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roadtrip/README.md

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# RoadTrip
A game about a journey involving vehicles and obstacles.
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![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png)
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## Status
### DONE
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* Walking
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* Enter / Exit a car (key: Enter)
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* Driving
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* Keyboard controls (keys: WASDX)
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* Physics-based vehicles
* 1 model, 2 debugs
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* Map
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* Endless, grid-based hilly ground
* Procedurally generated map contents
* Collidable objects - static and dynamic
* People
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* Objectives
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* Target location
* Score
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* Sounds
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* Car engine
* Wheel rolling
* Wheel slips
* Graphics
* themeless
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* 1st & 3rd person view (key: V)
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* fog, depth-of-field filter
* distance-based hiding of objects
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* Input
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* Keyboard (walking + driving)
* Mouse (walking)
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* Game menu
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### TODO
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#### Stage 0 :: Prototype
* DONE
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#### Stage 1 :: Core Game
* Joystick controls
* Main Menu
* Winning condition (location)
* Loading screen
* Health indicator
* NPC AI
* Enemy objects - mines
* Enemy NPCs - punching, shooting
* Interacting with the environment - opening of gates
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#### Stage 2 :: Filled Game
* Roadblocks
* Menu - statistics, save / load, credits
* Car models
* Scenery models
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* Intro, Outro
* Dialogs
* Fuel
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#### Stage 3 :: Overflowing Game
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* Stealth
* Clothing
* Car customization
* Destructable environment