Dejvino
|
94faf05d7e
|
Cleanup of debug msgs.
|
2017-01-27 01:43:53 +01:00 |
|
Dejvino
|
b828e377b1
|
Map: improved terrain scale, object placement.
|
2017-01-27 01:42:53 +01:00 |
|
Dejvino
|
33185850a1
|
Map: flattened the terrain a bit.
|
2017-01-25 22:31:10 +01:00 |
|
Dejvino
|
275bea8a91
|
Map: re-enabled map objects, cleanup.
|
2017-01-25 22:19:11 +01:00 |
|
Dejvino
|
bdadc3c739
|
Map: Fine-grained terrain grid implemented. Now there is smoother loading and unloading of terrain tiles.
|
2017-01-25 00:38:14 +01:00 |
|
Dejvino
|
c9a5429193
|
Map: Prep for TerrainQuad enhancements.
|
2017-01-22 23:56:22 +01:00 |
|
Dejvino
|
cbf342cb97
|
Map: refactoring of map generation. Added RoadTrip Planner app.
|
2017-01-22 18:28:05 +01:00 |
|
Dejvino
|
f75fdecf07
|
Map: improved tree placement to look more natural.
|
2017-01-21 19:06:20 +01:00 |
|
Dejvino
|
4a87dbc674
|
Map: refactored populating of map objects to use the new procedural blocks.
|
2017-01-21 18:47:47 +01:00 |
|
Dejvino
|
7893ff412b
|
Map: added base classes for consistent procedural generation. To be used for maps.
|
2017-01-21 16:10:04 +01:00 |
|
Dejvino
|
d2b6f01798
|
Map: Added randomly placed trees. Debug mode.
|
2017-01-21 01:46:40 +01:00 |
|
Dejvino
|
76256b33a4
|
UI: Added game score to main menu. Refactored.
|
2017-01-18 23:30:40 +01:00 |
|
Dejvino
|
255931a1aa
|
UI: Enabled menu on ESC, Exit works.
|
2017-01-18 00:10:06 +01:00 |
|
Dejvino
|
48d2e1ea56
|
Merge branch 'master' into ui
|
2017-01-17 23:19:40 +01:00 |
|
Dejvino
|
39ac6164df
|
Added game pause functionality.
|
2017-01-17 00:51:29 +01:00 |
|
Dejvino
|
8e6e4cb299
|
UI: Main Menu prototype
|
2017-01-15 01:08:23 +01:00 |
|
Dejvino
|
3c104a3d38
|
Refactor: enabled vehicles again.
|
2017-01-14 23:36:47 +01:00 |
|
Dejvino
|
a2af1e02bb
|
Refactor: major moving around, trying to minimize RoadTrip.java
(TODO: enable vehicles back)
|
2017-01-14 03:01:01 +01:00 |
|
Dejvino
|
33f2e768cc
|
Refactor: moving player status out.
|
2017-01-14 01:32:49 +01:00 |
|
Dejvino
|
c0cffb6301
|
Added target distance counter above the compass.
|
2017-01-10 23:43:28 +01:00 |
|
Dejvino
|
e134a8fb18
|
Added compass.
|
2017-01-08 22:54:26 +01:00 |
|
Dejvino
|
3fdd9faffa
|
Added target marker.
|
2017-01-08 00:24:47 +01:00 |
|
Dejvino
|
8d1da0c00e
|
Added a car model for the weak car type.
|
2017-01-06 08:35:57 +01:00 |
|
Dejvino
|
2a723f6eff
|
Added endless terrain generator, changed terrain style.
|
2017-01-05 23:52:15 +01:00 |
|
Dejvino
|
2a4cc65a81
|
Remapped keys to WASDX.
|
2017-01-04 08:28:56 +01:00 |
|
Dejvino
|
29d4f312d1
|
Updated screenshot - riding a car.
|
2017-01-04 08:20:25 +01:00 |
|
Dejvino
|
350ce6f43c
|
Enter / Exit a car - checked.
|
2017-01-04 01:18:50 +01:00 |
|
Dejvino
|
59210eca75
|
Added enter / leave vehicle by Enter. Refactoring.
|
2017-01-04 01:03:13 +01:00 |
|
Dejvino
|
7dee0ac30f
|
Refactoring. Enabled more cars to appear.
|
2017-01-03 01:14:35 +01:00 |
|
Dejvino
|
852c018f0c
|
Added car sounds.
|
2017-01-01 21:47:53 +01:00 |
|
Dejvino
|
52bc6b6b01
|
Added simple engine sound.
|
2017-01-01 15:23:58 +01:00 |
|
Dejvino
|
8049608ac3
|
Added player as a person walking around.
|
2016-12-31 23:57:29 +01:00 |
|
Dejvino
|
4f7dc30897
|
Updated TODO list.
|
2016-12-31 23:14:08 +01:00 |
|
Dejvino
|
e1f20c7adb
|
Added NPCs walking around.
|
2016-12-31 23:12:20 +01:00 |
|
Dejvino
|
17cecdcf2b
|
Added a fence made in Blender as a static object.
|
2016-12-31 16:58:13 +01:00 |
|
Dejvino
|
da8c1e6bc7
|
Improved camera position, added boxes to the map.
|
2016-12-31 01:17:11 +01:00 |
|
Dejvino
|
07f1864b4d
|
Fixed README screenshot.
|
2016-12-31 00:34:30 +01:00 |
|
Dejvino
|
0ee082ef61
|
Added screenshot.
|
2016-12-31 00:28:01 +01:00 |
|
Dejvino
|
48ac62d3b0
|
Initial import of the first prototype.
|
2016-12-31 00:19:29 +01:00 |
|
Dejvino
|
b58ed3a454
|
Initial commit
|
2016-12-30 20:32:51 +01:00 |
|