel rolling
* Wheel slips
* Graphics
* themeless
* 1st & 3rd person view (key: V)
* fog, depth-of-field filter
* distance-based hiding of objects
* Input
* Keyboard (walking + driving)
* Mouse (walking)
* Game menu
### TODO
#### Stage 0 :: Prototype
* DONE
#### Stage 1 :: Core Game
* Joystick controls
* Main Menu
* Winning condition (location)
* Loading screen
* Health indicator
* NPC AI
* Enemy objects - mines
* Enemy NPCs - punching, shooting
* Interacting with the environment - opening of gates
#### Stage 2 :: Filled Game
* Roadblocks
* Menu - statistics, save / load, credits
* Car models
* Scenery models
* Intro, Outro
* Dialogs
* Fuel
#### Stage 3 :: Overflowing Game
* Stealth
* Clothing
* Car customization
* Destructable environment